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buttersoft

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  1. To begin with, before you change anything, do your machines say online or offline in the top right corner of the test menu? (at least, it's the top right on my small screen)
  2. It looks like the file patcher site will TELL you what still needs patching. Any box that's ticked when you dump the right file onto the site has already been patched. (you can test this by unticking something, and dropping the file back onto the site.) If the box is not ticked, ticking it will apply that patch. So to test your file, patch it, then drop it back on the site to see if the box is now ticked automatically. The archive in the OP seems have the main game exe already fully patched. It's only amdaemon and serverbox that need patching, can anyone confirm? I should actually ask as well... does version 2.11 work for LAN play in TP?
  3. There are some settings in the test menu, but i'm not sure how to get them to save... Or exactly what they do.
  4. That's all good. I appreciated the reply, it's good to have help thinking things through. I can't see anything in the mydocs folder, nor in the appdata one - though i haven't looked too hard into the latter.
  5. Lol, i do thank you for the reply, but where did it go? I noticed something else - in SRG the "online" PC (IP 192.168.1.100) reports itself as car 100 in the test menu. The "offline" PC (IP 192.168.1.101) reports itself as car 0. I did try changing the IP to like 4 but it doesn't change anything. Weird. I wonder if you get one shot, and it's creating a (pro)file somewhere outside the SRG directory that stays the same when i reinstall the game. You can get to the test menu, btw, just bind a key to it. The coin button will exit the test menu. IF someone could try that and report back what you're seeing vs your IP that would be awesome.
  6. I'm having trouble with LAN in Storm Racer G (using J-config). I have two cabs which normally network fine. The first cab says SRG is online (while running and going into test menu) and the other does not. They are 192.168.1.100 (online) and 1.101 (offline). I've tried everything i can think of, changing IP's to lower than 100, copying the online/working SRG game folder onto the other machine (where it promptly says it's offline when the game is run, even if i swap IPs between machines.) I can only imagine windows is blocking something. I have allowed racing.exe through the window firewall, removed it, added it back again, added public networks, etc. And i have no other security software besides Windows defender, which doesn't flag any threats and so hasn't quarantined anything. Have i missed something, does this "online" indication in the test menu not matter and the cabs link in some other way? I have both instances running but when i coin up nothing happens and both go into separate/offline races. I'm totally out of ideas, and would greatly appreciate any tips to get things working :/
  7. I did fix this in the end - by upping the rendering resolution but leaving the windowed resolution low. Thanks for the tip about jconfig in the first place, it runs really well. Shame there isn't a jconfig for the ID games as well! And especially for OR2! EDIT: oh, though i see the ID games are being worked on! Could be pretty cool.
  8. I just tried Borderless Gaming and i get the same problem. Thanks for the idea tho
  9. I'm trying to run SRG at 1024x576 windowed - this is about the max res my old arcade monitor can reach. The game runs fine, but the window only draws the top/left two thirds of the game, with a big grey border along the lower and right hand sides. The dials and indicators show up in those grey sections just fine, but none of the 3d. I've tried adjusting the x/y offsets in jconfig, and reducing the window size to lower that screen res, etc. And the desktop is set to 1024x576 with 100% scaling. Am I doing something stupid?
  10. Ok, so the windowed trick works, but the game runs at 150% speed. It's kinda insane. If anyone has any tips about getting fullscreen to work, or about limiting the speed of the game in windowed mode, i'm all ears. EDIT: for windowed or fullscreen you can use RTSS (RivaTuner Statistics Server). This will limit the framerate to the number you set, 60 in this case.
  11. Ok, so if nothing else works, i might try forcing the windowed mode into fullscreen borderless - https://www.pcgamingwiki.com/wiki/Glossary:Borderless_fullscreen_windowed#Fullscreen_Toggle_Script EDIT: well, that worked, but in windowed mode the FPS isn't locked, so the game goes twice as fast as it's meant to in some spots. Might very from PC to PC. So much prettier than the PC version though. I did actually technically get the game to go fullscreen, but only at the 60FPS res of my SD CRT - 640x480i - but it's black as pitch, only the sound works. Teknoparrot just isn't designed to run smoothly with old cabs in most cases. Or a setup mimicking an old cab in my case. .
  12. I'm having that error too - can only run in windowed mode, attempting fullscreen dies with a long list of shader errors in the command window before the game opens. But i'm only trying to run it for the first time now. Keen to find a fix though. Is there a way to roll back versions of TeknoParrot at present?
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