Fun fact guys (yes it's related to the game but not the dump, sorry moderators)
I have actually implemented working FLARE gauges for StepMania among other DDR like modifications.
This is how FLOATING FLARE works on the fork (also reimplemented): https://files.catbox.moe/pnf976.mp4
implemented: FLARE, CLASS, DDR-like NORMAL gauge
event mode doesn't fail out, freeze arrows act like DDR