Aller au contenu

bicarus

GamerLine
  • Compteur de contenus

    370
  • Inscription

  • Dernière visite

  • Jours gagnés

    2

Tout ce qui a été posté par bicarus

  1. what does your folder layout look like? can you screenshot it? where did you place spice64.exe, where are all the DLLs located, check if you have duplicate files (one in the root folder, another in contents - that's bad).. etc. are you running with AMD GPU? then you need the NVIDIA DLLs, they are in this thread (nvcuda.dll and nvcuvid.dll)
  2. Valkyrie mode + windowed doesn't fully work properly (2nd screen won't work) but you can try -graphics-force-single-adapter and see if you can at least boot with 1 window.
  3. [2023/04/05 20:42:08] I:parse-url: invalid port. url='http://http://localhost:8083/core/keepalive?pa=http://localhost:8083&ia=http://localhost:8083&ga=http://localhost:8083&ma=http://localhost:8083&t1=2&t2=10' [2023/04/05 20:43:34] M:xrpc: game.sv6_load submit, verbose=0, text_xml=0, plain=0(1), esign=0(0) extend=0 [2023/04/05 20:43:34] M:xrpc: game.sv6_load request [2023/04/05 20:43:34] M:xrpc: connect(127.0.0.1:8083,1) [2023/04/05 20:43:35] M:xrpc: stat: game.sv6_load [2023/04/05 20:43:35] M:xrpc: stat: 127.0.0.1+0: 1 1 1 1. [2023/04/05 20:43:35] W:EXCEPTION: ea3-xrpc-document.c:523 [2023/04/05 20:43:35] W:EXCEPTION: ea3-xrpc-document.c:532 [2023/04/05 20:43:35] W:EXCEPTION: ea3-xrpc.c:244 [2023/04/05 20:43:35] W:EXCEPTION: thread-task.c:55 [2023/04/05 20:43:35] W:EXCEPTION: thread-thread.c:93 [2023/04/05 20:39:46] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION bad server configuration, why do you have both http://192.168.3.204:8000 and http://localhost:8083... anyway, something is happening with your local EA server, it's sending bad things to the game
  4. edit prop\ea3-ident.xml change <spec __type="str">F</spec> to <spec __type="str">G</spec> optional: change to English by <dest __type="str">J</dest> to <dest __type="str">A</dest> get https://spice2x.github.io/ no need for BIO2 KFC I/O patch as long as you use spice2x which support exceed gear done
  5. explain what you mean by "nothings there"??? Once you enter the test menu, you can enter I/O menu and calibrate. If you want, you can change menu to English first: open prop\ea3-ident.xml or prop\ea3-config <dest __type="str">J</dest>, and change J to A or U
  6. I don't know what controller you are using, but if it's the old Konami Original Controller for PS2, it only has digital input, so you bind to TT+ and TT- as buttons. If your monitor is 60Hz, you can probably use hex edit to force 60Hz https://patcher.turksigara.net/ I will let you figure out which one -iidx is not needed. spice will automatically detect it. for iPad, use SpiceCompanion app from the Apple app store. You have to set it up in SpiceCfg first (see SpiceCompanion section of Options)
  7. definitely yeah, I already do exactly that to force 60hz and it works fine get nvcuda.dll and nvcuvid.dll in this forum
  8. seems like you are using ASIO, maybe your creative sound has problems with ASIO (common problem), try wasapi? Set -iidxsounddevice to wasapi
  9. [2023/04/01 20:54:11] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION [2023/04/01 20:54:11] I:signal: printing callstack [2023/04/01 20:54:11] I:stackwalker: 0000000180252D89 (bm2dx): (unknown): (unknown) [2023/04/01 20:54:11] I:stackwalker: 0000000180251E68 (bm2dx): (unknown): (unknown) [2023/04/01 20:54:11] I:stackwalker: 000000005CEC9ACA (CtxDsd64): (unknown): DllInstall [2023/04/01 20:54:11] I:stackwalker: 0000000180252BB9 (bm2dx): (unknown): (unknown) [2023/04/01 20:54:11] I:stackwalker: 000000018023012B (bm2dx): (unknown): (unknown) Use different audio device. CtxDsd64 = Creative SoundBlaster is crashing. also, you have both -ea and -url, this is wrong and you should have seen a giant error message, remove -ea
  10. unfortunately it's not clear where the error is... but i can point out a few things you have both -ea and -url, that is no good, you have to pick just one (you would have seen a big giant error message when you launch the game) if you recently enabled -iidxtdj, you must delete /dev/NVRAM folder before switching if all fails, try again with clean data & reset spice settings
  11. port is my asphyxia port number You have to set a different port number in spicecfg for the API, otherwise you have a port conflict (both asphyxia and spiceapi trying to use the same port).
  12. Unfortunately both IIDX and SDVX can be incredibly picky about the sub screen... for example I have a touch monitor that is 61Hz and game refuses to boot with it Instead, you can enable -graphics-single-adapter, and just use the spice subscreen overlay (press Page Up in game to show sub screen on main screen) and use your mouse. Or you can use SpiceCompanion app.
