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    • =====================================WARNING MY GIFT +++++++++++++++++++++++++++++++++++++++ I wrote a serious hotkey script .you can only use it in Fullscreen Window TP (Chihiro) Shooting games or TP borderless Windows games. I call it IFollow.I think this is well Needed!. It's Dynamic and took some doing but i think i got it. as long as you don't use Absolute fullscreen. or any other kind of Fullscreen Launch IFollow from anywhere Then load TP  and the game. When you Exit or ALT TAB out of a game it closes It waits for cxbxr-ldr.exe and then overlays, and shows a small red X in-games. I wouldn't suggest changing this as you don't need to worry as to where it is at. the .ahk looks for it by name, not Hard Drive location. and is the right file for TP and cxbx. It's has to run in Admin mode, which is Auto set when you launch it. It's best to set TP Chihiro Games settings display to Window. then after the game loads hit F10 To go fullscreen. Sometimes it minimizes to taskbar. if it does click it back open. Still Testing. but we have a controllable Crosshair. files or data are neither encrypted nor compiled. It's all some serious .ahk Scripting that took me 2 nights to put together. I had to make it universal to any Video AMD,intel or Nvidia. You  can edit it. if you know what your doing. You can change the color of this X and you can change the Size. So far it even checks to see what Video Res and X and Y your running. at to adjust it. ) CrosshairColor := "Red"               ; Bright Red crosshair BaseSize       := 16                 ; Tracking size This was made with notepad ++ and Autohotkey 2.0 with a i9 24core 1660 supper Video. Works with Mouse and Sinden. All i own.lol Happy shooting.       #Requires AutoHotkey v2.0 ; Lords 2026! #SingleInstance Force Persistent ; --- AUTOMATIC ADMIN FORCING --- if (!A_IsAdmin) {     Run('*RunAs "' A_ScriptFullPath '"')     ExitApp() } ; --- CONFIGURATION --- TargetGame     := "ahk_exe cxbxr-ldr.exe" ; Target emulator loader .don't Change this. CrosshairColor := "Red"                  ; Bright Red crosshair BaseSize       := 16                            ; Tracking size Thickness      := 2                             ; Thickness of the X legs (in pixels) ExpansionMax   := 14                       ; Shooting kickback size ReturnSpeed    := 0.78                     ; Recoil recovery snap ; --------------------- ; Create a single, borderless, topmost canvas window XHair := Gui("+AlwaysOnTop -Caption +ToolWindow +E0x20 +E0x8") XHair.BackColor := CrosshairColor ; Global tracking states CurrentExpansion := 0 CursorIsHidden   := false ; Safe exit hook: Hard reset system settings when script exits OnExit((*) => CleanUpAndExit()) ; Main engine thread (Runs every 10ms for lag-free aiming) SetTimer(LightgunAimEngine, 10) LightgunAimEngine() {     global CurrentExpansion, CursorIsHidden          ; 1. Visibility & Alt-Tab Check     if (!WinActive(TargetGame)) {         XHair.Hide()         if (CursorIsHidden) {             CleanUpAndExit() ; Instantly free the mouse and restore cursor on Alt-Tab             CursorIsHidden := false         }         return     }          ; 2. Game is Active: Lock window, hide arrow, and clip cursor boundaries     if (!CursorIsHidden) {         HideSystemCursor()         CursorIsHidden := true         WinSetAlwaysOnTop(1, TargetGame)     }          ; HARDWARE LOCK: Keeps mouse coordinates trapped inside the emulator frame     LockMouseToWindow()          ; 3. Track accurate mouse positioning across the screen layout     CoordMode("Mouse", "Screen")     MouseGetPos(&X, &Y)          ; 4. Process recoil animation math     CurrentExpansion := CurrentExpansion * ReturnSpeed     DynamicSize := BaseSize + CurrentExpansion          ; Ensure numbers stay even for clean alignment scaling     DynamicSize := Floor(DynamicSize / 2) * 2     T := Thickness     S := DynamicSize          ; 5. DIAGONAL "X" REGION GEOMETRY     Line1 := "0-0 " T "-0 0-" T " " (S-T) "-" S " " S "-" S " " S "-" (S-T) " " T "-0 "     Line2 := S "-0 " S "-" T " " T "-" S " 0-" S " 0-" (S-T) " " (S-T) "-0"     RegionString := Line1 . Line2          ; Apply the carved X shape and render without taking window focus     WinSetRegion(RegionString, XHair)     XHair.Show("X" (X - (S / 2)) " Y" (Y - (S / 2)) " W" S " H" S " NA") } ; --- LIGHTGUN SHOOTING HOOK --- ~LButton:: {     global CurrentExpansion     if WinActive(TargetGame) {         CurrentExpansion := ExpansionMax     } } ; Emergency termination key ~Esc:: ExitApp() ; --- REPOSITION & BOUNDARY PROTECTION ENGINES --- LockMouseToWindow() {     if id := WinActive(TargetGame) {         rect := Buffer(16)         DllCall("GetWindowRect", "Ptr", id, "Ptr", rect)         DllCall("ClipCursor", "Ptr", rect)     } } CleanUpAndExit() {     DllCall("ClipCursor", "Ptr", 0)     DllCall("SystemParametersInfo", "UInt", 0x0057, "UInt", 0, "Ptr", 0, "UInt", 0)     if WinExist(TargetGame)         WinSetAlwaysOnTop(0, TargetGame) } HideSystemCursor() {     ; FIXED: Added the complete array of system cursor IDs to eliminate the startup crash     SystemCursors := [32512, 32513, 32514, 32515, 32516, 32642, 32643, 32644, 32645, 32646, 32648, 32649, 32650]          for ID in SystemCursors {         BlankCursor := DllCall("CreateCursor", "Ptr", 0, "Int", 0, "Int", 0, "Int", 32, "Int", 32, "Ptr", Buffer(128, 0xFF), "Ptr", Buffer(128, 0), "Ptr")         DllCall("SetSystemCursor", "Ptr", BlankCursor, "UInt", ID)     } }   IFollow.ahk
    • Hi bro. after 5 mins aprox, the game freezes, only task manager can close the game. What im doing wrong? Thanks
    • Flying Tank   Get into your Flying Tank and shoot 'em up like it's the good old days! Kill strange bosses, drop bombs from above and build an arsenal of fun, powerful weapons. Reclaim the stolen Earth - alone or with a friend - in a rich action-packed side-scrolling shmup!   download https://apkaward.com/dwmod1?pid=7265 use Noxplayer if u play on pc   game trailer   covers        
    • NoxPlayer portable edition   noxplayer very similar to ldplayer but much more slower. i don't recommend for main android emulator, the only better from ldplayer is that running under android 12. keep on the side for games need to run on higher version of android 9 that use ldplayer.   download https://pixeldrain.com/u/i55FNMPh   steps 1 run MultiPlayerManager 2 3 & 4 steps to create a android 12 core 5 now when core be made create a shortcut close and exit MultiPlayerManager and run from the icon u just create    
    • Can someone help... I'm trying to use the Jconfig StarWars_2026_04_26 (Awaken) where I can assign buttons (Dinput) to the arcade stick, but not to the joystick, even using joystokeys emulate a mouse.   With mouse work ...   There is a option "CreateThread for Joysticks", it's gray and can't enable it 😞        
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