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tattoohanz

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Tout ce qui a été posté par tattoohanz

  1. You can find the links for my public patches here: https://ko-fi.com/t2hanz
  2. sure,when a emu support i...
  3. who knows...maybe one day:)
  4. https://drive.google.com/file/d/1I5hEIhd3no207EevRBZcxHRN5Sb3Rg6X/view?usp=sharing How to install: Place all the files and folders to your game dir.Replace the files if you need to.Don't forget to backup your game first. Enjoy:)
  5. I'm working on it...
  6. it's on hold atm
  7. Virtua Fighter 5 eSports English Patch https://drive.google.com/file/d/1GlzGL5yWzVI0F-AwHdaou2FQGAvQ6SNs/view?usp=sharing
  8. yeah,but without a loader i cannot test it.
  9. Looks like SWDC is the same like the old one we already have,the AIME version....
  10. the updated patch for wmmt5 is ready... i'm working on eng patch for ID0 v2.11,will upload short video preview soon
  11. https://drive.google.com/file/d/1vGL8O9uYwCSQj0eR-eOCpKRgX5sKFQQS/view?usp=sharing updated English patch
  12. sorry,fixed
  13. https://drive.google.com/file/d/1OYd760Ys5i9FowC_QtssBZXl_8HT-g2X/view?usp=sharing How to install: Place all the files and folders to your game dir.Replace the files if you need to.Don't forget to backup your game first. Enjoy:)
  14. https://drive.google.com/file/d/1PTlWvmsQDPfJoC98kzHywrYtV8-wvPTz/view?usp=sharing How to install: Place all the files and folders to your game dir.Replace the files if you need to.Don't forget to backup your game first. Enjoy:)
  15. Mapping the controls in the test menu will solve your problem;)
  16. https://drive.google.com/file/d/1qSARfBJMCcNpBcYimEEG_mbYRmseZf1K/view?usp=sharing How to install: Place all the files and folders to your game dir.Replace the files if you need to.Don't forget to backup your game first. Enjoy:)
  17. https://drive.google.com/file/d/1AclGNXaxZybaYzRyjdBj132baDYixM_w/view?usp=sharing How to install: Place all the files and folders to your game dir.Replace the files if you need to.Don't forget to backup your game first. Enjoy:)
  18. thx ,but i know ppl that run the game on 64bit....first i did installed 32bit ubuntu,but can't get old vm to work with it,i'll keep trying:) btw,i want to run the game,because i'm working on the translation mod for it:)
  19. hi ,is there someone who can help me,i've followed the tutorial,but i've got that error......ubuntu 16.04 64bit,nvidia card [WMN4S:Inf][FS] load request sim:data/MsgDB/MsgDB.lua [WMN4S:Inf][FS] load finish sim:data/MsgDB/MsgDB.lua (1188 KB) [WMN4S:Inf][FS] load end callback sim:data/MsgDB/MsgDB.lua (1188 KB) [WMN4S:Inf]---- MessageDataBase:LoadMessageDataBase Loading File (sim:data/MsgDB/MsgDB.lua)---- [WMN4S:Inf] netmanager: change state: => ModeState_None [WMN4S:Inf][FS] load request sim:save/setting00/Setting.lua [WMN4S:Inf][FS] load finish sim:save/setting00/Setting.lua (1 KB) [WMN4S:Inf][FS] load end callback sim:save/setting00/Setting.lua (1 KB) [WMN4S:Inf] billing: create_charge_log(): total=0 [WMN4S:Inf] billing: create(): backup... [WMN4S:Inf] billing: create(): succeed [WMN4S:Inf]Sys::Sound::registerBank() : Success bank 2 regist [WMN4S:Inf][MessageDataBaseFile::GetMessageListTopLineRow] m_pMessageListTop: { Row:0/63806 [WMN4S:Inf][StartUp]MODE INIT :: [ StartUp ] [WMN4S:Inf][FS] load request sim:/data/Common/Texture/TestMode.nut [WMN4S:Inf][FS] load finish sim:/data/Common/Texture/TestMode.nut (37282 KB) [WMN4S:Inf][FS] load end callback sim:/data/Common/Texture/TestMode.nut (37282 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_EDIT.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_EDIT.BIN (967 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_EDIT.BIN (967 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_DAY.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_DAY.BIN (949 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_DAY.BIN (949 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_NIGHT.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_NIGHT.BIN (951 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_NIGHT.BIN (951 KB) [WMN4S:Inf][FS] load request sim:save/errorlog00/error_log_disp.bin [WMN4S:Wng][FS] file size zero [0] [WMN4S:Inf] eChangeMode_Wait [WMN4S:Inf][StartUp]MODE WAIT :: [ StartUp ] [WMN4S:Inf]Shader::IsLoading(). GrpData[ 0 ] is Loading... [WMN4S:Inf]Shader::IsLoading(). GrpData[ 1 ] is Loading... [WMN4S:Inf]Shader::IsLoading(). GrpData[ 2 ] is Loading... [WMN4S:Inf][FS] load request sim:save/errorlog00/error_log_send.bin [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Wng][FS] file size zero [0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibHandleCenter] int[22528] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibAccelCenter] int[23104] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibBrakeCenter] int[23616] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibMotorCenter] int[511] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchLeft] int[32] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchRight] int[1328] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchTop] int[32] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchBottom] int[736] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCoinChute] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mBuyCardCost] int[3] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mGameCost] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mContinueCost] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mFullCourseCost] int[4] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mFreePlay] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mPcbId] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mIcCardRw] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mIcCardVender] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mMgCardRw] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