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jpv1018

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  1. With the previous plugin, it did show me all the songs without modifying anything in the game, which in fact, I never do. When I updated the plugin “ddr@asphyxia” according to the developer's Github, what I previously reported happened. I think it is not the game itself, but the plugin that something is missing to run correctly as before.
  2. Hello... But, we should not use modified “startup.arc”. The server is in responsible of showing us the songs without touching this file, which by itself, must always be clean. Then, there must be some string in the new compiled that is not allowing to show the songs and that is not taking the “musicdb.xml” as reference.
  3. Hi. Someone had the same thing happen to them as I did. I did update the plugin for Asphyxia, but even though I have the musicdb in the data folder and it's all configured in the webui, it doesn't show me the songs. It only shows very few and only from the World. Ty https://github.com/mcalfin/asphyxia_plugins/tree/mdx?tab=readme-ov-file
  4. Thank you very much for your help.
  5. Hello These are the zeros that I have to modify?
  6. Yes, unfortunately, it was a corrupt data. The latest data that Evil Leaker kindly shared is clean and correct. All ess and arkmp3,4 and gamemdx modules are legitimate. I already did my Hex configurations and they work without problems. I Clarify. The prefix 001 and 003 correspond to the MDX data architecture: 001: 32 bits / 003: 64 bits.
  7. Hello! I have already done this but nothing. All the same.... Thank you very much. I thought that this thread did not give importance. Do you know how to do this?.... I am not good with console commands or anything like that hahaha. Thanks!!!
  8. Indeed, what you said is correct. I was already able to “unlock” the songs I didn't see in the World folder. Thank you very much @OVERHELL Look for a Hex editor (I like Hex Editor Neo best), open the file “gamemdx.dll” with this software, and look for the line 0002f83e and change 0F / 84 to 90 / e9 and you're done. Now you have your “Timer Freeze”.
  9. Hello .... I copied only the musicdb from the link you gave me, but it shows only a few songs... not all of them.... I got it. In the musicdb, I must change in the </limited_ary> the 1's by 0's and it should recognize those songs that are not seen.... is it true?
  10. Hello... In my data can't see this song and other songs such as El ritmo te controla / Blφφdy Cφncertφ / etc, using Asphyxia plugin MDX. What could it be? Hello, can i add the omnimix data (retired songs) in this musicdb in GH?... (i know the real mcode and the basename)
  11. Hello everyone. I know this post is almost archived, but I would like to know if anyone knows how to modify the offset for SN2. When I launch the game, the arrows are very out of phase 😞 These arrive earlier and the timing is not correct. Thanks
  12. hahaha.... my "gift" was no good then.... Sorry about that 😞 I thought the shock arrows were not showing. I would have to check the source to see if there is something missing in the steps. DP doesn't show me the shock arrows like in SP.... now I'll check if something is missing in the SM or if it's really the ssqtool I have 😞 Yes... like the DP CHL has an error or a wrong value in the steps. That's why it doesn't take them when converting.
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