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NicholasNRG

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  1. The problem is that the musicdb.xml in that branch of asphyxia has some mistakes. For example there are several songs that haven't been updated to their World difficulty ratings. There's also a duplicate entry of Electronic Sports Complex with different difficulty ratings, which causes the song to be missing in game. Finally the leaked/new songs are still locked via the <limited_ary> attribute with 1's to lock the charts. You have to change them to 0 to unlock the charts. I made my own branch where I updated all the difficulty ratings that were changed from A3 to World, deleted the Electronic Sports Complex duplicate, unlocked the recently released songs and applied Pretty Print indentation to everything for consistency. There are still some leaked unreleased songs/charts which I kept locked because the difficulty ratings seem to be incorrect/have typos. I'll wait for them to release so I can confirm the difficulty ratings. Anyway here it is: https://github.com/NicholasNRG/asphyxia_plugins/blob/mdx/data/musicdb.xml Feel free to add it to the main branch or use it to fix any issues.
  2. Leave the other offsets on their default settings; What you should adjust is the SSQ Offset. I randomly started getting a "Network is busy" message when trying to put in my eamusement card in the game with Monkey Business. My db.json file is far from 3.1mb so what gives?
  3. I finally figured out the audio offset cheat code for the DDR games! So like the comment says, you need to change the second to last value (0000,0008) but what it doesn't tell you is the following: From 0000 to 7fff you are actually making the notes EARLIER relative to the audio, with 7fff being the absolute earliest value. If you want to make the notes LATER relative to the audio, you actually have to start from 0xffff and SUBSTRACT from that value, with 0x8000 being the absolute LATEST value. What happens in-game is a speed-up/slowdown is added to the beginning of the song, which syncs the rest of the song before "HERE WE GO!" appears on screen. If you use 7fff you will notice that the speedup is so fast that the notes finish before the song has barely even started, and 8000 is so slow that the notes practically never appear! On my PC I found that "fff6,0008" works best for me in terms of the game being on sync. I hope this helps! It was a real pain to figure out 😅
  4. I got this to work, but the notes in game are very offsync with the music. They're like two quarter beats behind from the background music. I know it has nothing to do with my audio because when I play a note I can hear it with almost no latency. Any fix to this?
  5. To enable Force darkest background on 2021-08-04 without Butterfly you have to hex edit at 0xa791e. Change from 0x75, 0x03, 0x33, 0xC0 to 0x33, 0xC0, 0xB0, 0x03
  6. To enable Force darkest background on 2021-08-04 you have to hex edit at 0xa791e. Either the DDR Hex Edit Compilation Excel document is wrong or we're using a weird different version of the game, because none of the codes for Force Darkest Background worked, but the other codes work. I had to figure this out on my own by looking through the gamemdx.dll for every instance of the Off hexcode and change them to On, one by one. Some of them would cause the game not to open, some would crash on loading a song, and some would force different options like Wave or Hidden+. It's meticulous but should help in finding hexcodes for different versions. Hopefully this info helps.
  7. To fix the file corruption error, use DBManager to delete the songs with codename koii, roki and siru, since these songs do not have audio files. To fix the songs crashing the game (DDR A american licenses, Rokuchounen and only my railgun), make sure to select "decide for each file" before replacing files from the base game with an update, and uncheck the dummy files in the update for the _jk.arc, m2v and xwb files. You'll notice they all have the same file size (320 bytes, 74.7kb, forgot the other one) which is significantly smaller than the previous ones. This is because those songs have been removed from the official games via updates, but you can still keep and play them by doing that. Be careful as some have different file sizes and you should replace those with the updated ones since those aren't dummy files. As for white jackets in the song list, use jacket_thumbnails_ja_15.arc and jacket_thumbnails_ja_17.arc from a previous version. Someone on this thread uploaded jacket_thumbnails_ja_19.arc with jackets for all the new A20 PLUS songs.
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