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Tout ce qui a été posté par mickael28
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[Arcade PC] Jubeat misc dumps (Konami)
mickael28 a répondu à un(e) sujet de SiT dans ARCADE PC DUMP LOADER
Hey guys, do you know if there's a discord channel or anything to see how people have made this games to work? I've spent the whole weekend trying to launch any, but not success so far. Different errors in all the ones I've tried so far: 1- Knit > Error: Please release the lower right panel, whatever that means 😞 2- Copious > It enters me in the settings saying that the Shop options are not enabled, I enter both missing settings, the game display a Game Mode option after that, but upon clicking it, the app crashes. 3- Qubell Omnimix > It crashes almost as soon as it starts 4- Festo > This reaches a little further after loading a couple of screens, then it freezes in this screen (with the music still playing in the background). I've tried with the default jubeat.dll and with the patched one, but both behaving the same. 5- Ripples > Like Qubell Onminix above, "Module auto detection failed" straight away and app crashing. 6- Saucer > When it's about to start, and has the 'Credit 0' text on the black screen, it just stops with a message All these games are so tricky compared to others. No idea what else to try... :S If you guys have any other idea for any of the above, or know of any discord channel where to research further and ask, pls let me know. -
[Taito Type X/X2/X3/X0/X4.. | E-Amusement | Ex-Board] | Arcade PC
mickael28 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
Hi guys, having a look at a couple of HDDs with Arcade images, I found one called 'artax-ttx3-mega-multi-v4.img' I don't understand much about TTX3 or that image as such as I don't currently have a spare HDD to burn it and see what happens. It's size is ~1TB, do you know if it works (should work) on a standard laptop or PC (without having the TTX3 hardware)? Or if not straight away, if there are some changes that one could locally do to have it working on a generic laptop? -
Hi guys, I saw some tutorials where one could configure the Mouse to work as a Light gun in MAME. If one can then use the Wiimote as a Mouse with Touchmote, I think it could just work with MAME couldn't it? ie, what is the purpose of Demulshooter software in these setups? Is it not enough to use Touchmote only?
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[Info] Castlevania. Someone played it with Wiimotes?
mickael28 a répondu à un(e) sujet de mickael28 dans SAV - Help
Thanks, I think I tried it quite a while ago. The videos looked pretty good, but I cannot remember why, I didn't find it addictive -
[Info] Castlevania. Someone played it with Wiimotes?
mickael28 a répondu à un(e) sujet de mickael28 dans SAV - Help
A ver si entre todos encontramos mas informacion, me respondio explicando que monto el tema un amigo que ahora esta de viaje, a ver si cuando vuelva nos enteramos de mas. Podemos actualizar el post si nos vamos enterando de mas. He replied to explain that the guy who helped him to set it up is on holidays at the moment, hopefull when he's back we'll get more info... we can keep this post updated. -
Hi, I was watching this video in Spanish, And the guy mentions that he managed to play Castlevania Arcade at home via emulation and Wiimotes? any further info about this?, mainly about the files needed to start with and then about how to setup the Wiimotes?
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[Arcade PC] Groove Coaster 2 (Taito Type X Zero)
mickael28 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
How do you guys play this game on a PC? ie, is there a specific controller for it or what is the best way you've found so far? And is it good/addictive that way? -
[Arcade PC] Aliens: Extermination (Global VR)
mickael28 a répondu à un(e) sujet de sonic323 dans ARCADE PC DUMP LOADER
Do you guys know if there's a way to increase the speed at which this game runs? My computer is not really powerful and it seems to me that the game is launched in 1080p FHD resolution? I've tried changing the resolution of my monitor to 800x600, then using the MouseEnabler.exe and ResolutionChager.exe set to 800x600 and the graphics look almost as good as when it was configured in 1080p, so the speed is still really slow for me. Can you think of a way to make the game run quicker? I don't mind about the quality of the graphics... -
[Arcade PC] Need For Speed Underground (With Working Frontend)
mickael28 a répondu à un(e) sujet de derole123 dans ARCADE PC DUMP LOADER
Bump. It's been long time, but I tried again in a new windows and still having the same problem. Any clue why I could be getting that problem and how to fix it? -
[Arcade PC] Mobile Suit Gundam: Spirits Of Zeon (Taito Type X+)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
I think I have a black screen in all of them :(. Have you managed to play any? which one? and if you play that one first, can you then play the ones that you mentioned were giving you a black screen? -
[Arcade PC] Mobile Suit Gundam: Spirits Of Zeon (Taito Type X+)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
guys, when I launch the game with 'Game loader all rh' and I click on Right click + left click, I keep on getting a pop-out window with the stats. Do you know how to disable that? so that when I click both buttons I don't get that window? -
Thanks man, it looked promising with so many things to install. But my setup for Sega Golden Gun gets stuck with the same error as before :S
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In your case, does it launches the game and then a few seconds after it just crashes with a windows pop-out error as well? When you mean same error, do you mean 'Faulting module name: ntdll.dll,'? And is it happening for Sega Golden Gun and Mario Kart DX or just Mario Kart?
