Aller au contenu

arandomemail

GamerLine
  • Compteur de contenus

    136
  • Inscription

  • Dernière visite

Tout ce qui a été posté par arandomemail

  1. Alright after a lot of trial and error I finally got it working (know idea WHY it works now). Removed the game from TeknoParrot. Searched for and deleted all files named to Guitar Hero or Aspyr on my computer (there were some in the documents folder, some in appdata, and I think somewhere else). Downloaded the game and patch from here. Added the game in TeknoParrot again. Set the game location to GHA.exe and set the controls before I launched the game the first time (messing with them after it ran once made it not work and I had to do the entire process over again). Used Dinput (couldn't get xinput to work...again, no idea why). Hope it works for you.
  2. The game loads the main menu but none of the inputs, work and the game just sits there. Any ideas as to why?. I've tried setting TeknoParrot to both xinout and dinput, still nothing.
  3. Has anyone been able to get this in in a VMware Player virtual machine? I tried and couldn't even get the requisite terminal files to download, so I wasn't able to test if it would even run.
  4. That worked. Thanks.
  5. The game loads, but I'm unable to add any credits. The spiceconfig overlay says coins are inserted in the machine, but the game doens't do anything. There's a big red error box that says something about e-amusement on the screen, if that means anything.
  6. Which key is inset coins, I've tried each one and nothing works (could it be related to compatibility mode somehow)?
  7. When using SpiceTools to Launch Sound Voltex (any version) the song instantly ends if I'm playing novice or exhaust difficulty. It's weird. The game doesn't crash, just the song says I failed (without even displaying any notes) and ends. Is there some way to correct this?
  8. When I try to play training mode the round instantly ends, is there a way to fix this?
  9. Is there any way to disable the crash messages completely? They tend to pop up most of the times I close the game, even when everything was correctly perfectly? Also, is there a way to stop is from overdriving the mute/volume settings I had before the game started?
  10. What are the title ids for Homura and Dragon Dance?
  11. Is it normal for JConfig not to recognize the guide button on an xbox controller (even when the joystick type is set to xinput)?
  12. Does something else need to be done to get street fighter v to work? The game boots fine but it doesn't detect any inputs even though jconfig does.
  13. What's the title id for BlazBlue: Continuum Shift II?
  14. What are the title codes (or whatever the six digit numbers that come after the games called) for Ultra Street Fighter 4 and The Rumble Fish 2?
  15. Have some questions. Is there an option to remove the green version number text at the bottom of the screen? Also even if full screen mode isn't checked it still runs the game (Ikaruga for NESiCAxLive in this case) in full screen and not windowed mode, why?
  16. Does this work with Super Bikes 2?
×
×
  • Créer...