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7zxkv

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  1. Dniel SegaTools Update (2025-01-18), no changelog. as usual, post 1
  2. in the end, it's plant vs zombie last stand? (arcade system is?)
  3. post 1
  4. Plugin added (by mokherz)
  5. stop the off topic. Mars sortie only here thanks.
  6. spice2x-24-12-13: - Improve error messages for DLL load failures . Spice will now print better error messages for missing ea3 DLL, avs DLL, and game DLL. . Hopefully resolves some confused people mistakenly setting -exec / -modules and looking for libavs-win64.dll that isn't actually supposed to exist. - Load cardio module in spicecfg #243 spice2x-24-12-06 - Clean up seldom used features (VR, Lua scripting, layeredfs, KFControl) - New card scanner section in Cards tab - Add -scardfix option for converting NFC cards into E00401 format - Add system information logging, controlled by -sysdump option - Please see the full changelog for details. spice2x-24-11-20 - DRS: add subscreen overlay window (dance floor tape LED display) - contributed by bicarus - IIDX: TDJ cam selection options for users with 3+ cameras (-iidxtdjcamhooktop / -iidxtdjcamhookfront) - IIDX/SDVX: move some options to Advanced tab - Update -nvprofile to set V-Sync settings as Application Controlled spice2x-24-10-29 - (IIDX31+) apply signature patch to force WASAPI by default; use -iidxsounddevice to override - Contributed by bicarus - Fix SDVX EG song search when using Japanese touch keyboard (when OS is not ja-JP) - Contributed by bicarus - Nostalgia I/O improvements - Contributed by bicarus - Expose DDR Gold cabinet tape LEDs via Spice API - Contributed by skogaby ST Dniel 2024-12-23: - Printer (CHC-C3XX): add ability to delay printing using waitTime, thanks @Haruka - VFD: updated serial hook to support RTS/CTS which fixes a bug where real VFDs would not work, thanks @Haruka - Added a CPU check, to see if the SHA extension is active on Intel CPUs and add the OpenSSL environment variable automatically, thanks @kagaminehaku - Fixed Force Feedback (FFB) for Initial D Arcade Stage Zero, SEGA World Drivers Championship and Initial D THE ARCADE - Rumble now works across all wheels - DIVA, FGOAC: now supports OpenGL graphics hook to launch both games windowed instead of fullscreen - Throw fatal error when vfs option folder is configured but invalid, thanks @Bottersnike - Added new WAHLAP URL blocks, thanks @zaphkito - Added option to rewrite host header in HTTP requests to bypass domain censorship in China, thanks @Sanhei - Fix build with Microsoft Visual C++, thanks @GEEKiDoS, @Haruka - Fixed FeliCa issues where card-in would not work (with Amusement IC PMm), thanks @GEEKiDoS - Added port overriding support for AimeDB, billing and startup ports, thanks @t12i - Added env variable SEGATOOLS_CONFIG_PATH to change default segatools.ini config path, thanks @GEEKiDoS - Improved build time and build folder size by factor 10 - Added config option to set the aime reader port: portNo post 1
  7. - added Gunslinger Stratos 2 and 3 by flybit in post 1. (check readme!) - added Nesica/TTX patch reg in post 1. (needed)
  8. spacetools Changes - Added support for the game Kemono Friends 3: Planet Tours (Webcam (hook) still needed), thanks @Haruka - CHC-C300 printer support added - LED support added - Various patches to run the game (env variables, ...) - Added Force Feedback (FFB) to Initial D Arcade Stage Zero, SEGA World Drivers Championship and Initial D THE ARCADE - XInput: rumble added - DirectInput: constant force effect, sine effect and damper effect added for the 838-15069 board NOTE: If your game crashes because of FFB, set rumbleStrength=0! Almost full VFD implementation added, thanks @Haruka FeliCa: updated PMm from a real aime card, thanks @zaphkito FGO AC: pinter bug fixed, thanks @Haruka UnityHook: callback function added, thanks @Haruka
  9. given the size, it looks like it's complete, what's missing is more of an update between SDEJ_9.61.00_20220728130223_3_9.60.00 and 10.80.00...
  10. je sais pas si c'est un jeu véritablement en arcade ou un simple jeu pc style arcade.
  11. Segatools Dniel - Added support for the game Mario & Sonic at the Tokyo 2020 Olympics Arcade - Renamed [gpio] dipsw to [system] dipsw - Add bounds checking for D3D9 adapter number, thanks @Bottersnike - Add opeNITHM LED protocol support for chuni and chusan, thanks @d4nin3u - Unity: timezone spoofing fixed - Unity: option loading fixed - Unity: added Card Maker printer hook - Printer: added support for holo layer _holo.bmp output - Added WAHLAP billing DNS blocks, thanks @zaphkito - Added configurable debug logging, thanks @Bottersnike post 1 / https://gitea.tendokyu.moe/Dniel97/segatools/releases/tag/2024-08-20 spice2x spice2x-24-08-24 - Fix Patch Manager failing to import patches when modules path is Unicode spice2x-24-08-22 - UI update for Card Manager in overlay spice2x-24-08-12 - IIDX TDJ camera - bug fixes - Contributed by guardianblue - Prevent users from accidentally enabling -cfg and -kfcontrol in spicecfg spice2x-24-08-07 - IIDX TDJ camera improvements - draw modes (stretch/crop), bug fixes - Contributed by guardianblue spice2x-24-08-06 - IIDX TDJ camera improvements - Automatic cropping for 16:9 resolutions - Toggle to keep or override camera parameters - Fix Unicode path handling for config files spice2x-24-08-03 - IIDX TDJ camera improvements - Contributed by guardianblue - Camera control overlay (bind a key in Overlay tab) #204 - Hardware acceleration for camera rendering #206 - IIDX TDJ play recording improvements - Contributed by guardianblue #208 - NVENC hooks have been added to fix crash on song start; -nod3d9devhook is no longer required. This means a touch screen is no longer a requirement to enable play recording. - As a result, -nod3d9devhook is deprecated (became a hidden option, but it'll continue to work). - Read this wiki page for more details. post1
  12. no question, no requote. thanks
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