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bojo5150

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Tout ce qui a été posté par bojo5150

  1. how about the vanilla Tag 2? Anyway be very get it working?
  2. Any idea what if any version boots silent scope bone eater? It’s been listed in the game selection for years but I can’t get any release to boot the game.
  3. bojo5150

    MARIO wonder leaked :D

    Where do you put it to get the game to see the patch? When I right click on the game and select properties nothing is listed under patches
  4. Did Cobra break recently? After the character selection the game sits on a black screen. The stable .62 release didn’t do this. (I just upgraded to the latest today)
  5. I assume calibration is required for this? When I get in game the character just runs around on there own.
  6. I can insert coin but pressing start does nothing for me. I tried moving the game to the root of C as well but same result. I can't seem to enter the test menu either and hitting the keys (enter, test, service) repeatedly causes a crash edit: I was able to get into test. I updated to freeplay and turned the operating hours to off. It seemed like I had the same issue, I stepped away for 5 min , came back and it booted up!
  7. Anyone else getting a white screen like mine attached? It occurs immediately after exiting the main boot screen. For me it just sits here and never progress's
  8. bojo5150

    Um Jammer Lammy Now

    sorry, how do you play it?
  9. the video that starts to play before the crash is corrupt, this happened to me as well. Just copy and rename another one of the attract videos and it will work.
  10. says FX 2 on the git page
  11. I don’t but your nvidia drivers are really outdated. The current rev for your GTX is 425.31 so I would recommend upgrading, deleting your compiled spu cache and trying again with Vulkan.
  12. Error seems related to Vulkan. Either install the appropriate nvidia gtx updates or switch to OpenGL
  13. Question, for Ghost Squad do you have it working on xemu or cxbx?
  14. Try pinging user Kid Chameleon In the cxbx discord. He was working on it a while ago. I know he mentioned he’s been busy with school (but it should be summer break now). He had actually acquired the real hardware and had posted some progress videos on YouTube months back.
  15. Then don't use mamehooker, use whatever method you normally use to switch between 4:3 & Fullscreen. Sample ahk below. Change the devnumbers to whatever your guns com ports are. Delete the 2nd gun if you only have 1. run, SerialSend.exe /baudrate 9600 /devnum 1 "M3x1M8x2M10x53" run, SerialSend.exe /baudrate 9600 /devnum 2 "M3x1M8x2M10x53" ~ESC:: run, SerialSend.exe /baudrate 9600 /devnum 1 "E" run, SerialSend.exe /baudrate 9600 /devnum 2 "E" ExitApp return SerialSend.exe
  16. in mamehooker set M10.53 (9/16 ratio) or use a bat or ahk to send the serial command.
  17. check the dates on all your SPU cache. Maybe rpcs3 created a new .gz of one of the 3 that DS hooks the axis from. what’s your rig? You say “old”, what cpu and gpu are you working with?
  18. How do you configure/ run the game?
  19. Mind sharing your method/setting for arcadecabview?
  20. I need some help folks, either I'm blind or something has changed with reshade/arcadecabview. I go through the arcadecabview launcher, no issues but its forcing the bezel to fit only within the game window. See attachment. Usually there is a setting in reshade to check but I don't see anything related to the bezel other than "bezel in background". How do I properly set this up? You can see in the attached screenshot the frame from the bezel at the top a little bit.
  21. how do I start the game in windowed mode? I added the lines Argon mentioned above to game settings.ini but I see no change when booting the game
  22. launch in windowed mode (edit settings.csv) then use boarderless gaming to bring it back to fullscreen. Method works for both.
  23. For me I have an old i7 4790 and it works perfect but it’s an 8 thread cpu. I tried it on a same generation i5 4690k and it wasn’t even close to playable but the i5 is a 4 thread cpu. It looks like yours is 6 threads which is maybe why it sounds like it’s mostly playable. the rpcs3 documentation does say that the min requirements is a 4 core, 8 thread cpu with recommendations of much more. have you tried adjusting you driver wake up to something maybe in the 2-300 range and/or lowering the spu threads to 1 or 2? A lot of times those setting in rpcs3 help performance drastically.
  24. what cpu and gpu do you have?
  25. No, I played around with it again last night and I have given up for now. I think we’ll need to wait until Argon returns.
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