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lordzor

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  1. The one life lost is what it was! I did the change the value to 5000 test and it is working. I was also used to the extra life sound from version 2.x and this sound is far more subtle so I was not noticing it. Looks like everything works perfectly now. Thanks for all of your efforts!
  2. Sorry still no luck here. I updated the main.singe with the replacement and played the game up to around 100000 points on normal. No extra lives at all. I do not see a addons.singe script anywhere so maybe that is the issue. Was that part of the latest singe download from page 1? Update: I found the addons.singe file in the DL2E directory and it appears to be correct to me. function startConf() SCOREMOVE = 500 SCOREITEM = 4500 BUFFITEM = 1000 BUFFITMOVE = 50 if dip_Difficulty == 0 or dip_Difficulty == 1 then EXTRALIFE = 50000 elseif dip_Difficulty == 2 then EXTRALIFE = 70000 elseif dip_Difficulty == 3 then EXTRALIFE = 100000 end iNbItems = 0 Obj = {false, false, false, false, false, false, false, false, false, false, false} end I checked the game.cfg file and dip_Difficulty = 0 is set. But still no extra life at 50000. Any ideas?
  3. Thanks for the response. I figured it had to do with the upgrade to 3.2. But I have noticed that even though dl2e.singe is set to 70000 for extra lives, you actually do not get an extra life at all. Oh well, continues being available make up for it! One more question, Is there any way to disable the exit menu that comes up when ESC is hit. I have this in a arcade cab and I have an exit game button that I would like to send the player right back to the frontend
  4. Thanks for all of the great work Karis! Just a quick question. Is the extra lives setting still anywhere in DL2E? I cannot seem to find it in the settings menu at all.
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