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    • lindbergh-loader/lindbergh-loader: A SEGA Lindbergh Emulator for Linux.   Ce projet permet de faire fonctionner les jeux SEGA Lindbergh sur des ordinateurs Linux modernes, afin de servir de matĂ©riel de remplacement pour les systèmes Lindbergh dĂ©fectueux dans les bornes d’arcade physiques. Il prend en charge les processeurs Intel et AMD, ainsi que les GPU Intel, NVIDIA et AMD, le son surround, le rĂ©seau et le pass‑through JVS.   This project allows SEGA Lindbergh games to run on modern Linux computers, providing replacement hardware for broken Lindbergh systems in physical arcade machines. It supports both Intel and AMD CPUs, as well as Intel, NVIDIA and AMD GPUs, surround sound audio, networking, and JVS pass‑through.   ==============================================================     lindbergh-loader/linuxloader   Ce projet est une version Ă©voluĂ©e du Lindbergh Loader. L’objectif principal est de faire tourner tous les jeux Lindbergh de SEGA sous Linux et Windows, ainsi que, Ă  l’avenir, d’autres systèmes d’arcade comme Namco N2 / ES1 et Raw Thrills. This project is an evolved version of Lindbergh Loader. The main goal is to run all the SEGA Lindbergh games in Linux and Windows plus, in the future, other Arcade systems such as Namco N2 / ES1 and Raw Thrills.     **Lindbergh Loader** et **LinuxLoader** sont des **loaders / patchers** qui exĂ©cutent les jeux SEGA Lindbergh (et autres systèmes PC‑based) **nativement**, avec seulement une petite partie d’émulation pĂ©riphĂ©rique (I/O). --- # 1. Pourquoi ce ne sont pas des Ă©mulateurs ? Le système SEGA Lindbergh est un **PC x86 sous Linux**. Les jeux sont des exĂ©cutables ELF qui tournent dĂ©jĂ  nativement sur un environnement Linux moderne. Ni Lindbergh Loader ni LinuxLoader n’émulent : - ❌ le CPU - ❌ le GPU - ❌ le chipset - ❌ la RAM - ❌ le kernel Linux Lindbergh - ❌ les drivers d’origine Ils ne reconstruisent pas le hardware comme le ferait MAME. --- # 2. Ce qu’ils font rĂ©ellement Les deux projets sont essentiellement : - ✔️ **des loaders** - ✔️ **des patchers** (contournement de protections, dongles, checks) - ✔️ **des wrappers** (modification de shaders, hooks, xdiff, minhook) - ✔️ **des gestionnaires d’entrĂ©es** (SDL3, X11, evdev) - ✔️ **des shims I/O** (Ă©mulation minimale du JVS / pĂ©riphĂ©riques) - ✔️ **des outils pour lancer les jeux nativement** 👉 Les jeux tournent **en exĂ©cution native**, pas en Ă©mulation. --- # 3. Ce qui est rĂ©ellement “émulé” Très peu de choses : - ✔️ une partie du **JVS / I/O** - ✔️ quelques pĂ©riphĂ©riques mineurs selon les jeux C’est comparable Ă  : - TeknoParrot - JConfig - SpiceTools - ...   **Lindbergh Loader** and **LinuxLoader** are **loaders / patchers** that run SEGA Lindbergh (and other PC‑based arcade systems) **natively**, with only minimal peripheral emulation (I/O). --- # 1. Why they are not emulators The SEGA Lindbergh system is simply an **x86 PC running Linux**. Games are ELF executables that already run natively on a modern Linux environment. Neither project emulates: - ❌ CPU - ❌ GPU - ❌ chipset - ❌ RAM - ❌ the original Linux kernel - ❌ hardware drivers They do not recreate the hardware like MAME does. --- # 2. What they actually do Both projects are essentially: - ✔️ **loaders** - ✔️ **patchers** (bypassing protections, dongles, checks) - ✔️ **wrappers** (shader patches, hooks, xdiff, minhook) - ✔️ **input managers** (SDL3, X11, evdev) - ✔️ **I/O shims** (minimal JVS emulation) - ✔️ **native execution launchers** 👉 Games run **natively**, not through hardware emulation. --- # 3. What is actually “emulated” Very little: - ✔️ some **JVS / I/O** - ✔️ a few minor devices depending on the game Comparable to: - TeknoParrot - JConfig - SpiceTools - ... No DUMP REQUEST HERE
    • Amazing! Finally, what a great option. ABC never worked properly and never improved with Teknoparrot, and being closed source might have been the main reason for that. So awesome to see such a great project and great sharing philosophy.    Quick tips: To create controls.ini: linuxloader.exe --create controls  To create linuxloader.ini: linuxloader.exe --create config To find cleaner lindbergh rom search for lindberghromsbinbatocera on archive.org To extract files from .bin on windows use https://www.diskinternals.com/linux-reader/  To fix Afterburner ABX01 error: Launch the game adding -t option: linuxloader.exe "D:\Roms\After Burner Climax (1.0 Rev. A) (2006-06-19) (Japan, USA, Export) [Sega Lindbergh Yellow] [TP]\abc" -t Enter "Game Assignments" (Q key), then set "cabinet movement" to OFF Quit menu and close game Relaunch game without -t
    • The Linux Loader team is proud to announce the evolution of the Lindbergh Loader. This new work-in-progress release introduces compatibility with Windows for selected Lindbergh titles, while maintaining full support for Linux. Our goal is to eventually support all Lindbergh games on Windows, and expand to other Linux-based arcade platforms such as Namco N2/ES1, Raw Thrills, and other systems across both operating systems. At the same time, we will continue adding new features to improve the overall experience. We will follow the same exact model used with the original Lindbergh Loader—meaning it will always remain free and open source, with no DRM, no online activation, and no shady practices. This makes it an ideal platform for contributors who want to help expand compatibility across more games and systems. The first Windows release will support the following Lindbergh titles: * The House of the Dead 4 * The House of the Dead 4 Special * Virtua Tennis 3 * After Burner Climax * Let's Go Jungle * Let's Go Jungle Special * Initial D 4 (JAP & EXP) * Initial D 5 (JAP & EXP) * Ghost Squad Evolution * Too Spicy * And of course, OutRun 2 Although the Windows loader is still in very early stages, it already includes several important features that will help drive future progress, such as: * Full integration with the original Lindbergh Loader core * Shared libraries loading * Pbuffer implementation * And more The pace at which we improve the loader and expand support will largely depend on community feedback and support. We are a very small team working in our spare time, and all we can promise is to do our best. By support, we don’t just mean optional donations via Patreon—we mean support in any form. This includes joining the team to help with development, donating hardware, or even creating tutorials and guides to help others in the community. All of this is greatly appreciated. For now, the original Lindbergh Loader will continue to be hosted on GitHub. Once we are confident that this new version is stable and free of major issues, the current repository may be archived. We are also working on a GUI (currently WIP), as we understand that many Windows users prefer not to rely on command-line tools. At the same time, this will also be a welcome feature on Linux. As always, the scope of this project will depend heavily on community feedback and support. We hope you enjoy this new release, and we welcome any feedback, bug reports, or suggestions. — The Linux Loader Team https://github.com/lindbergh-loader/linuxloader  
    • Yes it does work well in PCVR with STEAMVR + meta Quest 2 & 3, just use 1 key with the keyboard to add coins. Love those VR stuff. Thanks ! There is another version of this VR Game with 3 different Themes, looks even better.
    • golf serie it's not supported yet and wip status in some fork
    • Interesting  Sega golf 05, 06 try to boot but get stuck at initialization screen. Thanks again for jp version of. Midnight
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