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CARPnadamas

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  1. So I have the gecko code added for vs4 v2006 japan rev D...I don't know if I have something wrong
  2. I put the gecko code... but I can't advance in the game... it gets stuck in the menu asking to update from the test menu... I enter the update test and it tells me correct, to restart... restart and again the same warning that I have to update .. not go from there. As for vs2002 japan, the japanese game has its language in the game and the korea-japan 2002 ball instead of the umbro... it is seen that in dolphin it is not added, therefore it will always load the export version.
  3. Hi, thanks for answering. I have already solved the textures. As for vs2002 japan version loads the japanese version? (it's the same game but japanese letters and it changes the ball to the korea-japan 2002 fevernova) because the japanese iso doesn't load it... it always loads the export version even if you have the japanese iso... thanks!
  4. The Asian version loads but I don't get the textures of the players in the game... haha, only the pants and the ball.
  5. Hi..The Asian versions with the export are practically the same. As for the Japanese versions, it would be nice if they were functional.
  6. Hi..virtua striker 4 for both asia and japan does not pass the system update..the blue screen when updating in the test menu turns red giving an error..as for virtua striker 4 v2006 japan updates correctly but when starting it does not start the game... the update message reappears. (vs2006 japan iso previous version not the latest ones... the current ones directly give a red screen error). Virtua striker 2002 japan does not start.. even though we have the correct japanese iso, the export version always loads in the emu. (this also happens in the brodostar version)
  7. hi..I want to thank you for the work of adding the arcade versions in this new version of dolphin..I hope that in the future they will make the Japanese versions of virtua striker 2002 jap (fevernova ball) and virtua striker 4 jap (adidas pelias ball) playable.. I know that the vs42006 jap version is playable in the brodostar version but the other 2 have never been added. (vs2002 even if you insert iso from japan the emu always loads the expo version.)
  8. The only detail of the game virtua striker 2002 is that it does not have the "down" direction assigned natively. As for virtua striker 4 and 4 2006, the x and y axes are inverted.
  9. ok... I mean, for arcade games since this version of dolphin there is no way to change the native controls?
  10. Hi..I have this problem..I change the controls from the controls menu but within the game they don't work..it only goes to the default options of the game and not my configuration..I'm using port 1 "am baseboard" port 2 "standart controller "(here where I configure everything but it doesn't detect it). I would appreciate knowing where I am failing. It happens to me in all arcade games like f-zero ax and virtua striker 2002... thanks
  11. hello...it's good that we have playable versions of vs4 in dolphin triforce. To complete the virtua striker saga of the triforce plate, the only thing missing is to add or make playable the 2002 Japanese version of virtua striker (korea-japan ball) and the Japanese version of virtua striker 4 (adidas pelias ball). The Japanese vs4 version does not load and the Japanese vs2002 does not load either (it always loads the export version even though the iso is the correct one for Japan). Greetings and thanks for everything!
  12. hello...it's good that we have playable versions of vs4. To complete the virtua striker saga of the triforce plate, the only thing missing is to add or make playable the 2002 Japanese version of virtua striker (korea-japan ball) and the Japanese version of virtua striker 4 (adidas pelias ball). The Japanese vs4 version does not load and the Japanese vs2002 does not load either (it always loads the export version even though the iso is the correct one for Japan). Greetings and thanks for everything!
  13. hello again...as for the vs4 versions, both the export and the japanese ones work very well...except for the detail that in the second match (first round) that is played on the court where in the lower part of the sides it gives the shadow of the roof of the stadium, it has problems with black textures, just like if he touches a corner kick from that side the player is totally black.. Greetings and we will see if these minimum details can be solved.
  14. hello everyone...sue that is not exclusively related to vs4...but I leave my concern. Trying dolphin triforce as well as a few years ago I did not succeed and I could never make the 2002 (Japanese) version work... I tried different iso and also change the game id but nothing. Dolphin always makes it run the "export" version...the export version at the start is always sponsored by "umbro" just like the game ball. On the other hand, the Japanese version does not have this mark at the beginning of the game and the ball is from the 2002 World Cup. In Nintendo I have both versions of 2002 working as well as the other versions of vs4 without problems. Greetings and any answer is welcome.
  15. What resolution do you use?
  16. On page 1 of [Arcade PC] Winning Eleven Arcade Championship 2012 (Konami) is the configuration and how to run it!
  17. Hello..spice tools you can download it here
  18. hola amigo! vamos river!! saludos
  19. Hello, my solution refers to people who cannot run the game in full screen .. as it happens to me that I have 1366x768 and it only ran in window mode .. since spice tools is apparently configured for resolution 1920x1080 or compatible
  20. ami, notez que là où vous avez mappé le joystick est pour le stick arcade..J'ai mappé les touches du clavier..les options de pad qui apparaissent ci-dessous sont celles du joystick..méfiez-vous que les analogues ne vont pas en haut, en bas, à gauche , à droite mais le réticule. Les analogues vont je crois dans l'onglet "analogues" .. voir si ça marche pour vous .. je n'utilise que le clavier pour l'instant .. désolé s'il y a une erreur .. pas le français c'est tout le traducteur google ..
  21. For those who have problems with full screen resolution and use a resolution other than 1920x1080, I already found the solution to run in windowed borderless mode ... anyone who needs to comment how I did ...
  22. hello .. when I am in the menu to choose controller (arcade stick or josytick) I have to let time pass so that it automatically chooses me arcade stick .. is there a way that with the mouse I can mark and choose the option that I want? I know that the game works with a touch screen ... but I calculate that with the mouse you can configure it to work ...
  23. If I was just using it that way..but it is not that..for me it is my 1366x768 resolution that is not compatible with the game..in fact I think that those who work the full screen is because they have 1920x1080 ..it can be seen that the game with spice tools has only been assigned to that resolution .. thanks for answering!
  24. I already have it deactivated to the windows mode option and it does not run in full screen .. my resolution is 1366x768 .. it is seen that the game internally uses another unsupported resolution? .. what resolution do you use?
  25. hi .. someone tell me how to put the game in fullscreen? My resolution is 1366-768. I have disabled the windows resolution in .cfg but it still runs me in windowed mode ... I would appreciate it!
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