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fact

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  1. I see it now, thanks. but is this relative to the plugins folder? or can I just put the whole address like C:\Users\myname\Desktop\KFC-2021083100\contents\data ???
  2. can someone explain the process of getting the web ui assets to work?? Where can I find the config files it mentions? here's my output: Running.... Done. NOTE: - labels for these new files (nemsys, bgm, submonitor bg, chat stamps) in the asset/json/data.json file needs to be updated. - for converting s3p files to mp3, check guide in the notes section above. Errors: - [music_db] Error reading music_db.xml. Check your "Exceed Gear Data Directory" config. - [nemsys] Error reading nemsys directory. Check your "Exceed Gear Data Directory" config. - [submonitor_bg] Error reading submonitor_bg directory. Check your "Exceed Gear Data Directory" config. - [BGM] Error reading BGM directory. Check your "Exceed Gear Data Directory" config. - [valgene_item] Error reading valgene_item directory. Check your "Exceed Gear Data Directory" config. - [akaname] Error reading akaname xml file. Check your "Exceed Gear Data Directory" config. - [appeal card] Error reading appeal card xml file. Check your "Exceed Gear Data Directory" config. - [chat stamp] Error reading chat stamp xml file. Check your "Exceed Gear Data Directory" config.
  3. Ive had this many times, make sure no extra applications are running that set your audio device and then try the WASAPI Shared Mode patch either from the patcher or applied by spicetools or https://spice2x.github.io/ https://patcher.turksigara.net/sdvx6.html
  4. This is amazing, thank you, only question I have is do you need KFC-2021051800 raw data for the first update sequence? Or does it contain every update in between?
  5. What's the most current AC rip version? I'm on 2021102000. works fine with 120hz valk, wondering if I should even bother updating
  6. THANK YOU
  7. Whats the latest EG version? I haven't updated in awhile and I'm running 2021083100, thanks.
  8. this should only work with the most recent KFC-2021061600 version. it's just a matter of having used that as the base dll
  9. thanks for the tip, but is it possible to have 120hz without valk mode? what Letter settings in ea-config are needed? I just tested it with JGA and just doing the hex edit for 120hz and not valk, and it didn't seem to work. gets stuck on bootup for main i/o. also tried the same dll with YFA and JFA but it just runs at 60hz. Is there something I'm missing here?
  10. also this helped me a great deal, thanks.
  11. After doing some more research I was able to create an edited dll that runs 120hz and valk mode on version KFC-2021061600 You can download it here: https://drive.google.com/file/d/16UKDs63SjaqT_BD3l-WuW16b4AtJlJEq/view?usp=sharing just change the name back to soundvoltex.dll and in contents/props/ea3-config.xml change spec to G. unfortunately for me the performance was p meh even tho it was running over 100fps, it would probably look good at a locked 120, but I'll stick to the unmodified 60hz dll for now. For reference I'm using a geforce 1030.
  12. Is it possible to enable valkyrie mode and 120hz support on the newest version KFC-2021061600? It doesn't seem to have the options to patch it on: https://mon.im/bemanipatcher/sdvx6.html does anyone know the method/values for hex editing in these options on the new version? for reference i grabbed it from here: https://nyaa.si/view/1399619 EDIT: also another question I have is how can i check the fps in game to verify that its running at 120hz? F12 for overlay
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