-
Compteur de contenus
1 103 -
Inscription
-
Dernière visite
-
Jours gagnés
14
Tout ce qui a été posté par mamefan2018
-
like I said , I just don't care about all that drama ...I have been in this scene for a really long time .. and there is always some dev crying about some stolen code ,then someone appears and says that this person has stolen code himself and shouldn't cry about it .. and it's an endless loop of pettiness that only holds the scene back ...when it's really simple , projects should be open source with talented devs that r passionate about the scene contributing to it and everyone wins in the end .. of course talking about ppl who care about the scene .
-
to be honest I don't care about stuff like that ..with some devs fighting as if they r toddlers not grown men and everyone claiming that some code was stolen from them ..and of course ppl have to take sides .. all this drama is just lame . ...all I care about is progress in the scene and seeing a lot of talented devs that care about the scene working on preserving all the rare arcade systems and making the games playable ...and I'm definitely a big champion of open source which is the best way to go if we want real progress ... there is a lot of great projects out there that r following that model .
-
I can 100% tell u that it is true .. a lot of work was put into this emulator ..a proper lindbergh emulator that is open source.
-
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
- download "tf-fzeroax_monster_ride_SBHA.bin.gz" from archive.org - extract file using winrar or 7zip and you will get this bin file "tf-fzeroax_monster_ride_SBHA.bin" - rename "tf-fzeroax_monster_ride_SBHA.bin" to "tf-fzeroax_monster_ride_SBHA.iso " -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
it's really straight forward ...download the gz file from archive.org .... extract using winrar or 7zip ..rename the extracted bin file to iso and that is all. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Here r a few patches to unlock everything in Mario Kart GP Unlock all tracks 0655326f 00000018 01010101 01010101 01010101 01010101 01010101 01010101 Clear all challenges 06553287 00000018 01010000 01010000 01010000 01010000 01010000 01010000 Unlock all items 06553314 000000A0 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 01010101 and finally one of the 3 modes ( u can only select one of them) .. special mode (sp tracks) 005532A3 00000001 150cc mode 005532A3 00000002 special + 150cc mode 005532A3 00000003 I really don't know much about these modes ... it's a fun game but I don't play it that much and I definitely didn't unlock even half that stuff... I just traced the decrypted card data and found the memory area were they get loaded ( card is encrypted and gets decrypted using a seed byte) ..and just started messing around trying to unlock everything ..maybe ppl who played that game a lot have more info . the way to use the patches is simple .. just add the ones u want and start the game and insert ur card ...everything should appear unlocked in the card screen and the game should work fine with everything unlocked , after playing a race , just exit and let the card save and that is it, now we got a card with everything unlocked on it and the gecko codes can be disabled at this point ...so anyone can make their custom card with everything unlocked . a couple of quick notes : - if u don't have a card and created a new one .. the patches will work fine but the first time u load up the card, the tracks will be locked ,although everything will show as unlocked on the card info screen ..so just play one race and save and now everything should load up find and the gecko codes can be disabled (this most likely happens because the card isn't created at that point ..it only gets created when u save after the first race ) - backup ur card if u have any progress u want to save . - regarding the 3 modes ..if u enable 150cc or special +150cc .. the super fast 150cc is enabled in all races .. hopefully everything works fine -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I was cleaning up my triforce folder ..it was a big mess with all the codes, fixes and tools ,and I came across a list of patches and fixes I wanted to do when I started working on the triforce games and the list kept growing ..and I actually went through it and realized that I managed to do everything on the list except one thing .. a proper card fix for the f-zero AX game (created card doesn't load after the emulator is closed) the hacky fix that I discovered a long time ago was to set the tribackup_SBGG.bin file to read only .. which resulted in the test menu not saving and any setting had to be set using patches or gecko codes + the calibration screen always showed up when the game booted ..and apparently I already did some work on it but I guess I ran out of energy and then I moved on to work on the monster ride game ..and after getting that done , I didn't want