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I was trying to update DirectX and vcredits. I have DirectX 12 and I downloaded the vcredits that Teknoparrots recommends in their site. Still facing the same problem. I had tried with Teknoparrot versions 1.35, 1.34, 1.20, 1.06, 1.05, 1.04, 1.03. I couldn't find 1.33 anywhere to give it a go, although I think it's something else on my machine. My computer is not really a gaming PC, but I've been able to launch a lot of other Arcade and Teknoparrot names (other than the ones requiring Nvidia cards or Linux). It is: I checked graphics card drivers as well and I was told I was on the latest, so not sure if there's anything else I can try :S
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Any idea about this event error when launching Sega Golden Gun(Teknoparrot)? Hi, I've been so many hours now trying to launch this game. A fresh installation looks like this for me: If I use Teknoparrot 1.35 and point to RingGunR_RingWide, the game launches but it just runs for like 5 seconds and then it says that that file has stopped working, like this: Any idea of anything I could try pls? BTW, I tried with Game Loader All RH 296 as well and I had the same problem, and with 6 different versions of Teknoparrot (old and new versions), same problem always. This is a copy of the errors I can see on my Windows Application Event Viewer: APPLICATION ERROR Faulting application name: RingGunR_RingWide.exe, version: 0.0.0.0, time stamp: 0x4d01eee2 Faulting module name: ntdll.dll, version: 10.0.16299.248, time stamp: 0x3a21d961 Exception code: 0xc0000005 Fault offset: 0x00042d6a Faulting process id: 0x5014 Faulting application start time: 0x01d3a9fe13d88848 Faulting application path: P:\[Games]\[Arcade]\[Teknoparrot-Sega Europa-ringedge-ringwide]\[ROMS]\06.Sega Golden Gun\goldengun RingWide by Inmortalgames\goldengun RingWide by Inmortalgames-\exe\RingGunR_RingWide.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Faulting package full name: Faulting package-relative application ID: WINDOWS REPORTING ERROR Code: [Select] Fault bucket 1499537186068631564, type 1 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: RingGunR_RingWide.exe P2: 0.0.0.0 P3: 4d01eee2 P4: ntdll.dll P5: 10.0.16299.248 P6: 3a21d961 P7: c0000005 P8: 00042d6a P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF514.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8AF.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8BD.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8DD.tmp.txt These files may be available here: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_RingGunR_RingWid_eb8693ea2cd284c4c5b20b29f7b4f88d68fd6a0_a5432714_5e0f0139 Analysis symbol: Rechecking for solution: 0 Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Report Status: 268435456 Hashed bucket: c406b79bbddb5f9f74cf6d20371c100c
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Taito Type X Raiden III | game.exe | LoaderMode=3+6 (The same applies to the NESiCA version.) Raiden IV | game.exe | 2_-_Game.exe_-_SvPatch_%2B_HD_201509280100_%28RAR5%29.rar Shikigami no Shiro III | game.exe | 2_-_Game.exe_-_SvPatch_%2B_HD_201509280100_%28RAR5%29.rar I had a problem with this games where when I was launching the game.exe file via their launcher provided, eg, SNSIII_Launcher.exe, the screen on my horizontal monitor was being rotated, although in this case, I could use my Xbox 360 controller as configured with the pad_config.exe file provided I managed to stop the game rotating the screen when I launched them via 'Game Loader All RH', however, the Xbox 360 buttons were not recognized anymore. I tried to reconfigure them with pad_config.exe, but it seems that the dinput8.dll file is causing a conflict, as I get the following error when launched: "Could not initialize Direct Input: 11" Do you know of a way for me to configure the Xbox 360 controller in this scenario?
