Has there been a fix for the Skullgirls P2 keyboard controls conflicting with P1? Ive updated JConfig, GameLoader, NesicaUnlocker, iDmacX, and played around with the GameLoader config settings, but cant seem to get any different results
ok shortly after i posted this, i realized that 'dg' mode settings are controlled through the 'dgVoodooCpl' panel in the game folder and lowering the resolution from 1080 to 720 allows everything to be rendered fully and run smoothly.....BUT under the 'DirectX' tab, if i check off 'disable and pass thru to real directx', hit apply and then launch the game, the game just unchecks the setting when i check the dgvoodoocpl after closing the game. Is this normal? This is the PC with the Vega 11 graphics
Anyone else have a problem with games pausing with the 'Alt' key? I disabled the hotkey and pause functions in Game Loader All RH but it still pauses. It only happens in some games though
ok nevermind i am an idiot. I was under the assumption that kof used buttons 1-4 only and that i didnt have to map 5 and 6 but 5 was the button that is being used for the kick i was missing so disregard my posts lol. Thanks for trying to help me though
Even with JConfig being in 'GetAsyncKeyState' U(1), I(2) and J(4) work but not O(3). If anyone has a link to KOF 98UM & 2k2UM they know for sure works it'd be much appreciated. Not sure what else to try
if i disconnect the ipac and just use the keyboard it's the same result. I got my mayflash working but button 3 still doesnt work regardless of which button i assign them to. All 6 buttons on the ipac work fine in ultra street fighter 4 so theres gotta be something going on with the game. I cant get into the test menu though to see if the button works in the diagnostics though since it's just a black screen when i hit the test menu button
i have the latest version of jconfig but it's strange that it does it in both kof 98 and 2002, not just one of them. I downloaded these both from the taito type x thread so i assume they're good
yea i know it uses the 4 button layout but no matter what button i map button 3 to, the game doesnt recognize it at all. 1,2, and 4 work fine regardless of what key they're mapped to
I also noticed that i can map my mayflash 300 joystick in jconfig if i select xinput, but when i load the game up, it still only takes my arcade buttons hooked into the ipac or the corresponding keyboard key and completely ignores the joystick. Ive tried to delete all the buttons resetting the key value to 0 and only assigning buttons from my joystick but it still only uses my keyboard keys i originally mapped. Where does jconfig store it's button input info? I'm trying to reset it to default since the configuration seems stuck
Has anyone had an issue with Button 3 not working in KOF98 and 2002? It works fine in street fighter 4 ultimate for both players but neither player 1 or 2's Button 3 works. It maps in JConfig fine. I'm using an IPAC 2 and im using DINPUT option in jconfig. I just updated it by downloading the latest idmacx package in the first post but no luck. Also tried multiple different keys.
@petje Legend, man. Thank you. Works perfectly after setting it up like the video. I did a little dance when it came up and i never do that lol so thanks again
Is there a reference to know what settings work for each game with GameLoader All RH, JConfig, etc? I can get some games to work but i cannot get KOF98UM to work no matter what settings i use. I disabled sv patching in jconfig and enabled it in the 'loader 1' tab in GameLoader config, but it just crashes to the error with all the suggestions as to what to try. Can someone send me their TTX.ini file that has it working or do a pastebin plz?