to look at any code for a long time lol ..specifically assembly code . so, I was like ok lets get it done now and cross it from the list ..and I was actually really close to figuring it when i worked on it last year ... but yea , I managed to finally fix this issue and here is the gecko code Insert Card (rev E) 2037E03C 03020000 043C8E13 00000003 E0000000 80008000 no need for setting the tribackup_SBGG.bin file to read only ... on the "insert card screen" hit (left paddle +right paddle + view change 4 ) ... on my controller I set the shoulder buttons for paddles + d-pad down no need to hold them just one press and that is all ...the card thing will beep twice and will load the card . and here is a bonus code I figured out while working on the fix ... unlimited card for f-zero AX rev E Unlimited Card (rev E) 003C8E9B 00000000 003C8EC7 00000000 003C8EF3 00000000 003C8F1F 00000000 003C8F4B 00000000 003C8F77 00000000 003C8EA1 00000000 hopefully everything works fine .. I played a few races and restarted the emulator a couple of times and everything seems fine . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
they r all based on the same main branch build ... so all of them will appear as 18171-dirty.. the difference is with the latest one, it doesn't need a motor bypass patch ... yea it takes a few seconds to start but it works ... I thought ur problem was that u get stuck on the "motor initializing " screen ... but yea if u want to speed things up, the patch simply skips the process and boots faster like the skip boot sequence checks I made for the mario kart games ... they r not needed for the game to work but it's a good way to speed things up . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
glad that everything is working fine for u ... here is the last triforce build in case u want to give it a try or anyone else needs it . https://mega.nz/file/kg1REZzC#tRfsBXw5kZv1zLo05MgBJIdWbwCnIT21_k9IyhsjDAE -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
just use the latest triforce build (dolphin_tri_x64_15_03_2023) ...with this build u don't need any "motor initialization" bypass patches /gecko codes ... -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
https://crediar.dev/crediar/tools/-/commit/d42891d669b55fa78e24f61c54fd3c29eea48f25 you will find here the last build from march (15_03_2023) ... with this build u don't need any motor initialization bypass patches . as for the graphical issues right click "properties" under "game config tab" make sure that "enable FPRF" and "enable dual core" r checked ... if u still have issues try vulkan or direct3d 11 back-ends . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
here u go 04249958 38000000 0424995c 980da504 04249960 980da509 04249964 480000ac -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
here r the patches u need for the JP version Slowdown Fix (JPN) 04086768 60000000 Link Check Skip (JPN) 0402ebcc 60000000 Unlimited Card (JPN) 040A0910 60000000 Card Save Hang Fix (JPN) (based on the patch u did for the US version) 04249f60 38000000 04249f64 980da504 04249f68 980da509 04249f6c 480000ac oh and one important thing u need to know ..both games share the same ID ..so if u start the JPN version after playing the US version it will overwrite any test menu settings and the cards r not compatible(u need to rename the US card and create a new one for the JPN version) .. the best way to handle this is to have 2 portable triforce setups . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I'm not really sure why it started working for me after I used the newer build .. on the other build it loaded an empty card with the "no card" option automatically picked ..but I only tried it a couple of times on the new build maybe if i played more, I will get the same error like the older build .. I quickly tried this patch on the older build (since I know it never worked on that one) .. and it seems to be working on that build , I only tried it a couple of times but it seems to be working fine .. I even applied the same method to the Japan version and it worked fine .... so I guess this is a better patch for MKGP2 . it's weird that MKGP works perfectly fine with the older patch , even though most of the code handling the card is identical in both games . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
