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7zxkv

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Tout ce qui a été posté par 7zxkv

  1. - added Gunslinger Stratos 2 and 3 by flybit in post 1. (check readme!) - added Nesica/TTX patch reg in post 1. (needed)
  2. spacetools Changes - Added support for the game Kemono Friends 3: Planet Tours (Webcam (hook) still needed), thanks @Haruka - CHC-C300 printer support added - LED support added - Various patches to run the game (env variables, ...) - Added Force Feedback (FFB) to Initial D Arcade Stage Zero, SEGA World Drivers Championship and Initial D THE ARCADE - XInput: rumble added - DirectInput: constant force effect, sine effect and damper effect added for the 838-15069 board NOTE: If your game crashes because of FFB, set rumbleStrength=0! Almost full VFD implementation added, thanks @Haruka FeliCa: updated PMm from a real aime card, thanks @zaphkito FGO AC: pinter bug fixed, thanks @Haruka UnityHook: callback function added, thanks @Haruka
  3. given the size, it looks like it's complete, what's missing is more of an update between SDEJ_9.61.00_20220728130223_3_9.60.00 and 10.80.00...
  4. 7zxkv

    Fog of The Dead with UNITY

    je sais pas si c'est un jeu véritablement en arcade ou un simple jeu pc style arcade.
  5. Segatools Dniel - Added support for the game Mario & Sonic at the Tokyo 2020 Olympics Arcade - Renamed [gpio] dipsw to [system] dipsw - Add bounds checking for D3D9 adapter number, thanks @Bottersnike - Add opeNITHM LED protocol support for chuni and chusan, thanks @d4nin3u - Unity: timezone spoofing fixed - Unity: option loading fixed - Unity: added Card Maker printer hook - Printer: added support for holo layer _holo.bmp output - Added WAHLAP billing DNS blocks, thanks @zaphkito - Added configurable debug logging, thanks @Bottersnike post 1 / https://gitea.tendokyu.moe/Dniel97/segatools/releases/tag/2024-08-20 spice2x spice2x-24-08-24 - Fix Patch Manager failing to import patches when modules path is Unicode spice2x-24-08-22 - UI update for Card Manager in overlay spice2x-24-08-12 - IIDX TDJ camera - bug fixes - Contributed by guardianblue - Prevent users from accidentally enabling -cfg and -kfcontrol in spicecfg spice2x-24-08-07 - IIDX TDJ camera improvements - draw modes (stretch/crop), bug fixes - Contributed by guardianblue spice2x-24-08-06 - IIDX TDJ camera improvements - Automatic cropping for 16:9 resolutions - Toggle to keep or override camera parameters - Fix Unicode path handling for config files spice2x-24-08-03 - IIDX TDJ camera improvements - Contributed by guardianblue - Camera control overlay (bind a key in Overlay tab) #204 - Hardware acceleration for camera rendering #206 - IIDX TDJ play recording improvements - Contributed by guardianblue #208 - NVENC hooks have been added to fix crash on song start; -nod3d9devhook is no longer required. This means a touch screen is no longer a requirement to enable play recording. - As a result, -nod3d9devhook is deprecated (became a hidden option, but it'll continue to work). - Read this wiki page for more details. post1
  6. no question, no requote, no request. if not = ban.
  7. IDK... when you have information on the dumps, you send it to me and I will update the first post, it will be simpler.
  8. Where is the dump, you have created topics and I have been made the author of your posts for some unknown reason. I don't intend to manage these topics for you...
  9. SNK VS. CAPCOM SVC CHAOS sur Steam (steampowered.com) Le jeu ajoute des personnage etc. Ce qui est intéressant, c’est que les ROMs se trouvent à l’intérieur de l’archive. Nous pouvons être certains que le jeu a été recompilé (à partir des sources originales) pour ajouter les personnages. Les autres fonctionnalités ont probablement été ajoutées directement en RAM, comme le fait Moo (l’émulateur officiel de plusieurs jeux SNK/Capcom). Ici, il ne s’agit probablement pas de Moo, mais d’un autre émulateur appelé Prometheus/FOCAL, dont les développeurs font partie de la même société mère de toute façon. Comme les ROMs sont présentes, nous pouvons être presque certains que les personnages y sont inclus et que cette version pourrait donc fonctionner (à l’exception des fonctionnalités comme le jeu en ligne, etc.) avec un émulateur standard. Il reste maintenant à ce que quelqu’un s’y penche… Interestingly, the ROMs are inside the archive. We can be sure that the game has been recompiled (from the original sources) to add the characters. Other features have probably been added directly in RAM, as Moo (the official emulator for several SNK/Capcom games) does. Here, it's probably not Moo, but another emulator called Prometheus/FOCAL, whose developers are part of the same parent company anyway. As the ROMs are present, we can be almost certain that the characters are included and that this version could therefore work (with the exception of features such as online play, etc.) with a standard emulator. All that remains now is for someone to take a look... Notez qu'il y a apparemment 36 personnages et que ca correspond au même nombre de la version SUPER PLUS que l'ont a depuis des années en émulations, reste à savoir si c'est bien la même chose.... Note that there are apparently 36 characters and that this corresponds to the same number as the SUPER PLUS version we've had for years in emulations, so it remains to be seen whether it's really the same thing....
  10. Crazy Ride IO emulated 100% Special Thanks, [ Pandemonium ] - For the technical data [williecoiote] - For making the jc logo -- Pop Moto Updated Second Version (v1.1) - Code optimization -- Gundam Spirits Of Zeon Updated Second Version (v1.1) - Hide mouse cursor added post 1
  11. 7zxkv

    Site teknoparrot.link

    La suite ici
  12. Send me what you need and I will add it to the article.
  13. For a future MAME, or loader.... (uncracked)
  14. Segatools by Dniel97: crossbeats REV. is now playable! - supports REV. to REV. SUNRISE (S2) - make sure to create a folder resource\DEVICE\, so your aime.txt can be properly saved - requires both dns and title hostname to be set for aime play - removed idac_io_poll() Post 1
  15. faudrait extraire les 4 jeux (ou juste celui qui nous intéresse ici car les autres je pense qu'on a déjà) et les proposer séparément et compressé en 7z (purgé des fichiers systèmes inutiles).
  16. on est certains que c'est sous un systeme d'arcade que ca tourne? (et lequel?)
  17. 7zxkv

    Mission Impossible Arcade

    désolé mais a la base c'est une section pour proposer des dumps, si le dumps est non existant ou disponible, ca n'a pas lieu d'etre dans arcadepc mais tu peux le mettre dans une autre section ( ce que je viens de faire). Il sera redéplacer si les choses changeait biensur, le but n'est pas d'ajouter tout ce qui existe mais surtout des news (sous entendu releasé au public il y a peu) dans la section arade pc
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