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jcstahl1

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Tout ce qui a été posté par jcstahl1

  1. video download: https://pixeldrain.com/u/uZKj49PS
  2. jconfig seems to work pretty well. i needed to uncheck "High Resolution" on the main window, and only have "Nesys Emulation" and "Save Patch" enable in the settings.
  3. Readme files are included for a reason:
  4. this is the autohotkey script I use for rotating monitor orientation. you can change the hotkeys (set to use 1-4 currently) for rotate to whatever you wish. 1::ChangeScreenOrientation(0) 2::ChangeScreenOrientation(90) 3::ChangeScreenOrientation(180) 4::ChangeScreenOrientation(270) ChangeScreenOrientation(Orientation := 'Landscape') { static DMDO_DEFAULT := 0, DMDO_90 := 1, DMDO_180 := 2, DMDO_270 := 3 , DEVMODE := '', dimension1 := 0, dimension2 := 0, dmSize := 220 if !DEVMODE { NumPut('Short', dmSize, DEVMODE := Buffer(dmSize, 0), 68) DllCall('EnumDisplaySettings', 'Ptr', 0, 'Int', -1, 'Ptr', DEVMODE) n0 := NumGet(DEVMODE, 172, 'UInt') n1 := NumGet(DEVMODE, 176, 'UInt') Loop 2 { dimension%A_Index% := n%(n0 > n1) ^ (A_Index = 1)% | n%(n0 < n1) ^ (A_Index = 1)% << 32 } } switch Orientation, false { case 'Landscape' , 0: i := 1, orientation := DMDO_DEFAULT case 'Portrait' , 90: i := 2, orientation := DMDO_90 case 'Landscape (flipped)', 180: i := 1, orientation := DMDO_180 case 'Portrait (flipped)' , 270: i := 2, orientation := DMDO_270 default: i := 1, orientation := DMDO_DEFAULT } NumPut('Int' , orientation , DEVMODE, 84) NumPut('Int64', dimension%i%, DEVMODE, 172) DllCall('ChangeDisplaySettings', 'Ptr', DEVMODE, 'UInt', 0) } rotate.ahk
  5. Saying this is better than Golden Tee is a huge misjustice. I mean, all one has to do is see which one is still around making new titles. Regardless, TP has not emulated all Global VR games. They've specifically avoided working on any of GVR games that have more or less their own integrated launcher/frontend program (this game, The Swarm, Need For Speed series, etc., etc.). uses their database setup, (GVR uses msSQL which is way more of a pain than Postgres that IT uses for their games), and general other bullshit GVR uses for their games.
  6. there's actually no files needed for the game on the sys partition. the "Teratoma_skonec" folder is all that is needed from the game partition. the exe is encypted, and the script lua files are compiled. if you decompile all 200+ scripts in the entire game folder, and you take the exe from Operation Ghost (gs2.exe) and place it in the folder, and rename it TT.exe, it will actually start to boot, but it errors out since the OpGhost exe doesn't have the right instructions to tell the game files what to do beyond trying to boot. Skonec developed both games and used the same game engine for them. Basically, this data is useless at the moment without the dongle/decrypted exe, other than for preservation. I'm sure the day that someone releases a decrypted version with the dongle information, the game will get posted again and probably be playable.
  7. yes, i'm well aware.
  8. i'm not wasting time, storage, and bandwith to reupload something that already works correctly. there's nothing you can do with it. there's no dongle data, and no way to get around it currently. if you can't even figure out how to open it, then you're most definitely not going to get it working.
  9. UFS Explorer
  10. i just double checked it. i redownloaded from the pixeldrain link i originally posted and was able to extract everything just fine.
  11. if you look in the screenshot in the original post, it already shows you exactly what you're describing.
  12. it'll come soon enough. Target Toss Pro needs supported first. They're going to play the long game with Golden Tee and trickle out a newer year every month or two.
  13. here's what i suggest doing: open windows registry editor. go to: Computer\HKEY_CURRENT_USER\SOFTWARE\DefaultCompany\ right click on the test_gun subfolder. delete that folder/key. open the game folder. delete the entire "BepInEx" folder. download BepInEx from https://github.com/BepInEx/BepInEx/releases/download/v5.4.23.2/BepInEx_win_x64_5.4.23.2.zip extract it into your game folder inside the new "BepInEx" folder inside your game folder, create a folder called "plugins" place TP plugin dll below into the "plugins" folder Relaunch your game and everything should be fullscreen with proper aiming. NHAD2TPPlugin.dll
  14. that was my thought as well.
  15. the Raizing Storm zip here does not include the board_storage.bin or the usiobackup.bin.
  16. Both would be awesome. There's no public dongle dump for Cooper's 9, and a TP dev commented on the Swarm the other day, when someone asked. Two things working against The Swarm are that it needs it's own frontlend/launcher similar to how Need for Speed Underground is, and needs msSql database setup similar to the Golden Tee/Silver Strike games. Didn't seem like they were looking into it beyond that for those reasons.
  17. https://pixeldrain.com/u/Go6cXPfB Since most of the dumps of this one floating around all have the demulshooter files included & already applied, here's one that's cleaned of unneeded files, with the correct required files to work with Teknoparrot. NOTE: Checking "Windowed" in the TP game settings menu, still launches the game fullscreen, but the aiming works correctly. If you start in fullscreen, aiming doesn't work correctly. Here's the settings I used and it works perfect fullscreen at 1080p
  18. it's not your dump. it's something with the subscription locked elfldr2 profile. test menu works fine on unlocked free elfldr profile. just tried it with a fresh unzip of a clean dump. seems like something the devs need to fix. version C is the version you probably already have. if you look at the budgieloader cmd windows, you can see it says Rev C as it's loading.
  19. That's because 6R won't work with Project Asakura. That only for normal 6. you'll have to find another server to play 6R. 6, 6R, and 6RR all have the same name for the exe, but it's not the same exe for all 3.
  20. Internet Archinve has it https://archive.org/download/Yori-Arcade-Arcade_Games_-_KONAMI_PC_BASED_HARDWARE-RomVault/Steel Chronicle Victroopers v3.9 (2013) [KGG-JAA-2016062901].zip
  21. jcstahl1

    Gunslinger Stratos 3

    if you look in the other gunslinger thread, someone posted a screenshot of their controls for an xbox controller and it seems to work pretty well.
  22. jcstahl1

    Gunslinger Stratos 3

  23. probably a better question asked in the TP discord. my guess would be no since they're older versions than Silver Strike Live.
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