apply the patch but now pressing start on the start menu causes the game to close
[2020/05/17 17:36:38] M:ea3-pos: unknown: "/coin/service", 1
[2020/05/17 17:36:38] M:ea3-pos: unknown: slot[0]: coin 0, service 0, credit 0(0+0), from_coin 0, to_credit 0, player 0
[2020/05/17 17:36:38] M:tmrlist: pcbevent[17:36:53] - message[17:38:49] - facility[2020/05/18 05:35:49] - services[2020/05/19 05:35:49] - pcbtracker[2020/05/19 05:35:49]
[2020/05/17 17:36:38] M:ea3-pos: unknown: slot[1]: coin 0, service 0, credit 28(0+2940), from_coin 1, to_credit 4, player 1
[2020/05/17 17:36:40] W:afp-sys: "afp_layer_set_priority" layer ID 0 is not layer ID.
[2020/05/17 17:36:40] W:DDR: EXCEPTION CATCH.
[2020/05/17 17:36:40] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2020/05/17 17:36:40] I:signal: printing callstack
[2020/05/17 17:36:40] I:stackwalker: 7363A64B (gamemdx): (unknown): gameMain
[2020/05/17 17:36:40] I:stackwalker: 736D71FD (gamemdx): (unknown): gameMain
[2020/05/17 17:36:40] I:stackwalker: 736B4D61 (gamemdx): (unknown): gameMain
[2020/05/17 17:36:40] I:stackwalker: 736D7257 (gamemdx): (unknown): gameMain
[2020/05/17 17:36:40] I:stackwalker: ERROR: StackWalk64-Endless-Callstack!, GetLastError: 0 (Address: 736D726B)
[2020/05/17 17:36:40] F:signal: end
[2020/05/17 17:36:40] I:launcher: stopping subsystems
[2020/05/17 17:36:41] I:rawinput: disposing devices
[2020/05/17 17:36:41] I:rawinput: destructor done
[2020/05/17 17:36:41] I:logger: stop