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xxOToTOxx

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Tout ce qui a été posté par xxOToTOxx

  1. @dex77 - Can you tell me what program and frame you were looking at the HVG cobra video in for this screenshot? Running the same video in Hypseus, I see this: A world of difference in quality. Are you just at an earlier frame on the zoom in, is that just a really bad frame you found ?
  2. You may have to downscale the resolution a little for the Pi. It may struggle at full 1080p.
  3. Special Edition TitanAE (Including the missing "Flight Scene"): https://mega.nz/file/Bs8SRSIR#tPlhGBTyLNbHInU22iQ6te1HEjUOqdT1Var6QrtzhoY Requires Hypseus Singe v2.8.0: https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.8.0
  4. And here it comes: Special Edition TitanAE (Including the missing "Flight Scene"): https://mega.nz/file/Bs8SRSIR#tPlhGBTyLNbHInU22iQ6te1HEjUOqdT1Var6QrtzhoY Requires Hypseus Singe v2.8.0: https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.8.0
  5. Absolutely, I need to re-add that level. One of the first obstacles of porting from Singe 2 as I recall. I hadn't forgotten, but wanted to get the upgraded engine and these new games sorted first. As ever thanks for the games that run on these engines Karis...
  6. You have every right to be confused as I posted the wrong MEGA link - lol. Here is the correct one. https://mega.nz/file/o9lACZaL#f_w2NrJyLxsST5ErwzDfOknm8t6RihjpdouvO6FNAtE I'll fix the others.... Damn all these "DL" games...
  7. I only know of one source for this MP4: https://archive.org/download/singe-dl-tv Paired with: https://mega.nz/file/o9lACZaL#f_w2NrJyLxsST5ErwzDfOknm8t6RihjpdouvO6FNAtE The M2V is also in the usual archive but maybe could get a better encode......
  8. Good memory sir, on my TODO...... Been a little busy with all this - lol
  9. What is very cool, and quite clever in this game, is the fact that the movement prompt sprites are encoded into the video not the overlay. Very well done.
  10. Aha, no longer an issue.... Hypseus Singe version 2.8.0: Daphne 16bit VLDP (frame) limit constraint has been removed Singe games exceeding 65535 frames are now supported
  11. Enjoy, dltv is actually quite a lot of fun I found - thanks @poiu (but you had a few bugs - I am sure I missed some) It's 4 hours of video, so.....
  12. Hypseus 2.8 Release - Daphne VLDP 16bit to 32bit Upgrade Windows Release: https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.8.0 Windows folder structure releases: Dragon's Lair TV Show: https://mega.nz/file/o9lACZaL#f_w2NrJyLxsST5ErwzDfOknm8t6RihjpdouvO6FNAtE Princess Mononoke: https://mega.nz/file/RsVAVRTa#QASLJYImnjf_6f3XBPwK3K1LxJy_gGKgAhkTY1c0e-A Sucker Punch: https://mega.nz/file/AhdQDTJD#KYqH1JmaWwSLrvmwDQNZXyzqo9wNRBgqSCBjJ4yYaSA Tron: https://mega.nz/file/loFW3ZYT#KvZoxnUb43qt70ix_mx-pBi6ynFjWScNZYr3rLt7194
  13. Hypseus 2.8 Release - Daphne VLDP 16bit to 32bit Upgrade This release of Hypseus will remove the previous 65535 frame limit on MPEG2 video files within Daphne and Singe. The release with allow Hypseus to support the outstanding Singe 2 games: Windows release 2.8.0: https://github.com/DirtBagXon/hypseus-singe/releases/tag/v2.8.0 Dragon's Lair TV Show: https://mega.nz/file/o9lACZaL#f_w2NrJyLxsST5ErwzDfOknm8t6RihjpdouvO6FNAtE Princess Mononoke: https://mega.nz/file/RsVAVRTa#QASLJYImnjf_6f3XBPwK3K1LxJy_gGKgAhkTY1c0e-A Sucker Punch: https://mega.nz/file/AhdQDTJD#KYqH1JmaWwSLrvmwDQNZXyzqo9wNRBgqSCBjJ4yYaSA Tron: https://mega.nz/file/loFW3ZYT#KvZoxnUb43qt70ix_mx-pBi6ynFjWScNZYr3rLt7194
  14. Hypseus 2.8 Release - Daphne VLDP 16bit to 32bit Upgrade This release of Hypseus will remove the previous 65535 frame limit on MPEG2 video files within Daphne and Singe. The release with allow Hypseus to support the outstanding Singe 2 games: And the heads up from the previous post: I will post the links to files shortly.
  15. Perfect I am not a Windows user, but that sounds like it's a good thing You can also try the '-nolinear_scale' argument to disable bilinear scaling in fullscreen. Plenty of options there.
