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bicarus

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Tout ce qui a été posté par bicarus

  1. It's almost certainly your asphyxia plugin, which version are you using? You set up the game incorrectly - you are using -exec and -modules together which turns off game auto detection and prevents automatic fixes from being applied. This is a huge no-no. Instead, follow two-torial, put spice64 / spicecfg and DLLs in the correct folder, and try again. https://two-torial.xyz/games/sdvx6/setup/
  2. update to the latest spice2x and very, very carefully read the *entire* error message, it tells you exactly what can go wrong.
  3. you have to modify the date yourself in the xml files.
  4. That is right. You need special graphics files for Korea and Asia regions, which is not included in the base Japanese region
  5. follow two-torial patch guide and turn on "force ldj" patch if you want to use LDJ instead of TDJ.
  6. "did something change" yes you updated the game, and now the plugin is outdated and doesn't support your version. Wait for someone to update the plugin (good luck)
  7. probably bad data, there is no crash
  8. There's an entire guide to make bemani data run better. 99.9999% of issues can be fixed by following this. https://github.com/spice2x/spice2x.github.io/wiki/PC-optimization
  9. For grey cards you convert using things like https://kawashi.ro/eacard/ or https://card.bsnk.me/ for others but the easiest way is to just read the card with your phone's NFC app (you can literally just use spicecompanion if you want) but why would you need any of this, your physical card number is just a number, it doesn't mean anything in private servers, you can just generate a new number, especially if you don't have a reader
  10. not how any of this works lol, game data is not stored on the card, and if you just need the card number it's literally written on the back of the card, you don't need a reader for it
  11. you need other parts of the archive, but they have been taken down from the link.
  12. Don't think spicetools ever fully supported 2014 version. 2012 works, but haven't seen 2014 work.
  13. All the details are in your screenshot. If you need even more details, then read https://github.com/spice2x/spice2x.github.io/wiki/DLL-Dependencies
  14. https://github.com/two-torial/sp2xpatcher
  15. launch spicecfg.exe and set your keys.
  16. Video problem is hopefully fixed in the update - https://github.com/spice2x/spice2x.github.io/releases/tag/24-12-31
  17. I realized you are just talking about the opening movie, I assume the game is working fine. I see the problem too, so I'm looking into a fix for this, will let you know when this gets fixed in spice2x. The error you are seeing is from Unity engine, an unrelated change in spice2x caused this to break around June. https://github.com/spice2x/spice2x.github.io/issues/250
  18. https://support.microsoft.com/en-us/topic/media-feature-pack-list-for-windows-n-editions-c1c6fffa-d052-8338-7a79-a4bb980a700a
  19. did you replace spice64.exe inside the modules directory? it's helpful to post the log.txt.
  20. Try the latest spice2x beta for a fix for cursor disappearing. Make sure you turn Show Cursor option on.
  21. You need the 2024100900 omni DLL. (Don't ask me where it is)
  22. The DLL in there is for an old version.
  23. If you are using asphyxia, then it's stored in asphyxia\savedata. You can just copy the whole asphyxia directory if you want.
  24. It's because you are using a build that no one is running. Most people are running 2024061300, not 2024052200. Scroll slightly up for 2024061300. Like Don said, https://getze56901.github.io/patcher/ddra3.html will work if you are OK with web patcher. Otherwise, recommend getting 2024061300 and using sp2x patcher.
  25. This is the one you want to type into spice: https://sp2x.two-torial.xyz/
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