Hi everyone,
I've been using version 2.3 on some Unity engine games my friends and I have made and it seems to be working well.
Although I cannot figure out how to get bezels to load and stay saved on each game. Here are the steps I took. I created a directory in UserTextures with the name of the game. Added a bezel.png file. Load the game. Load reshade. Go to settings. Remove the textures search folder. Add the folder that I created in it's place. Go back to the main tab in reshade. Click the refresh button and it now scans the directory that I pointed it at and the bezel loads and I can move it around! Great! EXCEPT. Now if I close reshade and then close the game it resets the texture scan directory and removes the one I put inside the reshade settings menu.
What should I do if I want to put a bezel on a game in the official list that comes with the software? I know it works but just won't stay saved when the game closes. Any help is appreciated!