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JustinCredible81

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Tout ce qui a été posté par JustinCredible81

  1. I wonder if the graphics problems during cutscenes will ever be fixed. rpcs3 version works fine, but you can't shake your lightgun like a move controller which is required to reload and shove zombies off. So there's no perfect way to play this with a lightgun on PC right now.
  2. It's weird i have that checked and saved already before you posted this. Still doesn't seem right. Is it smooth as butter for you?
  3. When I play Motorstorm Pacific Rift with the settings recommended above the screen looks like this Nevermind looked at the rpcs3 forum and got it working (with tiny skips) with these settings Core: PPU Decoder: Recompiler (LLVM) PPU Threads: 2 PPU Debug: false Save LLVM logs: false Use LLVM CPU: "" Max LLVM Compile Threads: 0 Enable thread scheduler: true Set DAZ and FTZ: false SPU Decoder: Recompiler (LLVM) Lower SPU thread priority: false SPU Debug: false Preferred SPU Threads: 0 SPU delay penalty: 3 SPU loop detection: true Max SPURS Threads: 6 SPU Block Size: Safe Accurate GETLLAR: false Accurate PUTLLUC: false Accurate RSX reservation access: false SPU Verification: true SPU Cache: true SPU Profiler: false Enable TSX: Enabled Accurate xfloat: false Approximate xfloat: true Debug Console Mode: false Lib Loader: Load liblv2.sprx only Hook static functions: false Load libraries: [] HLE lwmutex: false Clocks scale: 100 Sleep Timers Accuracy: Usleep Only VFS: $(EmulatorDir): "" /dev_hdd0/: $(EmulatorDir)dev_hdd0/ /dev_hdd1/: $(EmulatorDir)dev_hdd1/ /dev_flash/: "" /dev_usb000/: $(EmulatorDir)dev_usb000/ /dev_bdvd/: "" /app_home/: "" Enable /host_root/: false Initialize Directories: true Limit disk cache size: false Disk cache maximum size (MB): 5120 Video: Renderer: Vulkan Resolution: 1280x720 Aspect ratio: 16:9 Frame limit: Auto MSAA: Auto Write Color Buffers: true Write Depth Buffer: false Read Color Buffers: false Read Depth Buffer: false Log shader programs: false VSync: true Debug output: false Debug overlay: false Use Legacy OpenGL Buffers: false Use GPU texture scaling: false Stretch To Display Area: false Force High Precision Z buffer: false Strict Rendering Mode: false Disable ZCull Occlusion Queries: false Disable Vertex Cache: false Disable FIFO Reordering: false Enable Frame Skip: false Force CPU Blit: false Disable On-Disk Shader Cache: false Disable Vulkan Memory Allocator: false Use full RGB output range: true Disable Asynchronous Shader Compiler: false Strict Texture Flushing: false Disable native float16 support: false Multithreaded RSX: false Relaxed ZCULL Sync: false Enable 3D: false Consecutive Frames To Draw: 1 Consecutive Frames To Skip: 1 Resolution Scale: 100 Anisotropic Filter Override: 16 Minimum Scalable Dimension: 16 Driver Recovery Timeout: 1000000 Driver Wake-Up Delay: 1 Vblank Rate: 60 Vulkan: Adapter: GeForce RTX 2060 Force FIFO present mode: false Force primitive restart flag: false Performance Overlay: Enabled: false Enable Framerate Graph: false Enable Frametime Graph: false Detail level: High Metrics update interval (ms): 350 Font size (px): 8 Position: Top Left Font: n023055ms.ttf Horizontal Margin (px): 50 Vertical Margin (px): 50 Center Horizontally: false Center Vertically: false Opacity (%): 70 Body Color (hex): "#FFE138FF" Body Background (hex): "#002339FF" Title Color (hex): "#F26C24FF" Title Background (hex): "#00000000" Shader Compilation Hint: Position X (px): 20 Position Y (px): 690 Shader Loading Dialog: Allow custom background: true Darkening effect strength: 30 Blur effect strength: 0 Audio: Renderer: XAudio2 Dump to file: false Convert to 16 bit: false Downmix to Stereo: true Start Threshold: 1 Master Volume: 100 Enable Buffering: true Desired Audio Buffer Duration: 100 Sampling Period Multiplier: 100 Enable Time Stretching: false Time Stretching Threshold: 75 Microphone Type: "Null" Appreciate the help I thought the compatibility list was the only thing to go by but I guess not. They still don't feel as smooth as the real PS3 versions for some reason though can't explain why. Probably not getting solid 30 fps.
  4. I think I ran him off but it's his fault. I asked for help with a rpcs3 game, he said he would help if I thanked him for past help. I showed multiple times where I thanked him, and he disappeared right after that.
  5. Can someone help me with XQEmu? It says it needs certain files from the Xbox to work and I don't have those. When I click on xqemu.exe nothing happens. Had anyone had any luck with ToeJam & Earl III or Tao Feng on any emulator?
