i found the fix for the slowdowns, disable force vsync in cxbx video settings.
a few notable bugs i found
Vsync disabled , maintain aspect ratio off, exclusive fullscreen on, intel 14700K and rtx 4070 , not running as admin, bezel off.
hod3
- aim is perfect
-Zombies seem to die in slow motion and some lags during transition scenes.
- trying english version causes a crash before the first cut scene
Vcop3
- some slow downs when sprites are shot
- in 4:3 ratio, aim is offset on the sides, this bug is also present in the old cxbx
- in fullscreen ratio aim is perfect except on the right, its offset . on the left its fine.
Ghost Squad
- in fullscreen 16:9 or 4:3 mode , aim is also offset on the right .
overall huge step in emulating these systems. let me know if theres any other testing you guys want me to do! thanks hippo! And especially thanks argon for always helping fix bugs and add features so quickly.