Someone got an idea about crashes after the game checks?
I have 2 computers, my main computer, where I initially prepared the files by that guide on page 29 and my Arcade PC (32" screen, Tasoller, AIME reader etc.)
Folder location on both: C:\Chunithm
On my computer I was able to get it running without the chuni_tasoller in segatools after fiddling for a while (in this case it was setting cvt mode to enable). When I add those 3 parts added (Chuniio, newio86/64). When I add those, the game will crash after the checks. Disabling cabinet groups.
On my arcade PC the game crashes with this config in any cases. plugged in/out Tasoller, disabled tasoller DLL.
The game crashes right after the "GOOD" checks.
When I enable the DLL and remove the Tasoller, the Error 3102 shows up. When I restart it with the plugged in Tasoller, it crashes immediately. Of course the IP is changed everywhere.
Both systems are AMD (main Ryzen, 5900X+ RTX 3090 and Arcade PC Ryzen Pro 4650G + GTX760Ti), in the arcade PC is an additional USB Controller installed, which worked with Paradise Lost and also the front ports worked.
It took me 2h to get it working without Tasoller on my main pc, I don't what is so picky with that version. Those fixes like DirectX or VC++ Redist are none help too.
The last entry of the start.bat is something about "slider notifications".
Both clients run Win11 22H2. Paradise Lost works on both with the Tasoller. I have the CFW for LEDs installed. On both PCs the Tasoller switches from rainbow lights to the normal mode, when starting, so I think at the least the DLL loads correct.
Anyone got an idea, where to start?