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BLADESCATER

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    SINGE 2

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  1. "Je tiens à préciser que je suis faussement accusé sur la base de suspicions sans preuves concrètes. Le message partagé sur le forum est une erreur, et je n'ai pas participé à la fuite du jeu. Je demande des excuses pour cette fausse accusation publique et je demande également le retrait de ces allégations diffamatoires. Merci." "I want to clarify that I am falsely accused based on suspicions without concrete evidence. The message shared on the forum is a mistake, and I did not participate in leaking the game. I request an apology for this false public accusation and also request the removal of these defamatory allegations. Thank you."
  2. Je confirme le plagiat
  3. Singe 2 can run game h264 mp4 Dragon's lair can you do vidéo 1920x1080 mp4 ?
  4. Do you find problèms ?
  5. nouveau jeu avec nouveau MazescaterFramework et de nombreux mouvements inedit https://mega.nz/file/tiQDULKT#AfupVNDruZY1ZrzEdC0psbiNszp0ROgbxBibE8zJd0Q
  6. new game for hypseus windows OP_TIGERPOOL unzip and clic on OP_TIGERPOOL.BAT to play https://mega.nz/file/ZixR2J4Q#ZYD-ak3hby_5tYpleUVNzlGdGFPzGbKsESo1sToMAlY
  7. Update game cracké to hd full mise a jour du jeu Cracke en hd https://mega.nz/file/lzZBlICI#H0Ik-3MxkuCRRRkrHFuG-5VzHTr9PpZ1W-8GhWquVg8
  8. Hello here it is translation french by Hyze Of lua singe engine how to do fmv game https://1fichier.com/?udew8c1ywvgo7o3f5xpd Thank Karis and Hyze for translate
  9. Hello all here my new game Name Cracké 1100 moves Difficult very hard 30 levels https://mega.nz/file/V7ZXFJTS#90RKhjGgQwqFqrW7Dm8mtPcXzOLCfmf4SNL6SfGnLi0
  10. Mon fichier est compatible 8bitdo joystick
  11. ok my work MazescaterFramework for singe demo video https://youtu.be/2YxIshJxIi0
  12. please i need help i isolated the UP command in the Karisframework in the file KarisFramework/Script/main.singe I have already isolated part of the code the overlay displays the animation I have the text message in case of failed movements but I don't have the part with the sound for the movement succeeds and the part with the sound for the miss movement I can't isolate it Karis is missing again I can't ask for his help, can someone help me please here is the isolate part of the code ------------ part 1 elseif (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("UP"), OVLH/2, "UP") --------------- part 2 else fontSelect(fontBig) if (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("YOU SHOULD HAVE GONE UP"), OVLH/2, "YOU SHOULD HAVE GONE UP") ----------------- part 3 elseif thisMove == UP then goTimer(0.1) if heartbeat then if posyUARROW > endyUARROW then posyUARROW = posyUARROW-LINEH end spriteDraw(posxUDARROWS,posyUARROW,sprArrow[UP]) end ------------------ part 4 sprArrow[UP] = spriteLoad(MYDIR..MIDIRES.."arrowup.png") (modifié) please i need help i isolated the UP command in the Karisframework in the file KarisFramework/Script/main.singe I have already isolated part of the code the overlay displays the animation I have the text message in case of failed movements but I don't have the part with the sound for the movement succeeds and the part with the sound for the miss movement I can't isolate it Karis is missing again I can't ask for his help, can someone help me please here is the isolate part of the code ------------ part 1 elseif (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("UP"), OVLH/2, "UP") --------------- part 2 else fontSelect(fontBig) if (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("YOU SHOULD HAVE GONE UP"), OVLH/2, "YOU SHOULD HAVE GONE UP") ----------------- part 3 elseif thisMove == UP then goTimer(0.1) if heartbeat then if posyUARROW > endyUARROW then posyUARROW = posyUARROW-LINEH end spriteDraw(posxUDARROWS,posyUARROW,sprArrow[UP]) end ------------------ part 4 sprArrow[UPBAD] = spriteLoad(MYDIR..MIDIRES.."arrowup.png") (modifié) main.singe UP.txt
  13. please i need help i isolated the UP command in the Karisframework in the file KarisFramework/Script/main.singe I have already isolated part of the code the overlay displays the animation I have the text message in case of failed movements but I don't have the part with the sound for the movement succeeds and the part with the sound for the miss movement I can't isolate it Karis is missing again I can't ask for his help, can someone help me please here is the isolate part of the code ------------ part 1 elseif (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("UP"), OVLH/2, "UP") --------------- part 2 else fontSelect(fontBig) if (move[currentMove][correctMove] == UP) then fontPrint(getMiddle("YOU SHOULD HAVE GONE UP"), OVLH/2, "YOU SHOULD HAVE GONE UP") ----------------- part 3 elseif thisMove == UP then goTimer(0.1) if heartbeat then if posyUARROW > endyUARROW then posyUARROW = posyUARROW-LINEH end spriteDraw(posxUDARROWS,posyUARROW,sprArrow[UP]) end ------------------ part 4 sprArrow[UPBAD] = spriteLoad(MYDIR..MIDIRES.."arrowup.png") (modifié)
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