Aller au contenu

bicarus

GamerLine
  • Compteur de contenus

    321
  • Inscription

  • Dernière visite

  • Jours gagnĂ©s

    2

1 abonné

Visiteurs récents du profil

Le bloc de visiteurs récents est désactivé et il n’est pas visible pour les autres utilisateurs.

bicarus's Achievements

Community Regular

Community Regular (8/14)

  • Reacting Well Rare
  • One Year In
  • Collaborator Rare
  • First Post Rare
  • Dedicated Rare

Recent Badges

66

Réputation sur la communauté

  1. Sample arduino code is included in every spice2x zip file. Look in api\arduino folder.
  2. Because the other guy gave you the wrong URL. Paste this one instead: https://sp2x.two-torial.xyz/
  3. You need the turn on patch "Force Audio Output Mode" to "WASAPI" Also set -loglevel option to all when you post logs.
  4. 2024/09/24 11:11:19] W:App: Main display not supported TARGET FRAMERATE. [2024/09/24 11:11:19] W:App: Using D3DPRESENT_INTERVAL_IMMEDIATE. [2024/09/24 11:11:19] I:InitD3D: CreateDeviceEx D3DCREATE_HARDWARE_VERTEXPROCESSING [2024/09/24 09:11:19] M:graphics::d3d9: IDirect3D9Ex::CreateDeviceEx hook hit (0, 1, 0x5604c0, D3DCREATE_MULTITHREADED | D3DCREATE_HARDWARE_VERTEXPROCESSING, 0xf25a30, 0xccf308) [2024/09/24 09:11:19] I:graphics::d3d9: D3D9Ex presentation parameters for adapter 0: BackBufferWidth: 1080, BackBufferHeight: 1920, Format: D3DFMT_X8R8G8B8, BackBufferCount: 1, MultiSampleType: 0, MultiSampleQuality: 0, SwapEffect: 1, Windowed: 0, EnableAutoDepthStencil: 0, AutoDepthStencilFormat: D3DFMT_D16, Flags: 0, FullScreen_RefreshRateInHz: 60, PresentationInterval: D3DPRESENT_INTERVAL_IMMEDIATE [2024/09/24 09:11:19] I:graphics::d3d9: D3D9Ex fullscreen display mode for adapter 0: Width: 1080, Height: 1920, RefreshRate: 60, Format: D3DFMT_X8R8G8B8, ScanLineOrdering: 1 [2024/09/24 09:11:20] W:graphics::d3d9: CreateDeviceEx failed, hr=0x80070057 [2024/09/24 11:11:20] W:InitD3D: CreateDevice failed It's a graphics issue (resolution). Game doesn't like your monitor. Maybe try windowed mode first.
  5. Common issue for AMD GPU, search and enable "DirectX 12 on 9" option in spice. You have it disabled right now.
  6. That's because that's not what "subscreen redraw" option is for. Your problem is likely vsync related. Check your GPU settings (NVIDIA control panel for example) and make sure vsync is set to "use application settings" and not "on" and not "off.
  7. [2024/09/19 01:08:48] W:SuperstepSound: Audio device is not available!!! [2024/09/19 01:08:48] W:dll_entry_init: Failed to boot Audio. Audio error. Follow the two-torial guide on how to set up.
  8. a few options: a keyboard, with spicetools any touch screen, with spicetools dj dao jubeat controller (discontinued) some chinese people still make controllers (good luck getting them outside of china)
  9. [2024/09/08 20:47:42] W:SuperstepSound: Audio device is not available!!! Audio failed to initialize. Update spice2x, follow two torial guide to apply patches, and force audio mode to wasapi. https://two-torial.xyz/games/iidx31/setup/
  10. [2024/09/04 07:59:03] W:audio::wasapi: WrappedIAudioClient::IsFormatSupported failed, hr=0x8889000e [2024/09/04 07:59:03] W:SuperstepSound: Audio device is not available!!! [2024/09/04 07:59:03] W:dll_entry_init: Failed to boot Audio. follow two-torial guide on how to fix audio. no need, just update spice2x and it will have the fix for patch manager not importing.
  11. web patchers are going away. update spice2x to the latest and if you still get errors for patching, ask here and try to fix them.
  12. you don't, you just boot using spice, follow the instructions in the OP. You only hear on left side because you are using a cab type for two players (two guitars). Change cabtype to SD2 in spicecfg which has one guitar only.
  13. you have 3 monitors, which makes the game crash, try turning on Only Use One Monitor, or disconnect your third monitor
  14. you can definitely bind a scroll wheel in spice2x. keyboard knob, it depends on how your keyboard implements it, but probably should work.
×
×
  • CrĂ©er...