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CoolSpice452

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    SEGA

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  1. Thanks! That video is super old but it still is the best for showing how I play games. I made a Longplay yesterday of Gundam vs Gundam. I've not made video content in a long time, so I changed a few render settings. And, this playthrough looks far better than NEXT. I am not sure if any other games run as well as these, so my next project might be recording a higher quality NEXT playthrough. Any excuse to play these awesome games! Most System 246/256 games were ported directly to PS2. Given that, there is plenty of footage of other games online already, even if that footage isn't from the arcade. The game I want to post a playthrough of the most is the last revision of Soul Calibur III arcade. Early versions and by extension, the PS2 version, of SCIII have many bugs and gameplay balance issues. I am not sure if everything was fixed, but I hear the Arcade is almost an entirely different game with the amount of improvements made. I am still trying to get it to run full speed, but even under full speed, I can already tell it is a better game than Soul Calibur III PS2 from what little I played.
  2. I finished my longplay of Gundam vs Gundam NEXT! I'll play through Gundam vs Gundam (no NEXT) for my second upload. It might sound redundant, but its G-Crossover mechanic makes the gameplay different and more defense-oriented. Basically, its like the Ultra meter in Street Fighter IV in that when your team takes enough damage, both of you can summon giant things from your respective Gundam series, like lasers and meteors. I am glad they dropped this mechanic in NEXT, but it does make GVG different enough that in retrospect, its inclusion makes the game worth playing. If only to see the ridiculous G-Crossover combinations teams can summon.
  3. Hey this is my first forum post but I am a longtime account and lurker! I usually go by xONLYFEET online; not sure what why I made a throwaway name here... But hey, I am here now! I love that there's traction on emulating Namco arcade games. What is here is amazing and the Namco 357 scene also seems to be breaking new ground. I noticed that there isn't much footage of this emulator in action yet, so I wanted to contribute. In particular, I'm psyched to FINALLY be able to play the arcade version of Gundam vs Gundam Next and not have to rely on the PSP version. I know PSP has more content, but I always thought the game looked off in widescreen. Additionally, upscaling PSP games through emulation makes the textures look terrible. I may very well have posted to first direct capture footage of Next; I was obsessed with this port for a while and never found footage online that was very good. Anyways, here is my first video of this emulator in action! https://www.youtube.com/watch?v=kOVNCUXkfMo Let me know your thoughts and if you want to see any game in particular in action. I can get every game to play that I've tried, although some (Soul Calibur III) run slow. Also pro tip, if you are having issues with a particular game, you can edit the game''s parameters in its .arcadedef file through notepad. Every game has an audio pitch issue but editing the .arcadef file fixes it. As hippopippo did, here is what the line looks like for Gundam Next: { "id": "gdvsgdnx", "name": "Gundam vs. Gundam Next", "dongle": { "name": "gnx1001-na-a.ic002" }, "hdd": { "name": "gnx100-1na-a.chd" }, "eeFrequencyScale": [3, 2], "boot": "ac0:GNXLOAD", "patches": [ ] }
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