
MFT_Man
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[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
The truth is...that's what it was for 😅. Although I'm just saying that it seemed strange and sometimes annoying that the credit wasn't detected using the service. Anyway, there must be some way to fix the credit. I hope so. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Well, that's just annoying to me, service credit is more likely to go undetected due to a longer duration unlike credit. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
What you say is the credits is actually the service button, checking through the controls in the test menu I had realized that and that's where I discovered that the credit and test are together. For me it was strange and somewhat annoying for a project I was going to do. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
That's what the codes are for, to solve all the void and problems that emulation with the triforce arcade board leaves. If you still have problems or are looking for a solution, keep browsing this post, thanks to the community they will help you solve almost all the problems that you will encounter during emulation so that the experience is as good as possible. In my case, the only thing that bothers me is that test and credits are on the same button, I just hope that this can be solved with a code, patch or with the new builds that will appear. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I remember that this was a problem that belonged to dolphin triforce 4.0, one of the 5.0 version solves this problem without needing the code -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I don't get the game over error, but I think it's because the mkgp2 JPN I have deactivated what would be the use of the cards and cameras. Anyway, I'll give you the codes I use to see if they work for you: They belong to mamefan2018: Save Card Fix (JPN) 04249f60 38000000 04249f64 980da504 04249f68 980da509 04249f6c 480000ac Unlimited Card (JPN) 040A0910 60000000 -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I didn't know about the existence of that site. although if you are wondering this is where crediar publishes its own builds: https://crediar.dev/crediar/misc/-/tree/master/Dolphin is where I download their builds. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Yes, there is a new version based on the 2407, however it is still in progress and from what I tried the only thing that works well is the Triforce bios, which apparently can now be configured better... however when starting a game it says that the emulator did not find the segaboot.bin (i.e. the Triforce bios). So the games will run in a terrible, unlike the 5.0 versions. If you want to try it, there is already a compiled build on crediar's GitLab. https://crediar.dev/crediar -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I say this because the 2407 build does not run MKGP1 and MKGP2 correctly, it only started the check test and the logos with about 10 FPS. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Curiously, this also happened to me previously with another build, but that was a year ago, then I changed it for another one. Have you already forced the graphics to 4:3 or 16:9? And if it didn't work, check what it is regarding graphics in the configuration to see if something is hindering it. Is that build based on 2407 or 5.0? -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I'm letting you know that the version I tried to compile was an older one and the new one still has quite a few things to improve. Although what caught my attention was that it will include compatibility with the arcade version of the Wii. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
I know that the source code for dolphin triforce is on crediar's gitlab: https://crediar.dev/crediar But I have no knowledge of the dolphin source code, and creating a build of it was complicated for me. Crediar even released a new build that is based on version 2407. However, there are still several initial problems that need to be fixed, such as the fact that the test and credit buttons are still together. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Is there any way to separate credit and test? I ask this because it seems strange to me that they are the only commands for triforce that are together in a button and they are not separated. -
idMacX + J/Rconfig + JVSemu + SpiceTools + BemaniTools + SegaTools + etc.
MFT_Man a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
I'll check it out, thanks a lot for answering me. 👍 -
idMacX + J/Rconfig + JVSemu + SpiceTools + BemaniTools + SegaTools + etc.
MFT_Man a répondu à un(e) sujet de 7zxkv dans ARCADE PC DUMP LOADER
Does anyone know how I can solve the problem with the Kof 2002 test mode, either in Teknoparrot or Jconfig? Every time I press test, the game stays black. -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
MFT_Man a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Hi, I want to explain what really happens, when you deactivate the "Card Usage" the last cup will be automatically unlocked, which would be the rainbow cup, in addition to round 1 and round 2 of each cup being available. The way to enter the test is to press the button that is assigned to the z (which is actually the credit but is also assigned to the test for some strange reason that unfortunately I can't find a way to separate the credit from the test). When you press the z you will enter the test menu. With the x button (which would be the service) you navigate in the menu, and you must enter the Game Option. When you enter, deactivate the card (and to avoid errors in the game's operation, also deactivate steering power and camera) and with that, exit the game option and press exit, that will save the changes but will not exit the game, you must exit the emulator and re-enter. And with that you have the mode without card. I hope that helps you. although if you want to activate all the cups mamefan2018 shared the gecko codes that allow you to do that.