Aller au contenu

ryuzo7980

GamerLine
  • Compteur de contenus

    118
  • Inscription

  • Dernière visite

  • Jours gagnés

    1

Tout ce qui a été posté par ryuzo7980

  1. This line is funny. n-1 is nothing but fantasy world. There is no such thing as safety and balance. In case you all forgot, it doesn't matter how old the data is. IT'S STILL A PIRACY. It been discussed like hundred times yet there is still some random individuals who's talking the same sheesh on repeat again and again. Seriously I don't wanna waste my time. If people want CastHour so badly this are they wish. Don't start a dumb drama out of it.
  2. That is why I don't like bemani communities that centered around n1 rules. People like you roaming around with temporary accounts like some sorta paranoics seeking a chance to create a drama. I don't wanna see you data gatekeepers here. Go back to your enigma/sows discords whatever are you from.
  3. So as I promised here is my big modpack for IIDX 28 BISTROVER. It contains menu BGMs, playskins (frames), result screens from previous IIDX games also some bonus stuff. It also works with IIDX 26 and 27 if you need. I think I've tested everything and it should work fine. Well... enjoy I guess Download (540mb) Here is the basic instructions: "BGM" folder contains sound files from previous IIDX games also some other stuff xD Installation: 1. Go to the "data/sound/system" folder and create the backup of "0" folder. 2. Choose the theme that you need in "IIDXMODPACK/BGM" like 19 LINCLE for example. 3. Copy "0" folder and paste it to "iidx28/contents/data/sound/system" and accept the changes. Those mods are not accurate it will not make you feel that you play old style due to the diffirences how the game approaches to handle with audio files. "FOLDER VOICE MIX" will make choosing ingame folders in music select screen sound diffirently. English is my not native language so... to better understand just listen that preview mp3 file inside the folder to understand what I meant. From HAPPY SKY to BISTROVER those voices are represents the those games, while IIDX RED and above is mixed out from diffirent games. Installation: 1. Make sure of course you have backup of a "0" folder. 2. Copy "0" folder from "IIDXMODPACK/FOLDER VOICE MIX" and paste it to "iidx28/contents/data/sound/system" and accept the changes. "FRAME" folder contains the graphic files from previous IIDX games. It replaces default bistrover playskin. Works for SP and DP play modes. Installation: 1. Go to "iidx28/contents/data/graphic" and create backup of "gmframe28.ifs" 2. Choose the frame that you need in "IIDXMODPACK/FRAME" like 26 ROOTAGE for example. 3. Rename the .ifs file inside the folder to "gmframe28.ifs" 4. Copy and paste this file to "iidx28/contents/data/graphic" and accept the changes. Known issues: Frames works mostly correct except it always will show you beginner lv12 difficulty plus exscore/moneyscore/maxcombo don't work outside the pacemaker graph. It because of bistrover make things diffirent this time. "RESULT" folder contains result screen background files from previous IIDX games and some extra. Installation: 1. First thing first. You need to install ifs_layeredfs tool: https://github.com/mon/ifs_layeredfs/releases check the readme file for further instructions it's important. 2. Next, after you get the idea how this works, in "data_mods/my_awesomemod" folder create this path "graphic/0" 3. Inside that "0" folder create a three new folders: "result_get_a_ifs, result_get_aa_ifs, result_get_aaa_ifs" 4. Place 6 of the png files you need, inside to these folders 5. Rename those png files as bg00.png, bg01.png, bg02.png, bg03.png, bg04.png, bg05.png That how mafia works basically, phew....
  4. @guiltyinfinity thanks, but I already have it. I just need to prepare it correctly since there is 7 separate BGMs (oh well...) The modpack was actually almost done last month. I was hoping that the 29 would come out soon and I need to do some adjustments for it, so I put the modpack on hold right now.... maybe until next week or sooner. Just wanna spend the time to re-test the whole thing to finally make sure that everything just works