hmm ..I really don't remember why I created this build ..there is a few games added and couple patches enabled ..maybe I was just testing the games to see if there is any progress in this build .. as for MKGP 2.. I tested it with only the loop fix and slowdown fix enabled + the remove card screen fix ...I never had any errors with the game over screen (old or latest build) ..and it worked fine .. after that I just added the boot checks skip and link countdown skip codes to speed things up . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I think I might have figured out why i'm having this problem ... I just tried a new clean setup and tested the game a couple of times and it worked fine . which triforce build r u using ? the one I was using to test these patches is the build from 10_02_2023 ..since it was the one I used to make most of the patches and I have all the games loaded and working on it. but when I started creating a new clean build to see if that will fix the issue,I realized that I already have a clean build but it was the latest build from 15_03_2023 .. I was like cool that will save me a lot of time ,I'll just give that one a try ...and the game worked fine . so , I think it might be the build ...if u r using an older one try the latest build and if it works for u that we can confirm that this is the problem. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
yep ... check my reply to @ducon2016 after he posted the patch for the first MKGP game .. since I worked a lot on the triforce games ,it took me like 10 mins to make similar patches for GP2 US and JPN ... and yea, the card doesn't function properly the second time , and not only does it select no card ,the card loaded is an empty new card .. I had to close and start the game again to get it to work properly ...but I thought since it works fine for him that it might be a problem on my side , I got a messy setup with loads of patches and I spent a lot of time testing stuff and changing settings all the time ..so, I thought maybe a fresh setup might fix that issue. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
here is the card save fix for MKGP 2 JPN 04249f64 408200b4 the US one won't work on the JPN version like all the other US patches . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Yep, we r definitely living a golden age for retro gaming and emulation . Yep , I used the dolphin debugger and disassembler + the dolphin memory engine for the patches ... and I know what u mean dude , I almost gave up so many times I lost count.. I reach the point were I'm thinking "nope I can't deal with this anymore , I'm going to go crazy" ...and close everything and move on with my life but the next day I find myself sitting in front of my pc and thinking "ok one more try ,this is going to be the last time" lol this is the same patch I'm using for MKGP2 ... not sure why it loads an empty card when I insert a coin after the game over screen ...maybe something is wrong with the card file and I need to create a new one. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Great work dude ! u know , after I replied to u earlier I was thinking maybe I could check the MKGP games and see if I can patch the saving/ eject screen ..it was one of the things I skipped when I was working on the games ... I was like it's not a big deal since u can play as long as u want and save to the card and close the game when u r done ...but yea , the patch u did works perfectly fine. I tried the same method to patch MKGP 2 ( it was easy to figure it out after I checked ur patch for GP1 ) ... and it goes to the game over screen and back to the attract mode but when I insert a coin to play again it loads an empty new card ... my card works fine and progress is saved but I need to close the game and open it again for the card to load properly ... as for the error u get at the game over screen .. I tried playing the game with no card to see if I will get that error but it works perfectly fine for me . -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Welcome back Dude , For a really long time I saw you and many more contributors do a lot of amazing work for this community , and I always wanted to contribute something of value , we reached the point today were we have thousands of classic arcade games that can easily be played at home and that was only possible because of the amazing contributions by so many people over a long period of time and they did it for free, it was never about the money ..but sadly the problem was that I didn't have enough free time to work on some ideas that I thought would be great for the community ,so all I did was help with small things here and there , but earlier this year with the new triforce build, I thought this was my chance to make a small contribution to the scene . and I'm glad that u got most of the games working with no problems regarding the issue with Mario kart GP 1 and GP2 ... it doesn't freeze on the saving screen , it actually saves your progress and if u close the game and play again u will see that it worked perfectly fine , I'm guessing it is just waiting for the card to be ejected ,we just don't really have an insert /eject button, once the card file is created the game recognizes it as present all the time..unless u rename/move or delete the card file . I'm not using the loop fix 2 patch ...for this game I'm only using the first loop fix patch and the slowdown fix gecko code ... the other codes I posted for this game r optional ...and I don't think I ever got the "Please call an attendant E20 Wheel error" screen after a race ..but I rarely played without the card ..but try going to the test menu and under "game options" change "steering power" to off. you could give the skip boot sequence checks code a try (it skips all checks at startup ) here it is : 040320fc 60000000 regarding my ini files , the problem is that I got so many patches and codes on 2 computers ..most of them r ones I used for testing various stuff or stopping/bypassing certain subroutines in my process of creating the main patches I posted here , so my ini files will definitely make things worse , I need to clean things up before I do something like that. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
