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compnwl

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  1. The configs i use here : Write Color Buffers = Check this settings to avoid color issues in Costumes/Clothes, its a common issue in Tekken PS3 Console Games so it works for Arcade versions as it is already based on PS3 Hardware. Stretch to Display Area = Optional to check, because i use this one to avoid Overscan/Underscan issues as i already have a 16:9 monitor. Its a common problem from that era that TVs were sold without Overscan/Underscan configuration and most of PlayStation 3 / Xbox 360 games, are a little zoomed on TV, thats why the Tekken Health Bars in Console version are more centered on screen than on Arcade version that is more close to the edges. Resolution Scale = It will improve internal resolution (reduce jaggies) for the games. PlayStation 3 games in general will only look good starting from 300%, as i have a weak PC for todays standards (Ryzen 1700 + GTX 1060) i will set to 300% it uses 40~60% of GPU Load and only 1GB of VRAM (yes it uses way less VRAM than Tekken 4 and Tekken 5 on PCSX2 at 6x internal resolution). Most people here have way more powerful PCs than mine, so you can set the slider way higher than 300%. Prefer Exclusive Fullscreen = At least for me it reduces the stuttering and avoid audio issues (unless the game doesn't run at Fullspeed on your PC) but it is very optional/personal for use. Show PPU/shader compilation hint : As already mentioned, leave unchecked this one to disable the RPCS3 overlay showing the shader compilation processing and making the game looks less likely are running on on real Console/Arcade. This is how it runs on my old PC here: Tekken 6 Tekken 6 Bloodline Rebellion
  2. Yes, it shows as "Service 1" for Tekken 4 and Tekken 5 Dark Resurrection. Not sure if its wrong, because the same button it works as Coin button for other fighting games too like Sengoku Basara X and Capcom Fighting Jam.
  3. Are you sure ? It works fine for both Tekkens (tested 4 and 5 DR) for me. But the controls are a bit weird.
  4. l've made a video running in a true 4:3 Ratio too, and yes, you need to HOLD Test Menu button at boot to access the RVA Menu. HOLD Test Menu at boot = RVA Menu PRESS Test Menu at boot = Game Test Menu
  5. You need to save the Test Menu settings before Exit. Then it will load fine at next reboot. The only settings that dont save are the RVA Menu. So if you want to play at true 4:3 Aspect Ratio, you need to change every time you boot.
  6. Execute o "Dolphin.exe", vá em "Tools" > "Load Wii System Menu 3.1"
  7. If the game looks heavy (bad framerate), you can disable some ReShade shaders. I recommend disabling the Bessel Bloom on Reshade reduces greatly the GPU load and i don't see much difference in graphical/image quality. If you need to install Ford Escort MOD, there is a 100% Save in GOODIES folder that have Kerolla WRC (originated from Kero Kero + Toyota Corolla WRC) enabled/unlocked, that you need to play with Ford Escort as it replaces Kerolla. Ford Escort is originally available only on Arcades or in Japanese Sega Dreamcast version. The game uses the combo ReShade + dgvoodoo for HD graphics and Borders/Bezels (you can use the same combo in some PC Based Arcade games or just in old PC games that run in 4:3 aspect ratio and you want to hide the black bars for playing in widescreen monitor if you dont have a proper widescreen patch), you can also replace the bezel, using your personal ones, just rename to overlay.png instead of bezel.png as it uses Overlay instead of ArcCabView or CRTGeoMOD
  8. Thank you, i love Re-Volt. it's my childhood game.
  9. For those that was wondering what patches or repack that i was used, i cant share on Youtube because it blocks automatically any comment with link, unless i use basedecode mode. So here is the link https://archive.org/details/sega-rally-2-25th-anniversary  
  10. Demul Emulator  3x Native Resolution = 1920x1440 Internal Resolution
  11. Demul Emulator  3x Native Resolution = 1920x1440 Internal Resolution
  12. compnwl

    Bug Busters (PC-Arcade)

    How to Insert more Coins if you have 0 coins ? Because the game is Hard and it deplets all of your credits fast if you want to play the entire game. Also it seems the game gets Easier if you play as 2 Player Mode, because some bosses attacks can only be deffended with 2 Players.
  13. If people want to see the game, there are two versions on PC: https://store.steampowered.com/app/243800/ https://store.steampowered.com/app/596620/
  14. I made this keyboard profile for you andymage_racing.xml Download this file and put then inside this folder: "Documents\Play Data Files\inputprofiles" Then open the Play! Emulator, and set your controller profile as "andymage_racing" and then Apply. Open a Racing Game (Ace Driver or MotoGP) to test. 1 = Start 5 = Coin Left, Right = Steering Up, Down = Accel and Brake
  15. Well, you asked for in-game calibration (nvram) not emulator calibration. For emulator calibration i use different profiles for Racing Games (works for Ace Driver, MotoGP and Wangan Midnight) and for Fighting Games (works for all Tekken games, but i still not tested on Soul Calibur), i know you use Chinese (Mandarin ?) language, but i use google translator when trying to help others here because my native language is Portuguese. The localization of Steering, Accel (or GAS) pedal and Brake pedal are in these yellow marked inputs. So i set the config to Right Trigger (R2 in PS Controller) and Left Trigger (L2 in PS Controller). Remember to set the opposite axis to another key so it not conflicts in-game command. This is my Tekken diagram: The icons of PS2 controller i placed are equivalent to their commands on Console port.
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