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KOKOCAT

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  1. I am looking for beatstream 2 too :D
  2. Can anybody get telemetry output available for this game for simtools? here is example First, let’s make the game a settings file to hold the Telemetry settings for the game.I’m suggesting a ‘Telemetry.cfg’ file that holds the motion configuration for the game.You may already have a configuration file for the game that you want to put these settings in, this is just an example. (This also gives SimTools a file to patch for motion, and allows the telemetry outputting to be on or off as needed.)The Telemetry.cfg file holds these 4 settings:- Enable_Telemitry = False- IpAddress = 127.0.0.1- Port = 4123- MS_OutputRate = 10I wrote the following example code in VB.net, as its dead simple to read and see what I’m doing.Basically thou, I’m creating a looping background thread that builds and sends the needed output with UDP.Once you have ‘something like’ this code in the game, all you have to do is:Call ‘Start_Telemetry_Output()’ when the game starts up.And ‘Stop_Telemety_Output()’ when the game shuts down.Ok, now some code:Private Telemetry_Sender As New UdpClientPrivate Telemetry_Loop_ms As Integer Private Telemetry_Running As Boolean = False Private Telemetry_Thread As Threading.Thread'Starts up the Telemetry Sender.Private Sub Start_Telemetry_Output() 'only startup if not already started. If Telemetry_Running = False Then 'read from Telemtry cfg file. Dim Telemitry_Enabled AsString = "Get Enabled_Telemetry value from the Telemetry.cfg file" Dim IpAddress AsString = "Get IpAddress value from the Telemetry.cfg file" Dim Port AsString = "Get Port value from the Telemetry.cfg file" Dim MS_OutputRate AsString = "Get MS_OutputRate value from the Telemetry.cfg file" If CBool(Telemitry_Enabled) = True Then Try 'startup a new client. Telemetry_Sender = New UdpClient Telemetry_Sender.Connect(IpAddress, CInt(Port)) 'set loop speed & start sending data. Telemetry_Loop_ms = CInt(MS_OutputRate) Telemetry_Running = True Telemetry_Thread = New Threading.Thread(AddressOf Telemetry_Loop) Telemetry_Thread.IsBackground = True Telemetry_Thread.Start() Catch ex As Exception 'Could not create the UDP sender, no need to do anything. End Try End If End If End Sub'Send TelemetryPublic Sub SendTelemetry() Try 'Collect the data. Dim Roll As String = "" Dim Pitch As String = "" Dim Yaw As String = "" Dim RollSpeed As String = "" Dim PitchSpeed As String = "" Dim YawSpeed As String = "" Dim Vertical As String = "" Dim Lateral As String = "" Dim Longitudinal As String = "" 'add anything else you want to add, its easy now! 'Dim Rpm As String = "" 'Dim Speed As String = "" 'check the status to see if the game is being played (In Game, In Menus, Paused). Dim Game_Is_Playing As Boolean = 'Get if the game is being played) 'game is actually being played check. If Game_Is_Playing = True Then 'If game is actually being played (not in menus or paused). Roll = "Get value from your game" 'in degrees - (-180 to 180) Pitch = "Get value from your game" 'in degrees - (-180 to 180) Yaw = "Get value from your game" 'in degrees - (-180 to 180) RollSpeed = "Get value from your game" 'in (rad/sec) PitchSpeed = "Get value from your game" 'in (rad/sec) YawSpeed = "Get value from your game" 'in (rad/sec) Vertical = "Get value from your game" 'in g's acceleration Lateral = "Get value from your game" 'in g's acceleration Longitudinal = "Get value from your game" 'in g's acceleration Else 'If the game is paused or in the menus. (not actually being played) Roll = "0" 'in degrees - (-180 to 180) Pitch = "0" 'in degrees - (-180 to 180) Yaw = "0" 'in degrees - (-180 to 180) RollSpeed = "0" 'in (rad/sec) PitchSpeed = "0" 'in (rad/sec) YawSpeed = "0" 'in (rad/sec) Vertical = "0" 'in g's acceleration Lateral = "0" 'in g's acceleration Longitudinal = "0" 'in g's acceleration End If 'Build the output string. (The 'S~' and the '~E' is so the user can see if they have a complete string of inputs) Dim WhatToSend As String = "S~Roll:" & Roll & "Pitch:" & Pitch & ":Yaw:" & Yaw & "RollSpeed:" & RollSpeed & "PitchSpeed:" & PitchSpeed & ":YawSpeed:" & YawSpeed & "Vertical:" & Vertical & ":Lateral:" & Lateral & ":Longitudinal:" & Longitudinal & "~E" 'Send the string Dim bytCommand As Byte() = NewByte() {} bytCommand = Encoding.UFT8.GetBytes(WhatToSend) Telemetry_Sender.Send(bytCommand, bytCommand.Length) Catch ex As Exception 'something went wrong, turn off telemetry output. Stop_Telemity_Output() End Try End Sub'Stop Telemetry OutputPublic Sub Stop_Telemetry_Output() 'only shutdown if already started. If Telemetry_Running = True Then 'turn output off. Telemetry_Running = False 'let it finish what its doing. Threading.Thread.Sleep(100) 'Close Client. Telemetry_Sender.Close() End If End Sub'Send Telemetry LoopPrivate Sub Telemetry_Loop() 'Send Telemetry. SendTelemetry() 'pause till next packet is needed. Threading.Thread.Sleep(Telemetry_Loop_ms) 'loop again if needed. If Telemetry_Running = True Then Telemetry_Thread = New Threading.Thread(AddressOf Telemetry_Loop) Telemetry_Thread.IsBackground = True Telemetry_Thread.Start() End If End Sub I really don't know how to do this. if it is too hard to get it worked, sorry for asking :D kindly forgive me.
  3. i cannot save progress any version of beatmania. can any body let me know save available version of beatmania and how to. thank you in advance
  4. did you overcome this? I have same problem
  5. sound voltex vivid wave 'bass sound problem' I found that there is no bass sound on SDVX vivid wave but i also found that there is woofer volume option in test mode which doesn't work with stereo 2 channel speakers system. so I changed It 5.1 surround and I found that there IS bass sound on bass speaker position. but I only have 2 speakers, any ideas to handle this ? I want it to have bass sound in 2 speakers stereo sound system. help me
  6. Hello, Is there any way to play jubeat knit, jubeat prop, jubeat saucer, jubeat saucer fulfill with spicetool? it everytime crashes. kindly help me. Thanks in advance
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