
cor094
GamerLine-
Compteur de contenus
63 -
Inscription
-
Dernière visite
-
Jours gagnés
1
Tout ce qui a été posté par cor094
-
Thanks to YouTube video comments by arronmunroe, I see Nicktoons Nitro will link in LAN if you send -net parameter to the exe. Mentioned on TP discord to see if the devs would be interested in adding an "network enable" checkbox in the GUI to add this. If anyone wants to try it now, you can edit the NicktoonNitro.xml in UserProfile folder and replace <ExtraParameters /> with the following <ExtraParameters>-net</ExtraParameters> Also set network IDs in TP game settings to 1 and 2. First boot with net enabled game locks up, but should work fine after that. Also, after a race finishes, player 1 needs to continue first, or else game freezes.
-
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
cor094 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
Here are some I made made to match the bezel I previously made from a pic of the actual cabinet. I used a pic of the actual doors I ripped from a youtube gameplay video, would love to get a better quality door pic at some point. They are for horizontal 1080, 4k, and 1440, although I did add a portrait 1200x1920 for @Zen_B7 https://www.mediafire.com/file/0r7wkymfv5ndt1w/bezel-doors.zip/file- 202 réponses
-
10
-
[Arcade PC] Mobile Suit Gundam: Spirits Of Zeon (Taito Type X+)
cor094 a répondu à un(e) sujet de lokofer dans ARCADE PC DUMP LOADER
No problem! - emuline seems to compress/reduce the size of image attachments, so here they are in a .zip that should prevent that....well, it won't let me attach it because the limit is 33kb?, so here's a link - https://www.mediafire.com/file/4ai3linmf2oxut5/SOZ_Bezels.zip/file -
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
cor094 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
I got the game to play and aim correctly on horizontal monitor with Sinden by running windowed mode as Argonlefou suggested. Then, I use an ahk to apply a bezel. I have added the method I used to the Sinden Wiki. -
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
cor094 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
Used a picture of the real cabinet and made it into a bezel if anyone's interested. Bezels.zip- 202 réponses
-
15
-
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
cor094 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
I also noticed mouse and lightgun move slower when rotating with arccabview compared to playing 607x1080 windowed, causing my Sinden aim to be off. I only tested with the input exe, haven't tried demulshooter yet. I ended up just playing windowed 607x1080 and it works great. I sent you a DM earlier today. -
[Arcade PC Mod] House Of The Dead : Remake (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
You could try setting windows scaling to 100 in Windows Display Settings if it's not already -
[Arcade PC] Adrenaline Amusements Dumps
cor094 a répondu à un(e) sujet de bigdenny dans ARCADE PC DUMP LOADER
When you connected the Sinden, was the software running prior to launching game? I've had it freeze when I had the gun plugged it but Sinden software not running. Had to restart to fix. To change it to the regular 1 on the top of the keyboard... Install Autohotkey Create a text document in notepad with 1::numpad1 Save it and rename. txt to .ahk To get fancy, you could put the script in the same directory as the game.exe with run, game.exe 1::numpad1 ~Esc:: ExitApp This would run the game, bind the button, and close script when you hit escape -
[Arcade PC] Adrenaline Amusements Dumps
cor094 a répondu à un(e) sujet de bigdenny dans ARCADE PC DUMP LOADER
The biggest issue with Adrenaline Amusement games not loading seems to be a port conflict issue. Try unplugging all USB devices, then restart, and then try. If it works, re-plug each device until you find the culprit. Also, some people have serial port software installed that causes conflicts. Check device manager under ports and make sure there are no com0com ports. -
[Arcade PC] Adrenaline Amusements Dumps
cor094 a répondu à un(e) sujet de bigdenny dans ARCADE PC DUMP LOADER
This is hardcoded into the game. If you hold mouse left for 5 seconds or so, then press mouse right. I believe it's only supposed to pop up when pressing mouse right while still holding mouse left. Are you holding the trigger while you reload? -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Works perfectly, thanks! -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Yeah, good call. Dont have the issue in windowed mode -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
If anyone is using a Sinden, I made these bezels a year or so ago when I got my guns and incorporated the white Sinden border hotd-bezels.zip -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Disabling the pause menu was an amazing touch. Incredible work. I have no idea if possible to implement, but the only difference I notice now between this and arcade is the on-screen "reload" indicator when out of bullets -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Yeah, not a big deal at all. Once you press start once on the title screen, it behaves normally for the rest of the session. Even if you die and go back to the title screen, you only have to press it once. So, what I ended up doing was timing up ahk to send my p1 start button right when the title screen starts, and it works perfectly. -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Tried the newest version and still having to press p1 start twice. Tried a clean install of the game on a different PC to rule out any hardware cause, and to make sure no interference with reshade, demulshooter, res-patched exe, etc, and it still occurs with a clean install of the "Reloaded" version on a different PC. -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
This haopened to me also, but switching to the latest demulshooter version fixed it. I was on a fairly old one before. Also, make sure to run demulshooter as administrator -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
cor094 a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Very cool! Only issue I have is at the title screen, I have to press my p1 start button twice to get p1 to start. The p2 button starts on the first press. After that it works every time. Same if I start a game as p2. If I want p1 to join, I have to press p1 start twice. I am playing in Freeplay mode. -
[DUMPS] Dumps disponibles en miroir / Mirror: Many dumps availables!
