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bdiederichs

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  1. open the \Sega\ShellData\ShellData.ini at the bottom, set the CabinetID= to 1 and theNumCabinets= to 1 CabinetID=1 NumCabinets=1
  2. You can put both the DemulShooter and TC5 command into the same AHK file: run, C:\DeMulShooter-10.1.4\DemulShooterX64.exe -target=es3 -rom=tc5 run, "C:\Users\Owner\Documents\LaunchBox\Games\Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe" -NOINI -Language=JPN -playside=1 MButton::y RButton::t LCtrl::+T 0::WheelDown 1::+H Escape:: Process,Close,TimeCrisisGame-Win64-Shipping.exe Run,taskkill /im "TimeCrisisGame-Win64-Shipping.exe" /F ExitApp return then in launchbox add the game as if you were adding in any Generic ROM MENU -> Tools -> IMPORT -> ROM Files... then add the file by browsing to the AHK you created, tell it to keep all files in their current location, and when it asks you what emulator to use just pick any one you already have when the game is finished importing, right-click on it and click on Edit on the left hand side, Under Launching click on Emulation, and then un-check "Use an Emulator to play this game" then click OK at the bottom Launchbox will now just execute that AHK when you launch that game
  3. Got my P1 config all set correctly in DemulshooterGUI, and the crosshair in-game is working, But it just isn't tracking very well. Like if a drag my gun offscreen and then back on, the crosshair is no longer aligned with the gun. I' also tried launch RSLauncher.exe with Jconfig setup instead of TimeCrisisGame-Win64-Shipping.exe and it acts the same weither I've initiated DemulShooter before or not
  4. What exe should we run to start the game after initializing DemulShooter? (demulshooterX64.exe -target=es3 -rom=tc5) @argonlefou mentions a TC5 RAW exe But I can't find anything like that If I just continue to launch: \Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe -NOINI -Language=JPN -playside=1 The Crosshair isn't responding any better than it used to so I don't think DemulShooter is kicking in
  5. mouse wheel = change weapon it's in the damn instructions and works for everyone but you and YOU asked ME for help Then called me a douchebag?? good luck doing shit for yourself from now on, asshat
  6. I AM bdiederichs you idiot, I was I sometimes post from my phone and the safari browser on there logs me in with an older username
  7. My mistake, weapon select is not mouse wheel-UP it's mouse wheel-DOWN I don't think your left-click (gun trigger) is needed as long as you are hitting middle mouse (wheel) down
  8. Turns out the full instructions are too long to put in my video description, So i linked to here
  9. Oh yeah, I already had all the buttons mapped via either AHK or joy2Key so I was just focused on the crosshair stability I'll update my video description to add your full instructions
  10. The skip button (for the tutorial or for any Cinematic) is the weapon select button. By default that should already be mapped to mouse wheel-UP (not middle mouse-click)
  11. The left&right pedal covers are mapped to the t and y keyboard keys I got them mapped to mouse buttons with an ahk script here is an ahk scrpt that you can use to start the game, map left&right pedal covers to right and middle click, and exit the game clean with the esc key Just be sure to put in the path to where you extracted the Time Crisis 5 folder where I've specifiedrun, "<INSERT PATH TO TIME CRISIS 5 FOLDER HERE>\Time Crisis 5\TC5\Binaries\Win64\TimeCrisisGame-Win64-Shipping.exe" -NOINI -Language=JPN -playside=1 MButton::yRButton::tEscape:: Process,Close,TimeCrisisGame-Win64-Shipping.exe Run,taskkill /im "TimeCrisisGame-Win64-Shipping.exe" /F ExitAppreturn
  12. Just found this too! I started by dropping it all the way down to 10 and then down to 1 but it had no effect :-/ My Aimtrak still makes the crosshair jump all over
  13. You only have that option (joy2Key) if you switch the aimtraks to emulate a joystick and not the mouse. I'm doing that now as an experiment, but it's not great so far
  14. I have this on my Aimtrak shooter cab nowI can Launch it via BigBox, I got the Coin and Display Crosshairs mapped to my coin button, and I got the Aimtrak left and right side buttons to control the left and right cover actions, but....While you can aim the crosshair well with a real mouse, the Aimtrak in mouse mode makes the crosshair go ALL OVER the place.like the mouse sensitivity is suddenly at 1000%The crosshair on the stage select screen responds fine, but when the first mission starts it goes nuts :-/
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