  16. Firstly, have you tried removing the video .dat files and letting Hypseus recreated them ? I haven't tested dle11 specifically before but I just grabbed from: https://archive.org/download/firefox_201602/Daphne/roms/ And seems to run fine: 2022-01-08 22:17:47.575 INFO [1971532] [reset_logfile@337] Line Blending Function: C 2022-01-08 22:17:47.575 INFO [1971532] [reset_logfile@344] Audio Mixing Function: C 2022-01-08 22:17:47.579 WARN [1971532] [sound::init@208] WARNING : requested 2048 samples for sound buffer, but got 1024 samples 2022-01-08 22:17:47.595 INFO [1971532] [SDL_input_init@445] No joysticks detected 2022-01-08 22:17:47.595 INFO [1971532] [game::load_compressed_rom@946] Loading compressed ROM image dle11u1l.bin ... 8192 bytes read. 2022-01-08 22:17:47.595 INFO [1971532] [game::load_compressed_rom@946] Loading compressed ROM image dle11u2l.bin ... 8192 bytes read. 2022-01-08 22:17:47.595 INFO [1971532] [game::load_compressed_rom@946] Loading compressed ROM image dle11u3l.bin ... 8192 bytes read. 2022-01-08 22:17:47.595 INFO [1971532] [game::load_compressed_rom@946] Loading compressed ROM image dle11u4l.bin ... 8192 bytes read. 2022-01-08 22:17:48.901 INFO [1971532] [ldp_vldp::read_frame_conversions@1043] Framefile parse succeeded. Video/Audio directory is: vldp_dl/lair/./ 2022-01-08 22:17:48.950 INFO [1971532] [video::init_display@264] Repaint dimensions: 1440x1080 2022-01-08 22:17:55.659 WARN [1971532] [ldv1000::pre_display_disable@451] Display disable received (unsupported) 2022-01-08 22:18:14.761 WARN [1971532] [ldv1000::pre_display_disable@451] Display disable received (unsupported) 2022-01-08 22:18:15.245 INFO [1971532] [ldp::pre_search@178] ignoring seek because we're already on that frame Delete those .dat files, let hypseus recreate them... Then post the log.
  17. Heya, So which ROM are you using ? lair or dle21 ? What arguments are you currently trying, and what are the logs saying when the crash occurs ? What is the checksum of the ROM in case it's corrupt? I usually run 'lair' with -fastboot -bank 1 00110111 -bank 0 10011001 I haven't seen any issues with these m2v's.
  18. Dragon's Lair TV Show: Bug Hunt - What issues have you seen ? I'm in the process of porting Poiu's DLTV to Hypseus, and have found a number of issues. I can only see the version on archive.org currently - are there any updated versions? https://archive.org/details/singe-dl-tv Hopefully having fixed some of the more serious ones, I am asking if anyone has specifically seen issues with this 4 hour epic.... ? Please message me, or post here.
  19. Depends which type of hardware scoreboard you have. There is code in the source to work with the USB scoreboard supplied by Cambridge Arcade, it is not enabled by default. https://github.com/DirtBagXon/hypseus-singe/commit/22b13e416d6941db99246780f707213427ad0f27 The code for the original parallel port interface (those still exist correct?) is still unaltered in the source code and active, however I do not have the ability to test it.
  20. "singe2\Hayate_HD" Can you try these as replacement .singe files: https://mega.nz/file/gkNRlKBS#VcJS8UeM18n0NHiJo9vfazr-AZM9NzoSyTWiU2eF9vo - (Added alternate .singe file path)
  21. All the Daphne games are in the maabus thread above. There is also a torrent for content on the first post in this thread: magnet:?xt=urn:btih:37A007191448E20509B9189F8B6ED5D5AE08CC0D&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce Make sure that you update the Singe LUA files from the GitHub repo, as the LUA data in that torrent is old: https://github.com/DirtBagXon/hypseus_singe_data
  22. https://drive.filen.io/d/489d548f-c653-4156-9836-c75e2e5e7c07#0sBIRvjAyyoqO1BT0GThQfH5FYOoUJBP Unzip into the 'singe' sub-folder and run with: hypseus.exe singe vldp -framefile singe\typing-md2\typing-md2.txt -script singe\typing-md2\typing-md2.singe -fullscreen -blend_sprites Note: It uses the full keyboard, not standard controls. Start the game with 'Enter'. Not sure if you're asking for this, but use standard Daphne ROM and video for lair2, from any of the downloads here:
  23. Hypseus is now available via 'RetroPie-Setup' packages For all the Raspberry Pi users: https://retropie.org.uk/docs/Daphne/
  24. Ah, ok. I suspected so. Still will be good to have a modern usable version.
  25. Yeah, indication seems to be it's the same quality in any case, converting the PSX video seems far too complex....... a few forum threads, but no actual resolution on that seq001.out file...
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