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Tout ce qui a été posté par Karis
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[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
By the way i heard you. Had some time today and i made some logos inspired by the TP style. Will post them Hi Res soon. Here's a preview. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Yes. You can simply remove the Badlands folder. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Someone was working on it so i put it in the menu, but i don't know the whereabouts. For the matyerial for each game there's an asset directory in each game and i've got a clear silver icon for Singe but anyone can contribute -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
If you download a game or the singe dir they are already in 3.22. If you downloaded them before the release of 3.22 then you need the update. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
That's logical if you're in 480p and just took the content of the directory. There is no Lores in 480p (it would be too small).. If you want to avoid that crash you can still create a Lores dir in Overlay and copy the content of Overlay inside. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
This is it. - A small update 3.22 (just put it in Singe/Singe/Script) and it will update all games. These are small corrections for the timed actions (better management of the different FPS). - ACR in 24 FPS (native FPS): Movie: https://mega.nz/file/UDxHxYJa#4v19YzoTLawZ3bH7BfbdjaRcswRruGKXZz1oZBjugQM Script: https://mega.nz/file/9Ow3QICa#sPwWSksTaAAAsRPEPbTNUh5A8vfdU-rpp7O0otWPi0I ACR movie is also available in 4/3 and 480p (check the directories, fist page). I hope this will solve some desync problems, but i'm not sure (no desync here). So let me know. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Je n'ai pas l'impression d'en avoir, mais c'est pas évident à voir, d'autant que l'original est en japonais. Les mouvements labiaux sont donc basés sur cette langue. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Nowhere. It will be there this week. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
I don't have this desync here. But anyway: this might be a 30fps problem. For this reason i made a 24fps (native format) of the movie and script and i'm about to release it. With a little luck it should solve everything. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Yeah, strange. apparently you're playind on an "old" arcarde with CRT ? Which resolution ? Have you tried the ACRLo version for the movie ? -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Those versions simply do not exist for now (to say the truth i already converted Mad Dog 2). -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Could you post a video somewhere to show me ? -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
We can't do Myst-like games. At least for now. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Non, on parle d'autre chose. Ca c'est pour les gens qui créent des jeux et veulent les adapter pour 3.21 Sinon, juste pour jouer, il faut prendre lie lien qui est en première page (il y en a deux suivant qu'on a fait l'update précédent ou pas, dans le doute prendre celui qui part de 2.x). Et copier tout cela dans le répertoire singe. C'est tout, tous les jeux se mettent à jour. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Besoin, tout est relatif. Ce sont des améliorations du programme par exemple pour avoir une meilleure barre de vie. Mais il n'y a pas de rapport bat ou non. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Le texte de présentation est plus haut sur la page. La mise à jour est simple, il suffit de copier/coller dans le dossier singe -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Which one ? -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Yeah good move. I need to add this to the guide too. Actually, trophy is now integrated in main.singe and i added those parameters in order to have a single entry point. So from 3.0 to 3.20: LvlTrophy3 = 0 LvlTrophy4 = 0 Those parameters indicates levels where you give some trophies for no death. If 0 there will be no trophy at all. And from 3.20 to 3.21: dofile("./Singe/Script/globals.singe") instead of dofile(MYDIR .. "/Script/globals.singe") This is needed to reach the scripts. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
In which version are you ? And which frontend ? Normally ll this changes have nothing to do with frontend. If you just play with the games, you need to apply the update and it's fine. I also made a conversion guide to 3.0 for designers. for the new 3.21 the only change is on line 35 of the game.singe : dofile("./Singe/Script/globals.singe") instead of dofile(MYDIR .. "/Script/globals.singe") but, once again that's for designers willing to go to 3.21 -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Yes, it's just a 540p version. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
