--- Begin chusan_pre_startup ---
Pinned shader compiler, hMod=5DD30000
Pinned debug helper library, hMod=71F20000
DVD: hook enabled.
Chunithm IO: Using custom IO DLL: chusnio_x86.dll
USB I/O: Starting IO backend
AllK required contiguous memory = 313724 (32bit)
8 HotK Handles: HandleSize 2084 PoolSize 16680 (bytes)
64 LstK Handles: HandleSize 36 PoolSize 2312 (bytes)
1024 LstInfoK Handles: HandleSize 36 PoolSize 36872 (bytes)
64 UsbK Handles: HandleSize 56 PoolSize 3592 (bytes)
32 DevK Handles: HandleSize 60 PoolSize 1928 (bytes)
4096 OvlK Handles: HandleSize 60 PoolSize 245768 (bytes)
64 OvlPoolK Handles: HandleSize 52 PoolSize 3336 (bytes)
32 StmK Handles: HandleSize 100 PoolSize 3208 (bytes)
Dynamically allocated as needed:
KLST_DEVINFO = 2596 bytes each
Not using Kernel driver.
====================================
= Interface claimed =
====================================
--- End chusan_pre_startup ---
Clock: Returning JST timezone
Gfx: Direct3DCreate9 hook hit
Gfx: IDirect3D9::CreateDevice hook hit
Gfx: IDirect3D9:: Using Display No 0
Game processes have terminated
请按任意键继续. . .
help me plz !!