mForceFeedback] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mWinsAndRemains] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventMode] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventModeDist] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventModeCount] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseType] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseSun] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseMon] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseTue] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseWed] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseThu] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseFri] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseSat] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseDay] int[90] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTouchPanel] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mGameVol] int[10] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mAttractVol] int[10] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mOfflineMode] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mClockOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneType] int[36] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeDayLight] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneHourOffset] int[8] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneMinOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeHourOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeMinOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[m_Sum] int[0] [WMN4S:Inf]SettingLuaReaderX:[mCalibHandleCenter] int[22528] [WMN4S:Inf]SettingLuaReaderX:[mCalibAccelCenter] int[23104] [WMN4S:Inf]SettingLuaReaderX:[mCalibBrakeCenter] int[23616] [WMN4S:Inf]SettingLuaReaderX:[mCalibMotorCenter] int[511] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchLeft] int[32] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchRight] int[1328] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchTop] int[32] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchBottom] int[736] [WMN4S:Inf]SettingLuaReaderX:[mCoinChute] int[1] [WMN4S:Inf]SettingLuaReaderX:[mBuyCardCost] int[3] [WMN4S:Inf]SettingLuaReaderX:[mGameCost] int[2] [WMN4S:Inf]SettingLuaReaderX:[mContinueCost] int[2] [WMN4S:Inf]SettingLuaReaderX:[mFullCourseCost] int[4] [WMN4S:Inf]SettingLuaReaderX:[mFreePlay] int[1] [WMN4S:Inf]SettingLuaReaderX:[mPcbId] int[0] [WMN4S:Inf]SettingLuaReaderX:[mIcCardRw] int[0] [WMN4S:Inf]SettingLuaReaderX:[mIcCardVender] int[0] [WMN4S:Inf]SettingLuaReaderX:[mMgCardRw] int[0] [WMN4S:Inf]SettingLuaReaderX:[mForceFeedback] int[0] [WMN4S:Inf]SettingLuaReaderX:[mWinsAndRemains] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventMode] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventModeDist] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventModeCount] int[2] [WMN4S:Inf]SettingLuaReaderX:[mCloseType] int[2] [WMN4S:Inf]SettingLuaReaderX:[mCloseSun] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseMon] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseTue] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseWed] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseThu] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseFri] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseSat] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseDay] int[90] [WMN4S:Inf]SettingLuaReaderX:[mTouchPanel] int[0] [WMN4S:Inf]SettingLuaReaderX:[mGameVol] int[10] [WMN4S:Inf]SettingLuaReaderX:[mAttractVol] int[10] [WMN4S:Inf]SettingLuaReaderX:[mOfflineMode] int[1] [WMN4S:Inf]SettingLuaReaderX:[mClockOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneType] int[36] [WMN4S:Inf]SettingLuaReaderX:[mTimeDayLight] int[0] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneHourOffset] int[8] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneMinOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeHourOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeMinOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[m_Sum] int[0] [WMN4S:Inf] [WMN4S:Inf][MessageDataBase::SetTableInfo] [WMN4S:Inf]--------------------------------------- [WMN4S:Inf]---- TableType:0 [WMN4S:Inf]---- MessageNum:15927 MaxMessageID:80726 [WMN4S:Inf]--------------------------------------- [WMN4S:Inf] [WMN4S:Inf] eChangeMode_Wait [WMN4S:Inf][StartUp]MODE WAIT :: [ StartUp ] [WMN4S:Inf]Shader::IsLoading(). GrpData[ 0 ] is Load End... [WMN4S:Inf]Shader[ 0 ] globalIdx: 0x10000020 [WMN4S:Inf]Shader[ 1 ] globalIdx: 0x10000021 [WMN4S:Inf]Shader[ 2 ] globalIdx: 0x10000022 [WMN4S:Inf]Shader[ 3 ] globalIdx: 0x10000023 [WMN4S:Inf]Shader[ 4 ] globalIdx: 0x10000024 [WMN4S:Inf]Shader[ 5 ] globalIdx: 0x10000025 [WMN4S:Inf]Shader[ 6 ] globalIdx: 0x10000026 [WMN4S:Inf]Shader[ 7 ] globalIdx: 0x10000000 [WMN4S:Inf]Shader[ 8 ] globalIdx: 0x10000005 [WMN4S:Inf]Shader[ 9 ] globalIdx: 0x10000006 [WMN4S:Inf]Shader[ 10 ] globalIdx: 0x10000007 [WMN4S:Inf]Shader[ 11 ] globalIdx: 0x10000008 [WMN4S:Inf]Shader[ 12 ] globalIdx: 0x10000009 [WMN4S:Inf]Shader[ 13 ] globalIdx: 0x1000000a [WMN4S:Inf]Shader[ 14 ] globalIdx: 0x1000000b [WMN4S:Inf]Shader[ 15 ] globalIdx: 0x1000000c [WMN4S:Inf]Shader[ 16 ] globalIdx: 0x1000000d Segmentation fault (core dumped)
  20. WMMT5 English mod v.4,Special Key is not needed,pls replace everything,backup first! hope you enjoy it:) https://drive.google.com/file/d/1vGL8O9uYwCSQj0eR-eOCpKRgX5sKFQQS/view?usp=sharing
  21. my score looks like this:)
  22. ok,Dead heat runs on ubuntu 17.10,i did fix the sound config,but the game still have a cracking sound....any help,thx:)
  23. thx to all involved now i can race with G29 wheell,thx guys
  24. just put wrapper.exe in the daytona dir where is daytona.exe
  25. beatlep,there you go http://arcdmp.zapto.org/daytonawrapper/daytonawrapper.html
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