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[Taito Type X/X2/X3/X0/X4.. | E-Amusement | Ex-Board] | Arcade PC
mickael28 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
sorry, last post appeared twice... -
[Taito Type X/X2/X3/X0/X4.. | E-Amusement | Ex-Board] | Arcade PC
mickael28 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
Another issue I'm facing, there are quite a lot of Vertical Shooter games but I am playing with a 16:9 horizontal monitor. When the games are launched, they appear rotated for me (in portrait mode rather than landscape) and they are even cut. Is there a way to not rotate the games when they are launched so that I can play with the monitor in horizontal? I managed to launch the game in horizontal with 'Game loader all RH', however, I cannot then configure the xbox 360 controller. When I click on the 'pad_config.exe' file I get the following error: "Could not initialize Direct Input 11", any idea if I could configure the remote controller in a different way so that it's recognized in the game? -
NesicaxLive Arcade Pc Dumps (Taito Games) | Arcade PC
mickael28 a répondu à un(e) sujet de Fox dans ARCADE PC DUMP LOADER
Hey, how did you fix it? I am having the same problem I think and maybe more people in the future will find the same issue... Could you please let us know what you did to make it work? or share some files if they were missing pls? Many thanks! -
[Taito Type X/X2/X3/X0/X4.. | E-Amusement | Ex-Board] | Arcade PC
mickael28 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
Hi guys, I got this version, but even when I change the language to English I see strange characters in the titles and the game settings. Anyone knows how to change those two things to English? or could someone upload an English version pls? Mine looks like this: Thanks! -
[Arcade PC] Road Fighters All Decrypted (Konami)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
Hola, en el equipo que lo estoy probando tengo 32GB de RAM y el problema sucede incluso tras arrancar el PC, momento en el que no esta nada utilizado. Respecto al procesador, tengo un Intel® Core i5-6500T CPU @ 2.50GHz Sabes si eso podria causar un problema? o si puedo intentar cambiar algo en mi configuracion para probar de nuevo? Hoy he probado mas opciones y siempre falla con el error de AppCrash tras la primera partida... -
[Arcade PC] Road Fighters All Decrypted (Konami)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
I'll leave the Game Loader for a while as it doesn't seem to work on my system. However, the normal game I thought was fine, when launched via spice.exe, it seems just part of it work for me (eg, some tracks with some cars, but choosing other cars or tracks just crashes the app). Could someone do a test for me please? Can you play for example track number 7 with the Mustang car, I'm getting the following error (this is an example only, as I'm getting quite a lot of errors with different combinations). Any clue what that means and how to by-pass it if it's working for you? Please check all images and error logs here: https://imgur.com/a/jw96y It ends up with this: -
[Arcade PC] Road Fighters All Decrypted (Konami)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
Thanks so much for the uploads mate, they were driving me crazy! But unfortunately, 277 didn't seem to work (I'll try 278 and 279 tomorrow). I have put the file you mentioned in the main folder, and the thing is that the game works fine when launched directly (with 7 tracks only) but when launched via All RH gameloader, not sure why... it just keeps on crashing right before the race starts. I've not seen anyone else on the net mentioning this problem, so I might start from scratch tomorrow again just to make sure... weird!! Thanks again -
[Arcade PC] Arctic Thunder (Midway Games)
mickael28 a répondu à un(e) sujet de Harry99710 dans ARCADE PC DUMP LOADER
Does this mean that the game would be playable via MAME with its CHD file? Or would it fail in that way as well? -
[Arcade PC] Road Fighters All Decrypted (Konami)
mickael28 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
What a coincidence, I just put a comment in that thread 'cos it seems that versions 279, 278 and 277 are linking to error pages (note: I cannot remember if I found 278 there, as I've been looking for those versions so many hours now... :S)