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Winberhouls

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  1. fun fact, sdvx .s3v files are actually yet another normal audio files that u can open with audio players like mpc-hc etc, or u can also rename the file into smth like .ogg iirc and then convert those files into .mp3/.flac y/know.
  2. Try to click on the main screen instead of the sub-screen (you can also swap both screens by binding a key in the config)
  3. For those who are asking for invitations to join these n-0 servers, I'll tell you right away that it's not as simple as just showing up and asking, and saying you won't leak anything makes it less credible (at least this is what i think) Besides, if it were that easy to get into those servers, I'm sure you wouldn't be asking here for getting access in first place. (btw for more info, do your own research)
  4. basically the meaning of boredom, plus it also helped me to learn about that type of encoding, so at least it was a bit helpful
  5. idfc, being boring enough is justified
  6. people talking about brainpower in EG, gonna leave the proof here then
  7. i wonder if you can read the errors before asking them
  8. wdym:
  9. idfk
  10. y/all rather wait for a new asphyxia sdvx plugin update before using the latest eg version, otherwise there is a chance of getting broken saves files or something else broken.
  11. just go to sows and u r done
  12. that's the neat part, you don't
  13. Do you think? You can try editing the SDVX plugin to add that feature, make sure to familiar yourself with at least XML and Typescript/Javascript smh. As well you can ask in the 1cc for another solution
  14. The thing is.... (i don't know how true this is, but for some reason it works), since I assume that you edited the music_db.xml to add the songs and I also assume that you already put the corresponding files in the songs folder, then this may go interesthing, for some reason, the .s3v song files located in the folder, doesn't work when you try to play the song in the game, so then you need to have those files, but in the .2dx format instead. (i am not really sure if this is the actual solution, my theory is that the problem actually lies in the .vox files which would be the difficulties of the song, or it could also be that the .s3v files need some conversion so that they also work in the game, the truth is that I don't know, but this is what I think)
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