cor094 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
Modify the file, AAA\System\TeknoPaerot\ArmyOps.ini and change all the values here to 640 x 480 if they are anything different -
SpongeBob SquarePants: Bikini Bottom Bowling
cor094 a répondu à un(e) sujet de Cartoonish Weeb dans ROMS & ISO
The uptobox link is TP ready and easier to set up -
SpongeBob SquarePants: Bikini Bottom Bowling
cor094 a répondu à un(e) sujet de Cartoonish Weeb dans ROMS & ISO
Centering between each frame definitely helps, but for me it still behaves a little weird where you need to re-center the ball to get the player left/right position or test menu to stop moving. It's like it uses absolute mouse positioning instead is relative motion. To fix, I found a program (the program requires vjoy drivers to be installed) that maps mouse to virtual joystick and re-centers the joystick as you begin to slow or stop moving the trackball. I then set TP to dinput mode and binded this virtual joystick https://github.com/raptorswing/MouseToJoystick/releases/tag/v1.0 (I did the beta 2 version first, but it doesn't return perfectly to center, causing some drift, the stable version from 2014 worked great though. It is somewhat difficult to bind in TP controller settings with the 2014 version, so I ran the beta version, did the bindings, then went back to the 2014 version. You can adjust sensitivity by adjusting windows mouse speed - I also needed to check the invert y axis box). I currently have windows mouse speed set to 3 and tp trackball sensitivity in game settings at 48. As an added bonus, this method works still when using borderlessgaming to upscale to full screen. Now that I have it set up, I have it automated via ahk. The following ahk in the same directory of the MouseToJoystick stable 2014 exe should work. I also added "Mouse Settings Changer" https://www.sordum.org/files/downloads.php?mouse-settings-changer exe and files to the same directory, which allows you to adjust windows mouse settings via command line / ahk. So, now, the following ahk script (that I launch alongside the game using my frontend) sleeps for 13 seconds to allow TP to launch and start decrypting game. Then it sets my windows mouse speed to 3, launches mouse to joystick, sends tab and space to enable invert y axis, then minimizes Mouse To Joystick. It then waits for spongebob bowling to launch and then sends double rightclick, which activates mouse to joystick and gives focus to spongebob bowling. Pressing escape closes Mouse to Joystick and sets windows mouse speed back to 10 (default). If the exe files are not in the same directory as the ahk, you'll need full filepaths for each exe in the script. I run the game windowed and have borderlessgaming make it fullscreen and upscaled. I use the attached reshade files to apply border and make the game 4:3. They go in elfldr2 folder, I would make a separate tp install for this game so the border isn't applied to all elfldr2 games. sleep 13000 run, MouseSC_x64.exe /Speed:3 run, MouseToJoystick.exe sleep 2000 send, {tab} sleep 300 send, {space} sleep 300 WinMinimize, Mouse-to-Joystick winwait, TeknoBudgie - SpongeBob Bikini Bottom Bowling sleep, 3000 CoordMode, Mouse, Screen Mouseclick, right, 1, 1 Sleep 10 Mouseclick, right, 1, 1 ~Esc:: run, MouseSC_x64.exe /Speed:10 process, close, MouseToJoystick.exe exitapp ReshadeSpongebob_Place_in_elfldr2.7z -
SpongeBob SquarePants: Bikini Bottom Bowling
cor094 a répondu à un(e) sujet de Cartoonish Weeb dans ROMS & ISO
borderless gaming actually upscales it very nicely - but unfortunately makes the trackball out of control. i'm guessing it has to do with the way they've implemented rawinput/trackball support. it doesn't seem to work quite like it should with a trackball. you slide your character over and they keep sliding until you 'center' it, which shouldn't be necessary, as the character should stop moving when you stop moving the trackball. same with the test menu. Not perfect, but tried to pull a clear logo from the arcade flyer if anyone is needing one Also threw together a bezel (7z file for original size). used borderless gaming to upscale to full resolution, then used reshade to make game 4:3 and add border. Looks good, but as I mentioned above, borderlessgaming makes the trackball go nuts. spongebob.7z -
[DUMPS] Dumps disponibles en miroir / Mirror: Many dumps availables!
cor094 a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
No, correct version isn't available publicly (version 1.03). Support for 1.25 will likely be available at some point, as TP devs have decrypted it. -
https://uptobox.com/lpayz5n7gogk
-
Gotcha, unfortunately, I'm not sure. What is the easiest way that I can tell if it's protected? When I pulled the game exe in a hex editor and compared it to the sonic and Mario exe it seemed similar, but I don't really know what I'm looking for.