  5. Well, I will just update music database haha. Ps. câß+høüřw&ēñ? xD
  6. Just make sure that your shiny new laptop does have some dGPU instead of integrated Intel Graphics. Can't tell anything about Ryzen iGPU laptops, at least desktop Ryzen G running the game fine P.S. You know what fellas? Don't get me wrong. I just see here all the same questions again and again. Next time we need to write some big trobleshooting guide about how to run that damn piece of japanese software.
  7. October 13, 2022
  8. Apply Wasapi patch and set your audio device to 44100hz mode. If that doesn't help I dunno then
  9. I think that preparation is coming to an end. Sad thing is that I am still missing, spada and some sinobuz files. If someone have SPADA system sound folder (data/sound/system) it will be huge help for if you can send me an around 14 certain files from that folder.
  10. 0830 patcher is here. https://komikazui.github.io/BemaniPatcher/bistrover.html
  11. try to delete "dev" and "prop" folder and bring back those folders from 0830 torrent.
  12. You've got IC CARD ERROR with 0915 patch? This thing is kinda wacky random. Please try to place old 0830 dll back and apply omnimix patch. There is a link above from MaxPanda. I am terribly sorry for not properly testing that thing(
  13. @Max Panda I've can confirm not 100% but with this omnimix patch music_omni.bin can be loaded without any errors. This feels like easier method than applying 0915 patch
  14. which patcher is that, seems very interesting. can you give me the link? @Helmax I don't what might cause IO error. I tested it with Lightning IO patch applied for TDJ mode. Also if your executable dll's such as bm2dx.dll, afp-core and stuff placed in "modules" folder then for edit your bat-file like that spice64.exe ~~~(blabla)~~~~ and add: -k mempatch-hook.dll bm2dx.dll --mempatch modules/iidx_omnimix_28.txt so mempatch can apply txt from that path. Also make sure that modules folders is set like in this picture. Just in case. Omnimix is basically designed to run from btools, so running it on spice is kinda tricky
  15. forget what I say dont use this method
  16. New version Omnimix is here if you really wanted it. to launch it you need to add this line into your .bat-file if you using spicetools. -k mempatch-hook.dll bm2dx.dll --mempatch iidx_omnimix_28.txt If everything done correctly the game id will change from JBA to JBX in startup screen upd: music_omni.zip now with HCN mods included Make sure that original omnimix is running fine then apply this file
  17. Here is some mods again. This mod adds Hell Charge Note versions of 13 songs that mostly got beefy amount of Charge Notes (LN). There might be some balance issues, like some chart can become too difficult or too easy, I don't care. It's nothing but dumb fun. Download (157mb) How to install: Unpack "data" folder form the zip-archive, put it into game folder and accept the changes (this will replace your original music_data.bin, so make sure you backup this file) IMPORTANT NOTE. This mod designed for original Bistrover 0830 version. Omnimix is not supported. Songs added: HEROIC VERSE: LASER CRUSTER (IGNITE REMIX) Everlasting Message 深淵に捧ぐレクイエム TRIUMPH BEAT PRISONER ピアノ協奏曲第1番”蠍火” (BlackY Remix) Megalara Garuda BISTROVER: ディスコルディア -65C 水鏡の異界 魔法のかくれんぼ BIGソムタム SOLID STATE SQUAD -RISEN RELIC REMIX-
  18. Pretty good scores tho
  19. Hmmm... They should be avaible.
  20. Dam. Exceed Gear charts are kinda heavy to me. Even damn 15s now fighting back
  21. Anyone who looking for latest Asphyxia plugin for 0831 version, you can find it inside this torrnt. Seems like everything is working fine. Need to find some time to test it properly https://nyaa.si/view/1438218
  22. It runs only in x64 mode. Also I spend some time in this game. I'm not used 0831 dll, so I've been able to save scores as usual. There was an issue when I tried to play it first time in 120hz mode when the game stutters a lot like hell. But the issue dissapeared somehow so I managed to play it normally. Yes, with d3d9.dll on Radeon GPU.
×
×
  • Créer...