glad that everything is working fine for u .. and yep the widescreen patches r not perfect cuz in the end the games were not meant to be played that way ... I think the mario patches r probably the best out of all the WS patches .. and if u need a WS gecko patch for monster ride ,I can check the game code and create one . -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
mamefan2018 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Taiko no Tatsujin series ,Tekken Tag Tournament 2 (Unlimited) and Dragon Ball: Zenkai Battle now work on the main rpcs3 branch - USIO support added https://github.com/RPCS3/rpcs3/pull/14253 I only tested Tekken and it works fine .. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Here is the Gecko code to play with the 27 hidden vehicles (for Rev E) Unlock Hidden Vehicles (Rev E) 2037E03C 00010001 043CDB08 00000012 E0000000 80008000 2037E03C 00010002 043CDB08 00000013 E0000000 80008000 2037E03C 01010000 043CDB08 00000014 E0000000 80008000 2037E03C 02010000 043CDB08 00000015 E0000000 80008000 2037E03C 00040001 043CDB08 00000016 E0000000 80008000 2037E03C 00040002 043CDB08 00000017 E0000000 80008000 2037E03C 01040000 043CDB08 00000018 E0000000 80008000 2037E03C 02040000 043CDB08 00000019 E0000000 80008000 2037E03C 00020001 043CDB08 0000001A E0000000 80008000 2037E03C 00020002 043CDB08 0000001B E0000000 80008000 2037E03C 01020000 043CDB08 0000001C E0000000 80008000 2037E03C 02020000 043CDB08 0000001D E0000000 80008000 2037E03C 00080001 043CDB08 0000001E E0000000 80008000 2037E03C 00080002 043CDB08 00000000 E0000000 80008000 2037E03C 01080000 043CDB08 00000001 E0000000 80008000 2037E03C 02080000 043CDB08 00000003 E0000000 80008000 2037E03C 00090001 043CDB08 00000007 E0000000 80008000 2037E03C 00090002 043CDB08 00000008 E0000000 80008000 2037E03C 01090000 043CDB08 00000009 E0000000 80008000 2037E03C 02090000 043CDB08 0000000A E0000000 80008000 2037E03C 00060001 043CDB08 0000000B E0000000 80008000 2037E03C 00060002 043CDB08 0000000C E0000000 80008000 2037E03C 01060000 043CDB08 0000000D E0000000 80008000 2037E03C 02060000 043CDB08 0000000E E0000000 80008000 2037E03C 000A0001 043CDB08 0000000F E0000000 80008000 2037E03C 000A0002 043CDB08 00000010 E0000000 80008000 2037E03C 010A0000 043CDB08 00000011 E0000000 80008000 2037E03C 020A0000 043CDB08 00000006 003CDBCB 00000000 003CDBCC 00000000 E0000000 80008000 super long code to handle button combos for 27 vehicles ... when reaching the vehicle selection screen use the following combos : (d-pad up / d-pad right /d-pad left /d-pad right) + (steering left /steering right /paddle left /paddle right ) ... that is 4x 4 (2 buttons combo) ...16 out of 27 vehicles (the d-pad is the views buttons on my controller) (d-pad up + d-pad right / d-pad left+ d-pad down / d-pad right + d-pad down ) + (steering left /steering right /paddle left /paddle right ) ... 3 x4 (3 buttons combo ) =12 in total .. the remaining 11 vehicles . and the 12th combo ( d-pad right + d-pad down) + paddle left --> will set all menu values back to default because selecting any hidden vehicle that is not there , the normal ones will not be selectable anymore ... so this is needed to reset things back to default and be able to select from the 14 vehicles in the selection screen ... I really hope it's not confusing ...this is a code I worked on while taking breaks from working on f-zero monster ride .. I guess I wasn't sure if I was going to get it done ,so this was a good alternative to play with all 41 vehicles ...and the normal version has race mode and time attack mode. and here is a bonus code to freeze all menu timers .. the timers in the normal version r brutal they don't give u enough time to do anything ..So it's definitely useful for anyone who wants to use the vehicle code .. Freeze Menu Timers (Rev E) 003CDC24 00000001 -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
mamefan2018 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
is anyone interested in a patch that would make the 27 vehicles missing from the normal AX version playable ..they r all there but in this version they use them as parts for the card /custom vehicle thing ... it's not my fav patch cuz i had to come up with 27 button combos to make them all playable .. so it's a bit messy .. but it works .