2024/09/24 11:11:19] W:App: Main display not supported TARGET FRAMERATE.
[2024/09/24 11:11:19] W:App: Using D3DPRESENT_INTERVAL_IMMEDIATE.
[2024/09/24 11:11:19] I:InitD3D: CreateDeviceEx D3DCREATE_HARDWARE_VERTEXPROCESSING
[2024/09/24 09:11:19] M:graphics::d3d9: IDirect3D9Ex::CreateDeviceEx hook hit (0, 1, 0x5604c0, D3DCREATE_MULTITHREADED | D3DCREATE_HARDWARE_VERTEXPROCESSING, 0xf25a30, 0xccf308)
[2024/09/24 09:11:19] I:graphics::d3d9: D3D9Ex presentation parameters for adapter 0: BackBufferWidth: 1080, BackBufferHeight: 1920, Format: D3DFMT_X8R8G8B8, BackBufferCount: 1, MultiSampleType: 0, MultiSampleQuality: 0, SwapEffect: 1, Windowed: 0, EnableAutoDepthStencil: 0, AutoDepthStencilFormat: D3DFMT_D16, Flags: 0, FullScreen_RefreshRateInHz: 60, PresentationInterval: D3DPRESENT_INTERVAL_IMMEDIATE
[2024/09/24 09:11:19] I:graphics::d3d9: D3D9Ex fullscreen display mode for adapter 0: Width: 1080, Height: 1920, RefreshRate: 60, Format: D3DFMT_X8R8G8B8, ScanLineOrdering: 1
[2024/09/24 09:11:20] W:graphics::d3d9: CreateDeviceEx failed, hr=0x80070057
[2024/09/24 11:11:20] W:InitD3D: CreateDevice failed
It's a graphics issue (resolution). Game doesn't like your monitor. Maybe try windowed mode first.