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Tout ce qui a été posté par mjshl2
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[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mjshl2 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
So I just started installing this, didn't realize there was new triforce updates. When I run Mariokart 1 and 2 I just get a wheel error. Button inputs on my controller are working. I hit buttons and I hear the insert coin sound. I also can get into the test menu. What am I missing? I have Loop fix enabled for both. Cheats are enabled. Panic handlers is off. Sp1 and Controllers set to ambase board. Using the 3/14 dolphin build. -
I want to get thrill drive working, but this entire thread makes my head hurt. Im lost, and every link for the 3 games on here is totally dead. I think maybe the initial post at the beginning of the thread should be updated. I have a build where ethernet doesn't work. What do I do with the magic gate keys. What do I do with the python2 no hdd zip?
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
mjshl2 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Awesome thank you, its booting now. Does this game work? Because I insert coins which is laggy. Then it asks me to insert card. Then it gives me a grey E51 error. -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
mjshl2 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Trying to play Cobra, put the arcade defs in the correct folder as well as the rom files. The chd I redid with chdman bat files. It loads and says system256 load settings error. Anyone have any ideas? -
[Emu] Yuzu : Premier émulateur de Nintendo Switch sur PC
mjshl2 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I use Yuzu, because Ryujinx recognizes my xbox controller but inputs wont work on it. In yuzu you go to files and install files to nand. Just looked at it. I think you right click the game and manage title updates then add. -
[Emu] Yuzu : Premier émulateur de Nintendo Switch sur PC
mjshl2 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I used this link: https://1fichier.com/?9s251csfkngbp2j95ia0&af=2850246 Patch: https://1fichier.com/?e9nelsdyq5t6fijw8lkf&af=2850246 -
[Emu] Yuzu : Premier émulateur de Nintendo Switch sur PC
mjshl2 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Hotd remake runs in yuzu as well. Just cant figure out how to use the mouse. -
So my arcade machine has all netfx versions installed, and its using a 970 gtx. Game crashes before it even gets ingame. On my more modern machine game runs fine. Anyone have any ideas?
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Both loaders state what they are compatible with in there readme's. This thread shows whats compatible right on the first page. You just need to read up and see. Also Nesica is not supported by TP. It was discussed, even teased. But has yet to be implemented. You forgot lindbergh as well.
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Doesn't this belong in the teknoparrot thread? Why do you always start new threads for common problems? Being that sonic works great with multiple machines for me (all which have cards in them). I would assume your integrated graphics is the issue. There are a good number of games that don't work with integrated graphics from what people have reported.
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[Emu W.I.P] Vita3K: Premier émulateur de PSVITA
mjshl2 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I can't wait for this to get somewhere. I will support his patreon as soon as some really good progress is made. https://www.patreon.com/Vita3K -
[DUMPS] Dumps disponibles en miroir / Mirror: Many dumps availables!
mjshl2 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
This looks awesome, but they have a bunch of dumps listed that it seems they don't actually have. Got really excited for a second. -
Sounds to me like you need to revert or reinstall Windows. I haven't heard of anyone else having these issues.
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You need to flip the test switch button on teknparrot loader. Where it says play game. Then you have to navigate to the gun calibration. Then just calibrate to the numbers in that demulshooter guide or just get as close as you can. Make sure to establish test and service buttons in games control configuration. It takes a little bit of trial and error to navigate and to calibrate. But it really is fairly easy. If you still cant get it, I could possibly make a video later. Also, I am not sure how you had LGI working I have needed DXWND with Teknoparrot from the start. So you must have been using windowed mode. Also, make sure not to exit the test menu with Alt+F4. I think it wont save your calibration if you do that. Exit with the test menu. Although, I could be thinking of another emulator.
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I have given you all the solutions you could possibly need. Calibration in teknoparrot is not only possible with LGI, its not even difficult. Use RH and suffer with lag or whatever, or use teknoparrot and DXWND and calibrate. There really isn't any other options.
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DXWND is not hard to use for lets go island, also there is 3 threads with this now. There really is no need to ask the question in 3 separate threads.
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You dont really need rh loader for lets go island. It works great with DXWND and gun calibration. For op ghost mess with the fullscreen settings in the .ini file and tick windowed in teknoparrot. What are your pc specs also? Op ghost gets laggy a little bit but its very brief and not that bad for me. Lets go island also crashes in teknoparrot if you don't use DXWND to input the correct resolution (If your trying to run it fullscreen).
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They each have there set of problems it seems. Not sure why they don't work for you with teknoparrot anymore. I can use both just fine. Maybe have two separate copy's of both games for each loader. I did notice the op ghost framerate issues. But it wasn't enough for me to really care. You can have game loader load teknoparrot, but no fullscreen that way. I don't use game loader for lets go island. I have the mouse calibrated just fine with the instructions in demul shooter. I use dxwnd for fullscreen.
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Game loader has its own thread, you can get it there:
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I was able to calibrate LGI just fine with that method. Just get the values as close as you can. They don't have to be exact. As for Operation ghost, I use game loader all rh and no mousy and it seems to be fine. Teknoparrot saves test menu stuff fine. Game loader all rh does not. I use a .bat file to run all my aimtrak stuff with demulshooter. I will include my .bat file. You need to right click and edit this, put your correct path as mine wont be the same as yours. Make sure nomousy and demulshooter are in the directory with the .bat. Run the .Bat, then run the game. Keep In mind nomousy gets rid of the mouse cursor. so I would suggest putting all of this stuff in your games folder so its easier to access OP ghosts exe. The mouse cursor come's back after you exit. If you try to run the bat file twice in a row it seems to not work, ( I think because no mousy stays open in task manager) just close demul shooter in the system tray and run it again and it will work. As for editing the path in the bat file mine looks like this: Echo off D: cd\ Cd teknoparrot Cd 1.21 start DemulShooter.exe -target=ringwide -rom=og -parrotloader D: cd\ Cd teknoparrot Cd 1.21 start nomousy.exe /hide If your files are in a folder C:games\teknoparrot it would look like this: echo off C: cd\ cd games cd teknoparrot start DemulShooter.exe -target=ringwide -rom=og -parrotloader C: cd\ cd games cd teknoparrot start nomousy.exe /hide
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You ever heard of demul shooter? The answer you seek for lets go island is in the readme for that. As for operation ghost, use game loader all rh for full screen.
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I bet it's your Intel HD graphics.