Updated from 2023091900 to 2023112900 and now I get a crash. I am able to login to my account, but when it goes to load the passeli and dancer type it hangs and crashes. Here's the end of log-
[2024/01/15 16:59:12] I:debughook: ESS :CHECKIN STATUS:0
[2024/01/15 16:59:12] I:debughook: ENTRYFLOW: CREDIT_EACOIN_CHECKIN_SUCCESS PLAYER 1.
[2024/01/15 16:59:12] I:ArkEntryFlow::changeScene: Player1 : currentScene=19, nextScene=20
[2024/01/15 16:59:14] W:afpu-package: no image[scex_burst_line] in shape[9star_base_shape13]
[2024/01/15 16:59:13] I:debughook: ENTRYFLOW: CALLED SET_SCENE_RESULT PLAYER 1.
[2024/01/15 16:59:14] I:ArkEntryFlow::setSceneResult: Player1 : currentScene=20, nextScene=20
[2024/01/15 16:59:13] I:debughook: ENTRYFLOW: CREDIT_EACOIN_SELECTMODE PLAYER 1.
[2024/01/15 16:59:14] I:ArkEntryFlow::changeScene: Player1 : currentScene=20, nextScene=21
[2024/01/15 16:59:14] I:debughook: STOP SCAN EAMUSEMENTPASS.1
[2024/01/15 16:59:14] I:debughook: STOP SCAN EAMUSEMENTPASS.2
[2024/01/15 16:59:15] W:afp-sys: "afp_layer_set_priority" layer ID 0 is not layer ID.
[2024/01/15 16:59:15] W:DDR: EXCEPTION CATCH.
[2024/01/15 16:59:14] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2024/01/15 16:59:14] I:signal: printing callstack
[2024/01/15 16:59:14] I:stackwalker: 705E3A2E (gamemdx): (unknown): gameMain
[2024/01/15 16:59:14] I:stackwalker: 706A2389 (gamemdx): (unknown): gameMain
[2024/01/15 16:59:14] I:stackwalker: 706A25E8 (gamemdx): (unknown): gameMain
[2024/01/15 16:59:14] I:stackwalker: 706C4EFD (gamemdx): (unknown): gameMain
[2024/01/15 16:59:15] I:stackwalker: 706A265F (gamemdx): (unknown): gameMain
[2024/01/15 16:59:15] I:stackwalker: 706C4F57 (gamemdx): (unknown): gameMain
[2024/01/15 16:59:15] I:stackwalker: ERROR: StackWalk64-Endless-Callstack!, GetLastError: 0 (Address: 706C4F6B)
[2024/01/15 16:59:15] F:signal: end
[2024/01/15 16:59:15] I:launcher: stopping subsystems
[2024/01/15 16:59:15] I:logger: stop
[2024/01/15 16:59:15] I:rawinput: disposing devices