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bojo5150

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Tout ce qui a été posté par bojo5150

  1. Could be a comport conflict. Do you get slowdown when not using TP and use demulshooter?
  2. thank you, worked great! I tried ahk many times and with most games Spice seems to block its keys. (Doesn’t for road fighters though)
  3. The latest Spice works great. Touchpad on laptop is good and I tested on my cabinet and the trackball also works well! The only outstanding question I have is how can I set the Escape key to kill the game? In Spice I’m able to set a key to force quit however I can’t set Esc because that’s the default key to back out of a key bind/config decision. Is there an xml or some config file for spice that I can override? The Spice.xml in AppData seems to only include game key bindings
  4. All works well, thank you! I need to move it over to my cab for testing (specifically the trackball). On my laptop that I've been using the analog controls do not work well with a touchpad (basically the mouse never centers itself so the camera rotates non-stop) Last question for you, is there a way to exit the game using a key of choice? (like Escape). Spice seems to block AHK keys so I can't use it to force a close. Thanks again for everything!
  5. Yes, keys are really finicky using TP
  6. Thanks for your response and help with this! I followed the steps you outlined above but clearly, I'm doing something wrong... 1) Started with your AIO build 2) Added asphyxia core & the CCJ plugin 3) Overwrote dlls for the patch/unlock content 4) Overwrote the spice that was in your AIO with the latest build available and configured controls To start I double clicked on asphyxia-core-x64.exe, in which a website dashboard launched and a cmd prompt. The cmd screen shows "can't find" errors as shown in the screenshot below: Even with this I tried to launch CCJ using start.bat. Game launches just fine, no startup/test menu errors, etc... but the game haults with a "Line busy" message. Screenshot below: For reference, here are some screenshot of my folder structure setup. I assume something is in the incorrect place or labeled improperly? Thanks again for your help getting this game working!
  7. Sorry, what / where is your AIO setup?
  8. bojo5150

    Bug Busters (PC-Arcade)

    could be a windows 11 thing. In 10 I have no compatibility set but do launch as admin along with DS. Everything works great
  9. bojo5150

    Picmatic Marbella Vice

    Nevermind, got it converted and working
  10. bojo5150

    Picmatic Marbella Vice

    What ratio, frame rate, size, codec, etc... did you use to convert the video?
  11. bojo5150

    Picmatic Marbella Vice

    Oh nice, worked great. Thank you! Is the English video preconverted to avi uploaded anywhere? I have the mp4 from archive, it loads but then errors out
  12. bojo5150

    Picmatic Marbella Vice

    UPDATE: I was able to get both the P1 & P2 controls working and the Bezel to display. I do have a new issue that I can’t seem to figure out though… The game window has shrunk and doesn’t fit the width of the bezel. See screenshot attached. Any idea how to fix this?
  13. bojo5150

    Bug Busters (PC-Arcade)

    it definitely had something… registry locked me out after using it. Anyway to identify and remediate whatever it attached to without having defender wipe a bunch of other files? I keep defender off, etc… as jConfig and others always get cleaned if I leave it on.
  14. bojo5150

    Picmatic Marbella Vice

    I finally got around to spending more time with this and have a few questions: 1. First off the game is working great with my player 1 gun4ir lightgun. (HID device 1). I mapped my second gun (HID device 3) to right trigger and dual lightpen H & V. When testing the controls in Winuae they light up and seem to work fine. When I launch the game, I can't figure out how to start player 2. The "2" on the keyboard doesn't work nor does pressing the guns trigger button. Where is Player 1 & 2 start buttons mapped at so that I can remap them? 2. I placed the bezel in the plugins/overlay folder, selected overlay on the filter screen and selected marbella vice.png and save the configuration however the bezel does not display. What could I be missing? Thanks for everyones help in advance!
  15. bojo5150

    Bug Busters (PC-Arcade)

    Has anyone had success using config.exe to use lightguns? I see my guns listed and can select and save. A config file is then generated but when playing the game only a single mouse works, no guns.
  16. bojo5150

    Bug Busters (PC-Arcade)

    how did they get away with using a castlevania themed song in attack mode??!!
  17. bojo5150

    Picmatic Marbella Vice

    would you mind sharing your bezels?
  18. how / what did you configure to get past the network missing error. The game doesn’t let you past the title screen without setting up a server to connect to.
  19. https://github.com/jpd002/Play-/pull/1286#issuecomment-1703230202
  20. Ah, got it. I had never setup AIME saving prior. game now works. Thank you!
  21. This can be any name we want to put in there, correct? or do I need a real AIME ID? For example, I input "Bojo" and the game crashes after hitting button 1 on the AIME screen
  22. Were you ever able to dump the game?
  23. Just curious, I haven’t upgraded Play! Since the .62 stable release. Have there been any improvements on speed, graphics, sound, etc for the Arcade games? Just wondering if it’s worth upgrading to current release
  24. Na, it’s still Patreon but it works fine standalone. Just follow the instructions in the demulshooter wiki here https://github.com/argonlefou/DemulShooter/wiki/KONAMI-Arcade#castlevania--the-arcade
  25. you running standalone or with TP?
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