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Satanicainc

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    https://youtube.com/@GustavoALaraH?si=NcJHY_TiDvcQkj8s

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  • Hardware
    Raspberry Pi 4, Ryzen 9 32GB 2070 Super and a lot of GUN4IR lightguns

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  1. TP Ready https://pixeldrain.com/u/hb9mkgHW
  2. Another version for the first Toon Crisis https://pixeldrain.com/u/ynoGtf54 I hope this version will work for all of you
  3. Well, at this moment I have (I hope) a fully functional standalone version of Toon Crisis. But the problem with Toon Crisis 2 is that Flashpoint is not using a zipped file with all the resources like the first game. Flashpoint require and receive the resources from a big zipped file saved on archive.org (440gb) when the game needs them. I'm trying to extract the full resources for this game to make it standalone and offline I'll keep informed you
  4. I just seen the issues... When launched at first time with Flashpoint the game saves cache files in the IECache folder, so when using the standalone version the game search first in that location all the resources. So without Flashpoint we need to add a web server that simulates the connections to the original site and download the resources from this fake site (is the way Flashpoint works) I can do it, but in this case the standalone version will occupied more than the double of the resource files
  5. @nosoucy62 @Yusuf-5454 Do both of you have installed divx6 codecs? Maybe is codec related issue. AFAIK this videos are compressed with the old divx codec before inserted in the flash container
  6. Try this new ones https://pixeldrain.com/u/4JKhMxCb
  7. I see.. I just finish the first stage on both games and the games freeze with these errors or waiting to download assets... so the dump from archive.org is not completed/incorrect
  8. Could you share the error you have?
  9. Attached the stand alone versions of Toon Crisis 1 & 2, without the need of using Flashpoint Toon Crisis 1 & 2 Standalone.7z
  10. I made an standalone Justified version that works on 1080p and fullscreen. You can download it on: https://pixeldrain.com/u/QZV4F1sK The two first screens are not fullscreen, but the game runs on fullscreen. (If you want to change the language of the game -there are a few words and sentences, the game is very short-, you need to change the file localization.txt in Justified\Legacy\htdocs\i.cdn.turner.com\tntla\images\portal\fixed\space\games\justified\game\es\tools\data) Enjoy
  11. Understood. So I guess you're working in the new .singe file to enable two players
  12. Maybe I didn't explain myself... Are you playing with TWO lightguns? AFAIK Hypseus can only use 1 lightgun/mouse for lightgun games even using the manymouse parameter
  13. Ok, so the only way to play with two players on ALG and Picmatic lightgun games nowadays is using WinUAE
  14. Only one player like the rest of the Hypseus lightguns games?
  15. How do you get it to work properly using PS Fake and the gun in gamepad mode? I have assigned the gun axes to the left stick of player 7 and in the game the crosshair generated by RPCS3 for the player moves correctly according to the gun, however the real movement of the PS Move in the game is very slow even if I change the values of the left stick and it's not aligned with the RPCS3 crosshair
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