  6. This game has worked with an Aimtrak for a long time now. As soon as it got Demulshooter support if not earlier.
  7. Why waste time on the training mode when you can get the full game PC version?
  8. What are your PC specs? In the search box type system information and click on Processor and hit ctrl+ c and paste it here.
  9. I have 4 cores and a computer that can play 100% of all PC games that are currently out. I've been able to play quite a few games on rpcs3 already. It's probably just that it needs these settings you mentioned doesn't matter computer you have. Thanks for the info. Did everything you said, Motorstorm Pacific Rift and Apocalypse still running like hell :( I set Framelimit to 30 and reduced resolution scale. I mean I have a CFW PS3 and have these games on PS3 so it's not the end of the world, I'm just trying to get all arcade type racing/fighting/lightgun games on my PC and I can use my steering wheel with them. Edit: I think I solved it by maximizing audio buffer. Another Edit: No Pacific Rift still skips. Oh well.
  10. I have a Nvidia GTX 1650 and Pacific Rift is lagging. What settings are needed? Edit: Same Apocalypse. Constant sound skips.
  11. Interesting so the compatibility list isn't necessarily accurate? What about Gran Turismo 5 or 6 they working?
  12. Those Motorstorm games work? They don't show as working on the compatibility list but just that you can get ingame. Same for Need for Speed Hot Pursuit, and only Ninja Gaiden Sigma 1 works. Not every PS3 game works on rcps3.
  13. Just use Demul (if your computer can run it good, it can be tricky to get full speed even on a new computer) and you get several Naomi and Atomiswave lightgun games that are good.
  14. Is it possible to play with a lightgun instead of a mouse? When I put my gun at the screen it points to the ceiling and spins in circles.
  15. True, but I think because of this virus even if arcades were like they used to be you wouldn't be able to play against different people standing right next to you due to social distancing. So it can't be the same and probably never would be the same anyway .
  16. Apologies but the other person started it trying to demand thanks out of me. Moving on.... Does anyone know why King of FIghters XII and XIII give me a white screen? They're both working in the compatibility list. Thanks in advance!
  17. Not all of your "help" is helpful. You've helped me maybe once or twice that really helped me. If I didn't say thanks it wasn't on purpose but I will ask that you do NOT help me anymore. Also I remember helping you once don't remember if you said thanks or not don't really care. Everything was just fine between me and you as far as i was concerned. Look right here I said thanks. So I guess want thanks every single time you help someone or even make a suggestion which is usually all you do that's ridiculous you are ridiculous LOL. Actually here's two times I said thanks. So your ego got in the way and you started this for no reason. It is sad that you spend your entire life chasing internet praise. Maybe go outside. I am completely right your ego gets in the way. Why don't you do a disclaimer "I will help you but you better thank me" you did that to me today. Posted September 22 Thanks for the info. How do you launch the game? I've never used spicetools before. No problem, you are welcome...I was going to send you a JConfig configuration I did for you
  18. It was 1 hour ago I didn't get a chance to download it yet. Here you go Thanks Thanks Thanks Thanks Thanks Thanks Thanks x1000 I've seen you do this before your ego gets in the way you're helpful but yet you also have an ego. Should let the ego go. If you didn't want to help me anymore you could have just not replied. I'll manage just fine without you. I've helped people many times on many forums and I don't expect thanks it really doesn't matter to me but I guess you're only doing it for the thanks and the likes. Why don't you, I don't know, play some video games instead of helping people just for attention.
  19. Does anyone know how to or have the files needed to unlock the full game of NBA Jam On Fire Edition? I think i need the fix and an .edat file but I can't find them. Can only find the pkg which installs the trial version.
  20. I get that arcade games are cool but some of you are missing out on the same experience just without the ability to add coins that aren't even real. Just installed PC version it has episode mode offline mode everything you are hoping the arcade version will someday have but not even guaranteed. Same graphics, same everything.
  21. Already did that, did everything suggested by anyone in the first page. Nothing worked. I don't care to play training mode only anyway so I don't care anymore. I'm downloading the PC version right now.
  22. Dude Jconfig is not that complicated. There's only a couple of things you can check. It's not something I'm doing it's some other kind of more complicated issue. You're not very good at helping. Look at the first page most are getting the errors you're just one of the lucky ones that it works for you no problems. Anyway if this is training mode only I have zero interest anyway. PC version is full version.
  23. But wait is it training mode only anyway? I'll definitely just go for the PC version then.
  24. Nvidia GTX 1650 16 GB Ram. I can play all PC games at minimum level and I think 91% at recommended. Just because some need 8 gb of video ram I only have 4 gb. There's gotta be some reason that is currently unknown that it works on some computers and not others it's not about how powerful the computer is. I think there's two of you that have it working the rest of us are getting errors.
  25. Yes of course you have to put it where the game.exe is.
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