So, as just annouced, now it's time for the the "unification update" (3.21) Fist here is a (small) link if you're coming from 3.2: https://mega.nz/folder/5W4UnRCK#vqhJFYVDU0spw_ddmIh53A If you're coming from another version i advise you to use this bigger update: https://mega.nz/folder/cP5XASiZ#S1y6j46Hu-MssqxrNr2_Bw And as usual, every folder and the tutorial are already updated. This update had 3 purposes: 1) As most of the programs use the exact same script, they now all head to the same directory (located in Singe/Script). In the future it will be easier for me to update things for all games with one single target. So, the Script directory of each game is from now only there for special scripts for this game (like addons which is used for swapping scenes and the map). 2) A new way to deal with Life Bar depending on difficulty: the different parameters will change depending on the difficulty (for example in Extreme the Life Bar will decrease faster and it will be harder to gain life back). 3) Timegal corrected (see above) Also, i put some lighter versions of the movies for Tron and Altered Carbon because i encoded them a bit high (having a core i9, i did not realized it was a bit over the top). If your 1080p version has troubles, you can download a new version (it's not part of the updates). ACR: https://mega.nz/file/xfQjiQ5R#BppU1Bl6Zv2lbrVOYYebroCi0gDNi7sebsK3278BhzU TRON: https://mega.nz/file/MW5CSRTS#gZFak55FYIajX3LKZu7OIhQLLeT-TlPNzJn4Hz-Q50c Enjoy! -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Ah you're right. I just missed one little thing during conversion. Corrected. There's an update coming (i had new things anyway). -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hi, For those using a real arcade cabinet i posted a sample AHK script in the Singe directory (link: https://mega.nz/file/hepUFJqS#1Omrx3os2uUN_wDkdKGlA-kidllxZWeWxodO2TC6-yE) This AHK will lauch JoyToKey, then the singe script of your choice, and will unload JoyToKey on exit. Of course you need to configure JTK according to your buttons (button 1 might not be button 1 on your arcade). But it works very well for all games once it's done. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Oui : Altered Carbon 2 moves (la plupart des MASH sont tout de même à base de flingues hein). Fire & Ice: 7 Mononoke: 29 ! (on y court beaucoup). SuckerPunch: 7 Titan A.E.: 6 Tron: 10 Ce sont des situations où le personnage en jeu sprinte et qui étaient des MASH (et qui sont toujours des MASH sin on désactive l'option dans le menu). Pas touché à Cliff, Asterix, Timegal, soit parce qu'ils n'ont pas de Mash ou pour d'autres raisons mais ils sont cependant passés en 3.2 pour les corrections de bugs. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
Karis a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
So. Time for a new update. Sorry i thought 3.0 was good for a long time, but i found a few bugs and had a few ideas so i had to make them. So here's 3.2 (link on first page), good for at least a few days The main attraction here is the introduction of 2 new moves around the concept of MASH and inspired by old Track & Fields games: RUN and MASH2 Like MASH those moves have 3 intensities (RUN, RUNMIN and RUNMAX). RUN will ask the player to move the stick quickly from LEFT to RIGHT, filling the gauge (there is a security preventing UP and DOWN during the operation). MASH2 will ask the player to alternate BUTTON 1 and 2 quickly, filling the gauge. To control the general behavior of those actions, there's a new item in the Options Menu: "Run Action With". The options are Good Hand Stick, Bad Hand Stick, Two Buttons, and Simple Mash Good Hand/ Bad hand means that you will use the stick for Run action, but you can define with which hand. Good Hand will be normal and Bad Hand easier. (for example i'm right Handed, so if i play with the stick in Left hand, i would put Bad Hand). Of course you can still play with your good hand and define "Bad Hand" for an easier experience. Two buttons means that, instead of using the RUN action, you will use the MASH2 action (alternating between buttons). This could be easier if you play with a pad for example. Simple Mash, will treat all RUN and MASH2 actions as MASH (the usual way). I've updated some games with some RUN actions (most of them have less than 10, Mononoke has more) and the singe files are in the update too. Note that the RUN action doesn't mean you won't MASH. I just used it when it was logical (character runs) but i kept MASH for other things (like resistance or machine guns). All those RUN action have been tested (with the bad hand) and works. Of course, as usual, all games and blank and tutorial are updated too. Enjoy and let's hope i don't have new ideas !