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[Reposted] Maimai FiNALE / DX / DX Splash (+) / Universe (+) / Festival (+) (Sega RingEdge)
fura-7 a répondu à un(e) sujet de JJWithNoSauce dans ARCADE PC DUMP LOADER
Update: I've retried setting up everything from the clean version of Fes+ (1.35-A, no Omnimix and no extra OPTs, amfs+option+appdata in the Package folder, Artemis up-to-date, debug enabled, singleplayer enabled) and the most recent Segatools that were available on Gitea, looks like it hasn't fixed anything, but I did find another strange issue: when a song is supposed to end (to make the transition to the result screen), instead, the game believes that the song isn't over (as in, the bottom screen is stuck on the last frame of the movie that plays during a song, but the visual effects when pressing keys still occur, and the background decorations are still moving on the top screen). Is there an issue with the executable (using the decrypted 1.35 Sinmai executable that was part of the SDEZ 1.35 tools that was posted a few pages ago) or one of the DLLs on my end? -
[Reposted] Maimai FiNALE / DX / DX Splash (+) / Universe (+) / Festival (+) (Sega RingEdge)
fura-7 a répondu à un(e) sujet de JJWithNoSauce dans ARCADE PC DUMP LOADER
Hello, I'm trying to set up BUDDiES (or even just Festival+) on my PC for future use with maiDXR since I am planning to buy a VR headset, however, I'm having a strange issue: I wanted to verify that I had set up the game properly (Artemis runs fine for my Chunithm Sun/Sun Plus install, so I'll be using it for Fes+ until it supports BUDDiES, Segatools is installed for both BUDDiES and Fes+, normally, it should be okay), I can get in-game, but absolutely no notes appear on any chart. Videos, songs, everything plays perfectly, but nothing appear. I may have read that this could be a bad dump, but considering that some of you managed to get their installs working, I doubt that would be it. Both BUDDiES and Fes+ seem to have this issue on my end, could it be some configuration issue? There doesn't seem to be anything in the logs that seem to indicate some error related to a missing file or some kind of runtime error. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
It says that the version of the data is too old, and as a result, you can't play. I am no expert on this, but are you trying to use save data from a more recent version of Sun on older data (ex: 2.16 save data on 2.15 or below) ? Either way, recheck your game data, your Segatools config, and if necessary, your Artemis/Aqua installation. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Try using Aqua's web interface to change it. It should be accessible, by default, at your IP address, port 80 (or just enter http://localhost in your browser to open it). You'll need to then input the ID of the Aime card you generated while setting up Chunithm. Once logged in, open the side menu, and go to "User Box", and you'll be able to change your name plate, frame, title, system voice, and so on. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
As the error says, your segatools.ini file is not properly configured; in particular, the amfs key might not be set/is empty. Don't forget that you need to use the absolute path to Chunithm's AMFS folder as the value for that key! Hope it helps! -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Hmm... Have you tried setting this to "All Users" ? On this screenshot, the setting is set to "Friends Only", and I remember having trouble getting a friend of mine to play with me on actual SUN cabinets because I didn't know that there was a "Match with all users" setting (which is toggled with one of the options on the Ground Slider). If this setting is set to "Friends Only", you'll have to find a way to edit your Aime Server's database to register your accounts as friends. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Hmm, your logs seem to say that it couldn't find/create the AMFS nor the APPDATA dirs... Is your segatools.ini properly set up ? Because those paths look like the default ones which are wrong and need to be changed. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Also happens to me from time to time, and following the measures does work: I usually press FN1 to go back to Test Mode, exit it, and then it works. Hopefully it'll be the same for you? -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Yep. What I've noticed is that no matter how I change settings (well, minus the actual .json files), the game's test mode always believe it's running on a 120Hz screen, yet the settings to adjust the note speed/lane colour and other settings show (60fps) in their name. I remember that when I played on multiple Sun cabinets, the white ones (well, old cabs) would use the 60fps one obviously, and the yellow ones the 120fps config. But here, fiddling with the settings doesn't seem to do much, as I have reported. It's still playable and I definitely won't complain since it's cheaper than buying tickets to Japan, but it's more of an annoyance considering how the game tends to often misjudge and give out so many "Late" and very few "Fast". I'll probably figure something at one point, or maybe there'll be some update that will correct something. Also, back to the LED issue on TASOLLER, I forgot to mention it, but since it has been brought up, I believe that the ports I was using the TASOLLER on were USB 3.0/3.1. But wouldn't hurt indeed to try the other ports. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Hmm, that's strange. Considering I ordered mine like... two weeks ago, I assume it likely was on the most up-to-date OFW (Likely 2.0 I assume), I just followed the guide (hold FN1 until Windows detect it, connect in update, flash HOST, disconnect, plug off data cable, hold FN2, plug it back in, connect, flash LED, disconnect, plug off cable, then install the driver), and as I said, I had a few doubts considering the Air Sensors and the Ground Slider LEDs would turn off when firing up Chunithm, but the game takes control of everything when you reach the title screen. And I'll try setting the CVT mode to zero, that could probably help! Update: Disabling CVT mode crashes the game during when reaching the LED Board check. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
CFW, but I've tried once more, and everything works correctly. Everything is off until the game reaches the title screen, afterwards, it works just like on the SUN cabinets I played on last month. The only remaining issue I'm facing is the game believing (or is it a display glitch?) it is running at 60FPS, despite the test menu indicating it's on a 120Hz mode, and having the flag correctly set in segatools.ini. But thanks again for the help, I'll also try to help if anyone needs help. -
[Arcade PC] Chunithm NEW / + / Int. / Sun / ... (S3G@ ALLS)
fura-7 a répondu à un(e) sujet de chusanApp dans ARCADE PC DUMP LOADER
Hello, I'm having some issues running NEW PLUS on my device and with a brand new TASOLLER. I've read and followed the instructions from http://www.emuline.org/topic/2600-arcade-pc-chunithm-new-int-sega-alls/page/31/#comment-137133, but the TASOLLER's lights "turns off" when launching the game, the CMD shows a GPIO Error with code 3401 (which seems to be related to my monitor's refresh rate, from what I vaguely understand reading the thread), and the game crashes (to desktop) at the LED board check (as in, it displays the part where it checks the machine (筐体情報), then the second it should show the board check, the game immediately closes and the CMD says that game processes have terminated). I've tried logging to a file to see what could be the root cause, to no avail. If it helps, the game is running on Windows 10, on an Intel CPU, RTX 2070, and 144Hz monitor. I've tried creating a virtual resolution (1080p@120Hz, and a second one, 1080p@60Hz) in case it would fix the issue, also to no avail. Anyone had a similar issue ? Considering the source of the crash, I would still assume it has to do with the TASOLLER somehow, despite it now having the Host_V2 and LED_V2 bin flashed, and the "I say NYA-O" driver installed. Thank you for your time, and I apologize adding another "the game doesn't work" message... especially considering I was able to run Amazon and Paradise last year (on keyboard, but still) without any issues. Update: I've reinstalled everything (minus flashing the TASOLLER again), and the game now at least boots up, so that's a win. The only con is that the LEDs still remain off. partiallog_x86.txt partiallog_x64.txt