The game’s music and sounds is in the AVI files, but the problem now is that I can’t properly rip it without getting static in Audacity.
And then this afternoon, I discovered that there are multiple audio streams in some of the AVI files when I used Ravioli Game Tools to scan them, which is probably why I can’t open them in VLC Media Player.
I really don’t understand why Konami and Gamewax decided to do this instead of just putting them all in a simple WAV format. It’s all just confusing and frustrating for me.