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turtleshell64

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  1. Any chance you could reupload this? Thanks in advance!
  2. I grabbed the Technika 2 final and tried running it but it's saying things are missing. Do I need all the other links too or is that one supposed to work by itself?
  3. When transferring the game to another computer, how do you transfer all progress? The card.txt file doesn't contain your progress and copying the game folder over ends up having to create a new save so I suspect the actual progress is saved in Documents/AppData/etc somewhere
  4. Late response but I was on win 11 for the handheld and had a lot of issues. After the recent update broke things I went to windows 10 and the game works just fine now.
  5. I set an exception to the game folder through windows defender to rule that out. I don't see that high address anymore next to the soundvoltex.dll loading. But still exhibiting the same behavior. Could it be some sort of windows visual c or whatever I didn't install? It plays all my other games just fine
  6. That's the entire unedited log file, doesn't help for me to remove anything. Here's a screenshot of the terminal before it auto closes on its own
  7. Looking a little closer in the log, near the bottom it says nvapi64.dll not found. I am running an AMD APU but that particular dll isn't found in the spice2x download I got, it has 3 other nv dll files though log.txt
  8. I managed to get this working on my desktop PC with an nvidia card just fine, but when I transferred the files over to my handheld PC on an AMD chip, it's giving me the error of failed to insert camera error fix along with exception raised: exception_access_violation. Anybody else able to get this to run on their steam deck/rog ally/aya neo/etc? And yes the disable camera is checked in the options. And also yes I copied the nv****.dll files to the modules folder.
  9. I managed to get this working on my desktop PC just fine, but when I transferred the files over to my handheld PC on an AMD chip, it's giving me the error of failed to insert camera error fix along with exception raised: exception_access_violation. Anybody else able to get this to run on their steam deck/rog ally/aya neo/etc? And yes the disable camera is checked in the options
  10. So I grabbed the base game from nyaa and all the updates. Also updated asphyxia and spice but seems the game crashes upon initial boot. Is it because I'm too up to date? Or something else that I'm missing?
  11. Part 6 of the pixeldrain links seems to not exist anymore. Anybody have a back up?
  12. sorry, I'm not well versed enough in the inside lingo, mind sending me a direct message?
  13. Have these files been taken offline? Mind reuploading?
  14. Does your hand cursor automatically go to the top during song select? Some people have had that issue including me and no idea how to fix it
  15. I have a bat file I run in the main folder and asphyxia is auto launched, so it's not stored in a separate location. However if I straight copy the game folder to another drive, it starts fresh. I'm going to assume keeping the save ID on card0.txt the same is important? May have hit generate and maybe the 2 .db files no longer recognize it? How are you backing things up and setting up again on another system?
  16. Where are the save files located? Whenever I transfer the game folder to another computer all the progress is gone
  17. Don't set it up as a button, go under the analog tab in spicecfg and set it up there
  18. Is there a list of things you need to install like the .net frameworks and whatever? This was working previously but after I did a format the game no longer opens up.
  19. Do I put the number of total monitors? Or put the monitor number of whichever is my primary one?
  20. So my game works just fine with a single monitor, but when I have a second monitor connected, I see that it tries to open up the secondary screen but then the game crashes immediately. Any idea what the issue may be? I can play it in single monitor mode on either monitor (one is 120hz one is 60hz) no problem. But combine the two and the game hates it.
  21. If it freezes, it could possibly be because you're running the game in landscape mode and doing full screen. If you want to do landscape you have to run the game in windowed mode. Only way you can do fullscreen mode is if you physically rotate your monitor and set windows to portrait mode
  22. Are you me? I got mine today also. Anyways I originally had your problem too. The solution is to bind it under analog, not as a button. And choose the correct X or Y axis, you'll know.
  23. So, what exactly is the valkyrie thing? I tried the preview with it on and with it off, couldn't tell any difference.
  24. Fullscreenizer works like a charm in the custom 9:16 res. Thanks! No need to buy a monitor arm just for this game now.
  25. Just tried the custom res thing while in landscape mode by doing a 1080x1920 custom res. It doesn't work unfortunately. Forgot that the game does not play nice unless you specifically run it in portrait. Unless there's a way to force rotate the game while in portrait mode, only way to do full screen is to physically rotate the monitor.
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