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jhonipin

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jhonipin a gagné pour la dernière fois le 10 avril 2022

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  1. Your work is amazing, thank you very much
  2. OK I'm waiting
  3. Senninha GP (Diverbras) link https://www.mediafire.com/file/pueikk543whvmqk/Senninha.rar/file Mirror ((((thanks for ducon2016)))) https://www.mediafire.com/file/ugmjoy9thq14yu6/S_INPUT-v1.7z/file As usual full source code is provided in the src folder 1. Copy Media and bin folders over your existing Senninha\Media and Senninha\bin folders 2. Go into Senninha\Media folder and run Recode.bat and wait for all videos to be processed 3. Edit inputs in Senninha\bin\s_input.ini (Note the input to insert coin is SERVICE not coin, it is not a mistake on my end the inputs work in the test menu) 4. Run game with Senninha\interface.exe
  4. of course I explain how I am doing in this game, I will explain here, for example, he is still applying some configuration paths like the 4 coins for 1 credit so I have to solve this first we are learning together
  5. update as you can see in the video my compilation worked it means that the source code works. now the game enters coin mode but still ignores some settings in the RunTimeData folder so I still have work to do kkkk I have to find out the credit address now this is the openparrot compiled by me http://www.mediafire.com/file/uv0wbyjlm434q24/OpenParrotWin32.rar/file
  6. I just found out that what I did above is all right the fact that the game didn't open was a bug that I solved just by opening the GAME SETINGS and changing anything inside it and saving and the game opened more, it didn't do the I / O bypass so there is any of the paths I commented on does the I / O bypass
  7. sorry I didn't put the link, but you get it here https://github.com/teknogods/OpenParrot
  8. Yes I am from Brazil I am from the city of Curitiba, State of Paraná let's exchange information I work with arcade machine maintenance and I'm learning programming
  9. so far I haven't been able to debug, but I'm trying
  10. Hello everyone I'm creating this topic to share what I discovered and try to solve the problem that I can't solve. Why do I want to compile Openparrot first? I wanted to put coin in DirtyDrivin, I analyzed the exe from the first dump and the exe from Jconfig and noticed that the one from jconfig ignores the modifications of the .ini configuration file in the RuntimeData folder so it has a path applied to it that bypasses the verification of the exe teknoparrot dump applies this path when loading the game. So here's a step by step of what I did I downloaded the openparrot source code unzipped and ran premake.bat for vs2019 (Visual Studio 2019) open openparrot.sln with Visual Studio 2019 I opened openparrot then src/Functions/Games/Other and now DirtyDrivin.cpp in the code I identified where the paths are applied in the configurations, ignoring the .ini file of the RuntimeData folder and these are I commented all of them now I have it compiled in release mode and Win32 after finishing compiling a folder called build is created I follow this path build \ bin \ release \ output and copy all the content and paste it into teknoparrot OpenParrotWin32 folder ok in theory it was just that i thought that when sending teknoparrot to run the game he would not do the verification paths and i could find out the memory address of the coin but i get it when i send it this error means that openparrot checks the CRC executable (Cyclic Redundancy Checksum) and that for some reason I don't know yet, it changed when compiling the new openparrot and that the new CRC generated is 5F4E17C3 I reopened OpenParrot.sln with Visual Studio 2019 I vaculated the code and found GameDetect.cpp I found where it links the CRC with the game id and replaced the old CRC with the new one I thought I had resolved more now by sending teknoparrot to run the game it doesn't show the error anymore it also doesn't open the game now that i don't know what i can do anymore if someone knows what i did wrong and can compile openparrot with the Dirty Drivin modification share it here I appreciate everyone's attention and I think that if we help each other and share our experiences we can evolve and make the dumps as perfect as possible
  11. hello guys i'm starting to make a star wars battle pods in a g-loc cabinet look at the forcefeedback test
  12. this here my friend specially compiled for you, just change CoinPathBatman.exe for this one and put Coin.mp3 together that by pressing the 5 key it will play in mp3 http://www.mediafire.com/file/ztarw44x4xvfzrd/coinsom.rar/file
  13. test this bat run.bat
  14. this patch does not change the freeplay batman game you have to change the .ini file or enter the menu and change the path there simply put the 5 key to add value to the credit memory address. if i'm not mistaken the HOME key enters the menu and the PgUp and PgDn keys navigate through the options so you switch from freeplay to coin
  15. for those who want to use with teknoparrot put in the same folder as teknoparrot CoinPathBatman.exe and run.bat then just run run.bat http://www.mediafire.com/file/s0ntz8mau3sra0r/CoinPathBatmanTeknoparrot.rar/file
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