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xxOToTOxx

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  1. Correct, I have not run through splitting files, but it is all about the frames. Karis & Poiu are probably our experts here. mediainfo --Inform='Video;%FrameCount%' fireandice_01.m2v mediainfo --Inform="Video;%Duration%" fireandice_02.m2v ffmpeg -i fireandice.m2v -acodec copy -vcodec copy -vframes 65500 fireandice_01.m2v I have played with above commands to limit number of frames in total. But I couldn't find a clean way in ffmpeg to start from a particular frame for the second _02 file.... you have to deal in start times and key frames, not the same..... There is a document to be written here
  2. I am afraid so, I am not certain that 1080p content at that bitrate will run smoothly without full KMS, so I would more aim for 720p, maybe.....
  3. Ok, I have just figured this. It is a limit of the 32bit version. The file will need to be split on 32bit systems, only 64bit system builds can handle files over 2Gb. Confirmed on a 32bit Debian install. Fix applied to 32bit linux in repository. This will be less of an issue when the aarch64 builds are standard.
  4. Check the filesystem types on the pi too, with: sudo mount Just in case.
  5. Then, the only logical conclusion is it is a corrupt file....
  6. Latest version won't make a difference on this I don't believe, looking at the code, this still implies it cannot read the file. Are you sure there are no weird meta characters or spaces at the beginning or end of the 2.4Gb filename when you transfer it ? Windows can add these and they are not obvious sometimes. It is failing on: mpo_open(filename, MPO_OPEN_READONLY); Pretty basic stuff, and decade old code from original Daphne. Something MUST be weird in that filename... Rename it on the pi with quotes: mv "/home/pi/RetroPie/roms/daphne/fireandice.daphne/./fireandice.m2v" "/home/pi/RetroPie/roms/daphne/fireandice.daphne/fireandice.m2v" Either that, or the file is corrupt, reading deeper into the old code, it does attempt to make a SEEK which, if fails, will give the same result. It may also be a corrupt file.
  7. I will help if I can, of course, but show the FULL contents of /dev/shm/runcommand.log when things go wrong. ??
  8. OK, but you have to understand that it's not really possible to debug all these individual customisations. The error implies that your RetroPie cannot find the .m2v file via whatever script/emulationstation process changes you have. The file size will not be a bearing as I have a pretty much identical .m2v working fine. I can only point you to the standard setup doc, which has been tried and tested on vanilla RetroPie: https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md Otherwise, I'm afraid you will have to debug your customised changes. Or maybe head over to the RetroPie forums for help - I am no expert on that software.
  9. Sure, but how are you telling RetroPie where to find these in a non-standard directory ?
  10. If it is ext4 should be fine. Also, how are you dealing with this extra subdirectory of 'americanlaser' ? It's not default path of RetroPie: So I assume you are using a custom script?
  11. What underlying filesystem do you have on the folder within your Pi? Is it on a USB stick ? If so what is it formatted with FAT16/FAT32/ext4 ?
  12. Look identical to mine, which is what I would expect. So install it on the Pi, and then run: ls -alh /home/pi/RetroPie/roms/americanlaser/fireandice.daphne/./fireandice.m2v Then run again and show me the logs.
  13. "Could not open file" - that means either you named the file incorrectly, put it in the wrong place, or the permissions were wrong on it. I guess you corrected this on the second attempt. The file size should not be an issue, I have several games with 2,5Gb+ .m2v files now. Here is mediainfo on my fireandice.m2v (sudo apt-get install mediainfo): mediainfo fireandice/fireandice.m2v General Complete name : fireandice/fireandice.m2v Format : MPEG Video Format version : Version 2 File size : 2.46 GiB Duration : 45 min 32 s Overall bit rate mode : Variable Overall bit rate : 7 732 kb/s Video Format : MPEG Video Format version : Version 2 Format profile : Main@High Format settings, BVOP : No Format settings, Matrix : Default Format settings, GOP : Variable Duration : 45 min 32 s Bit rate mode : Variable Bit rate : 7 732 kb/s Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate : 23.976 (24000/1001) FPS Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Compression mode : Lossy Bits/(Pixel*Frame) : 0.156 Time code of first frame : 00:00:00:00 GOP, Open/Closed : Open GOP, Open/Closed of first frame : Closed Stream size : 2.46 GiB (100%) There is one other caveat on encoding .mv2 files, the VLDP can be fussy on the bit rates, however with 4182k and 6000k I have seen no issues. Others seem to have gone with other rates with no issue. So you may want to bear this in mind. The resultant files are variable bit rate in any case with ffmpeg, but within a range VLDP can handle.