  13. maybe try -9on12 if you haven't already, make sure main screen is portrait and sub screen is landscape...
  14. [2023/04/01 10:21:25] I:avs-core: log level: fatal almost there! you modified an XML file to only show fatal errors, but please revert this back (recommend "all" for troubleshooting)
  15. when a game launches full screen, it doesn't matter what you set the refresh rate on the windows settings, the game will pick whatever it wants (but fail in this case) usually the fix is to go to your GPU settings (like NVIDIA CP) and enable GPU resolution scaling on the second monitor (also, sub screen doesn't work in windowed mode, no matter what, spice doesn't have support for that yet)
  16. the swap chain error message can be ignored.. something else crashed, but it's not in the log because you enabled options to hide errors remove these and post another log -audiohookdisable -acphookdisable -signaldisable -dbghookdisable -avs-redirect-disable (please don't just enable everything without knowing what they do)
  17. [2023/03/31 16:22:52] I:graphics::d3d9: D3D9Ex fullscreen display mode for adapter 1: Width: 1920, Height: 1080, RefreshRate: 60, Format: D3DFMT_X8R8G8B8, ScanLineOrdering: 1 [2023/03/31 16:22:52] W:graphics::d3d9: CreateDeviceEx failed, hr=0x8876086c First of all, it doesn't look like whatever second monitor you are using doesn't support 1920x1080 @ 60Hz. Touch is not the problem, resolution is a problem. I have never heard of someone using iPad to work with this. Second, you need newer spicetools for Exceed Gear, you can try this - https://spice2x.github.io/ After that, you can enable -sdvxnativetouch to get secondary touch screen to work. Alternatively, you can use SpiceCompanion app in the iTunes store instead to do it wirelessly, instead of touch screen.
  18. "p2 is not working.txt is edited ea3-config.xml ; delete first 2 lines, change the text <model __type="str">LDJ</model> : LDJ >> TDJ This is wrong, it breaks the game like you saw. Please put it back to LDJ. Instead, use -iidxtdj option in spicecfg in the Options tab ("IIDX TDJ Mode"). The guide tells you the correct thing: To launch the game in TDJ, delete the first Japanese line and the whitespace in the second line on ea3-config.xml at the prop folder, enable TDJ mode in spicecfg, and enable the Bypass Lightning Monitor Error option in the patcher.
  19. hard to tell without log.txt but usually EXCEPTION_INT_DIVIDE_BY_ZERO is caused because you have a webcam connected and the game tried to use it, fix is to enable -sdvxdisablecameras in spicecfg
  20. Your screenshots are very blurry and hard to see. But it doesn't look like you have 120fps. If Page Up doesn't work, then you probably did not setup TDJ correctly. Post log.txt. also, you might have a bad version of spicetools, because it thinks there is only 1 player.... maybe try https://spice2x.github.io/ if running RESIDENT
  21. Don't bother with depends.exe, it's extremely outdated (written in the 1990s) and thinks all the Windows DLLs are missing (even though you already have all of them in system32). This is the new version: https://github.com/lucasg/Dependencies I recommend starting clean, and install these: directx9: https://www.microsoft.com/en-us/download/details.aspx?id=8109 visual c++ redist: https://github.com/abbodi1406/vcredist no need to manually put DLLS in game folder. In fact, doing that will mess up your game. Don't manually find a copy of d3d9.dll. The only thing you MIGHT need is if you have AMD GPU then you need to get nvcuda.dll and place into game. download is in this thread. you really don't need anything else, so if you STILL get errors, your data is bad (such as having multiple DLLs in your game directory and spice gets confused which one is right) also, you are using very old version of spice, before Exceed Gear support, so you might want to update
  22. TDJ doesn't have number pad. You must use touch screen (press Page Up to show spice overlay, and use mouse) To add card number, pick Cards tab in spicecfg and click Generate for BOTH player 1 and 2. very weird, maybe GPU driver problem, try -9on12 option in spice (Direct X 9 on 12)
  23. In spicecfg, set GitaDora Cabinet Type to 3, so it forces white cab (1 guitar only)
  24. did you accidentally enable Auto Play hex edit?
  25. You're already running LDJ which is by default, wasapi. No need to do anything else, just apply the patch. I honestly think your data is completely messed up and probably easier to start from scratch, because you have problems no one else has.
×
×
  • Créer...