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mocio

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  1. as promised, I found Road Blaster too. It’s the Daphne ver. Can it be of interest?
  2. Brain dead 13 https://mega.nz/file/X4kVWAJS#hY8xmcnOvmT_E3XsCejup3J3gqhwkosSsyRpNJy_85o
  3. Hi Karis, could you you explain me how to use singe on mac? After extracting files, I can see just .exec extension. I’ve tried to rename it with no luck. Thank you
  4. ...and Time Gal & Ninja Hayate on PlayStation 1 jap cd. Somewhere I must have the imagesn(.bin .cue) I’ve ported to ePsx emulator about 15 years ago
  5. No problem eproxy ...I’m pretty sure to have Road Blaster for daphne too...let me see next Sunday
  6. YESSS I DID IT !!! I made the files readable and writable from everyone. Hope dev teams will be able to port this piece of history to other platforms. Let me know. I can confirm both works flawlessly on iOS 6 Mauro link MEGA.pdf
  7. ...fans will surely know “The Act” from Cecropia (https://www.arcade-museum.com/game_detail.php?game_id=17801) and “Banjo the woodpile cat (https://en.m.wikipedia.org/wiki/Banjo_the_Woodpile_Cat). I still have them installed on my old iPhone 3GS. Unfortunately I have never seen them on any other platform...
  8. Thanks you. I’ve tried whit low res overlay, but audio and video remains choppy... No problem, I love it anyway. Except for mononoke, for all other games I still use singe which handles them well. I will try on linux. Has anyone tried how it runs on raspberry? Cheers
  9. Thank you Karis for your amazing work with Mononoke 👏🏼 Could you tell me please the correct command to force aspect ratio? I’ve tried -a 16:9 with no luck. I’m running the 480p version, cause the poor specs inside my arcade cabinet but I have a 16/9 monitor (Singe2 uses more resources than Singe). Thanks in advance
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