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joe555

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Tout ce qui a été posté par joe555

  1. Only had to change 1 thing in test menu, to get the game working, was pretty easy
  2. Space bar
  3. If you don't have a D drive, use a usb stick
  4. You can't with TP, unsure with jconfig, but you can with game loader, might also need a D drive for it to save the changes
  5. This game is working to, can upscale with dgvoodo
  6. joe555

    hummer extreme edition rev D

    Not sure maybe your PC not strong enough, but honestly don't have a answer, but regardless that is the speed the game needs to run at
  7. joe555

    hummer extreme edition rev D

    Yep still sounds like you need to change it to 30, otherwise AI will be to fast Check kernel.nut in the data-hummer/config folder with a text editor and make sure FRAME_COUNT is set to 30. If you set that to 60 then the game still does math based on 60fps even with 30fps lock, I think. So should be able to open with notepad, or notepad++
  8. Run them portable, so make a txt
  9. joe555

    hummer extreme edition rev D

    your game is probaly running to fast, it's probaly running 60, needs 30, forgot were but a config file can be changed from 60 to 30, think was something like Data folder and a kernal nut file
  10. Add dgvoodo and put your settings like so
  11. Works perfectly here, didn't do anything except add jconfig
  12. Not good with ahk, but starts game and switches res to 1360x768, and puts ESC as exit key and back to 1920x1080, put in game folder were exe is, I didn't compile it so you can edit it , I'm using xpadder to play with controller set like a fps shooter, also f is your flashlight, p is pause SwitchRes.ahk
  13. Not so strange, I have 2 different PC that can run it with intro, one is a laptop other is desktop, both win 10 no patches , desktop has 1050ti and laptop has some built in Nvidia one
  14. So I tried adding dgvoodo like mentioned, and buttons were more responsive, but still can't figure melee out in TP, can do it in standalone, also adding dgvoodo the bezel than doesn't display
  15. I tried what you said aswell and sticky buttons still, or they don't work, or multiple presses, also haven't been able to do melee attack, but perfect standalone either just launching exe, or gameloader, haven't tried with the new jconfig, but I will stick with standalone
  16. joe555

    [request] Otomedius 2008

    As you can see it's different depending on what version of the game your using, also mouse and controller are used, mouse at beginning for selection than controller for game play, it's been far to long since I've setup and got going to give a tutorial or remember how, and haven't played it in a long while, I also not for sure but want to say only works with d input if remember correctly
  17. It's a simple rename, right click on it and change.bin to.iso
  18. He is literally the only person that I have seen says works good with TP, the keys need to be held, or pressed multiple times, but the game has always worked perfect standalone
  19. joe555

    [request] Otomedius 2008

    Gameloader and a F drive is needed
  20. joe555

    [request] Otomedius 2008

    depending on yours will be how you set controls,but both need a combo of pad ini in gameloader and, For Otomedius 2007 edit "GGG.o9tuff.config". For Otomedius 2008 edit "key.config". When using Game Loader, you can use keyboard emulation of Pad.ini.,
  21. joe555

    Bug Busters (PC-Arcade)

    Wouldn't be ideal, but you could use xpadder and map your gun to mouse in there , or try mapping than mark as read only
  22. joe555

    Bug Busters (PC-Arcade)

    I deleted the game, but you can upscale with dgvoodo
  23. I guess if you're on there then you can just grab them yourself , also if you use standalone with reshade then you can move bezel around
  24. Go on TP discord RRZ, to have choice of bezel
  25. Considering most people can't run the games full speed, there is no point in lan yet
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