  14. These are stunning @sirdrak although I do tend to lean towards the original 4:3 aspect ratios. I would love to get some of the other Daphne video remastered for use in Hypseus Singe. @LizardKing's 4K of Cobra Command works great off the original ROM in Hypseus Singe. See here: http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99237 You can grab the HD converted video for 'cobraab' and others here: https://1337x.to/torrent/4885171/Hypseus-Singe-Daphne-Laserdisc-Games-Collection/ However, we don't currently have any other hires Daphne video for testing apart from lair/lair2 & ace, as it was unsupported in the original Daphne. We need more .... If anyone wants to give this a try: https://github.com/DirtBagXon/hypseus-singe/tree/master/win32
  15. The application doesn't add the decorations, that is all wrapper scripts. Hypseus will be a direct drop-in within any Daphne packages so should be able to adapt to use whatever bezels are available. There may be slight sizing changes required, but I will leave that up to the packaging developers
  16. I have put together a Windows Port of Hypseus Singe. https://github.com/DirtBagXon/hypseus-singe/tree/master/win32 See MEGA link on first post in thread. Unzip as "C:\Hypseus Singe" there is a lair.bat file for examples on minimal required arguments, pretty much the same as Daphne. The config file 'hypinput.ini' is in the same directory, you may alter, but requires SDL2 keycodes (see comments in file). List of new features: Hisres m2v support in Daphne games (See Cobra Command in thread). Specify alternate config files (-keymapfile) New overlays Multi-joystick support. Joystick axis switching. *joymouse* support in Singe. Full SDL2 optimisation. See up-to-date links in first thread post.
  17. @LizardKing Ok, I have put together a Windows port of Hypseus Singe (v2.4.8) https://github.com/DirtBagXon/hypseus-singe/tree/master/win32 If you unzip as "C:\Hypseus Singe" there is a lair.bat file in there to show you the format for running, pretty much the same arguments as Daphne. I put the default hypinput.ini config file in the directory, you may want to alter - Note SDL2 key codes. This should handle high resolutions within Daphne emulation, which the original emulator could not. We need some more Daphne HD video for testing See Cobra Command as example: http://www.emuline.org/topic/2053-arcade-pc-daphne-4k-60fps-remastered-and-complete-laserdisc-arcade-collection/?do=findComment&comment=99237 Appreciate any feedback. Update: There was some question on the Windows port handling m2v files over 2Gb. I have tested using a 2.5Gb Cobra Command 4K conversion Daphne m2v video file and a 3Gb Singe m2v file. The Windows port has not displayed any issue with files over 2Gb using Windows 10 (64bit). I no longer have a 32bit version of Windows to test.
  18. Grab Fire and Ice game from the Kangaroo Punch link to archive.org Uncompress game and take FaI.mp4 from the download, you don't need the other files. Run this .mp4 through conversion in ffmpeg, as per repo instructions: ffmpeg -i FaI.mp4 -an -qscale:v 4 -b:v 6000k -codec:v mpeg2video fireandice.m2v ffmpeg -i FaI.mp4 -vn -c:a libvorbis -ar 44100 -map a -b:a 160k fireandice.ogg You can adjust -b:v setting to get smaller, lower quality, video (i.e. -b:v 4182k) Take the resulting .m2v and .ogg files and add them to the 'fireandice' directory from the repo. Install directory as a game. I think that covers it... https://ffmpeg.org/download.html#build-windows if you run Windows. @MadMax4Q2 did some aspect ratio conversion, it appears, he may want to share the additional steps.
  19. release 2.4.5 * Multiple joystick input supported. * Advanced joystick configuration (See doc/hypinput.ini) * Reverse joystick axis - flight games (See doc/flightkey.ini) * Existing joystick configurations work unchanged. New version released that has multiple joystick support within Daphne and Singe. Allows swapping UP/DOWN on joystick axis in flight games - not previously possible in Daphne.
  20. If someone managed to compile the original Daphne, then there is no reason why this version shouldn't work, with a little work maybe. You would need to find someone with the relevant build environment and tools and give it a go...
  21. I think it's just the '\' newline separator that confusing things, that's Linux specific. This works for me: ffmpeg -i temp.mp4 -filter:v 'crop=ih/3*4:ih' -c:v libx264 -crf 23 -preset veryfast -c:a copy fireandice.mp4
  22. Thanks to info from Karis, we can easily convert the Kangaroo Punch video to Singe 1 status. The titanae on the repo, cuts out level 5, a short (demo) level that was added in the conversion to Singe 2. So use the directory in the repo and trim the video: ffmpeg -i Titan_AE.mp4 -t 00:45:29 -an -qscale:v 4 -b:v 6000k -codec:v mpeg2video titanae.m2v ffmpeg -i Titan_AE.mp4 -t 00:45:30 -vn -c:a libvorbis -ar 44100 -map a -b:a 160k titanae.ogg Again I put this in the README.md of the directory on the repo. If you come across the original version, it would be interesting to compare. I put screenshots of TitanAE a few posts back., Unfortunately, Puss in Boots seems to be vastly different and I am pretty sure we cannot just trim that....
  23. The last one I am now after in Puss in Boots for Singe 1, I would appreciate if anyone has it they can let me know
  24. I did increase the encoding quality on the front page of the repo guide for ffmpeg: -qscale:v 4 -b:v 6000k from -b:v 4182k This will result in larger files, (but no larger than the original video you are encoding from), but results in much cleaner video, of course it's not essential. If you are a Windows user, I should say that https://ffmpeg.org/download.html#build-windows gives good results.
  25. Singe1 will be 'jack' and 'dragon' the others are Singe 2 and have issues due to extended frames. https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1/jack https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1/dragon I put comments in the README.md of each directory in the repo if applicable.
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